Player Matchup

Cerberus
Cerberus
BAD_ViBesKT
Cerberus
Level 121
God Stats
6W - 4L
1,549 SR
Queue Stats
248W - 238L
1,536 Elo+
Solo
Nu Wa
Nu Wa
Diego_Arr0903
Nu Wa
Level 123
God Stats
5W - 8L
1,472 SR
Queue Stats
462W - 433L
1,556 Elo+
Solo
Awilix
Awilix
Lazer_zeam
Awilix
Level 110
God Stats
2W - 1L
1,556 SR
Queue Stats
241W - 224L
1,545 Elo+
Solo
Ishtar
Ishtar
ScoobyDump
Ishtar
Level 108
God Stats
13W - 11L
1,616 SR
Queue Stats
92W - 88L
1,531 Elo+
Solo
Geb
Geb
howdy135
Geb
Level 117
God Stats
4W - 8L
1,472 SR
Queue Stats
110W - 108L
1,489 Elo+
Solo
Team Averages
Level 116
1,533 SR
1,532 Elo+

VS

Team Averages
Level 113
1,437 SR
1,561 Elo+
Nu Wa
Nu Wa
ACM13
Nu Wa
Level 98
God Stats
0W - 1L
1,103 SR
Queue Stats
70W - 83L
1,542 Elo+
Solo
Hades
Hades
H3SHx_Gorilla
Hades
Level 128
God Stats
0W - 3L
1,535 SR
Queue Stats
199W - 206L
1,503 Elo+
Solo
Ullr
Ullr
JungDiff69
Ullr
Level 152
God Stats
10W - 7L
1,647 SR
Queue Stats
54W - 40L
1,623 Elo+
Solo
Thor
Thor
XxBluDREAMxX228
Thor
Level 78
God Stats
7W - 14L
1,300 SR
Queue Stats
102W - 114L
1,523 Elo+
Solo
Loki
Loki
zipdee
Loki
Level 109
God Stats
10W - 7L
1,601 SR
Queue Stats
81W - 81L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BAD_ViBesKT
Cerberus
17
2 / 2 / 4
9,993
500
10,744
21,466
20,223
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
6 / 0 / 8
10,973
549
14,743
7,915
3,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Awilix
Lazer_zeam
Awilix
16
4 / 4 / 5
9,970
499
8,875
13,917
6,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ishtar
ScoobyDump
Ishtar
15
4 / 5 / 6
9,451
473
12,262
13,802
4,860
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

15
1 / 1 / 8
9,439
472
5,074
13,160
13,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ACM13
Nu Wa
15
3 / 2 / 0
9,254
463
9,109
11,714
4,152
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 3 / 1
10,297
515
14,000
16,954
7,076
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
4 / 2 / 2
10,318
516
14,533
15,621
6,689
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 5 / 3
8,721
436
3,935
16,614
5,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Loki
zipdee
Loki
14
2 / 5 / 5
9,081
454
8,343
14,911
5,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
17
Kills
12
12
Deaths
17
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
ACM13
Nu Wa
3
2
0
1.5
W
Cerberus
BAD_ViBesKT
Cerberus
2
2
4
2
W
6
0
8
10
L
2
3
1
0.83
L
4
2
2
2.5
W
Awilix
Lazer_zeam
Awilix
4
4
5
1.63
W
Ishtar
ScoobyDump
Ishtar
4
5
6
1.4
L
1
5
3
0.5
W
1
1
8
5
L
Loki
zipdee
Loki
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,698
Damage
49,920
70,260
Taken
75,814
47,957
Mitigated
29,163
18,749
Healing
19,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
ACM13
Nu Wa
9,109
1,462
0
1,299
11,714
4,152
0
3,877
7,548
77,821
0
W
Cerberus
BAD_ViBesKT
Cerberus
10,744
1,108
0
9,210
21,466
20,223
605
13,479
7,987
89,913
0
W
14,743
2,370
125
2,667
7,915
3,521
571
1,593
6,322
100,786
0
L
14,000
4,151
348
8,778
16,954
7,076
0
11,455
5,339
88,779
0
L
14,533
4,934
0
581
15,621
6,689
936
3,800
11,619
0
91,399
W
Awilix
Lazer_zeam
Awilix
8,875
2,744
0
250
13,917
6,341
0
3,518
10,399
0
86,696
W
Ishtar
ScoobyDump
Ishtar
12,262
6,887
0
1,493
13,802
4,860
1,197
1,743
12,059
0
62,679
L
3,935
512
0
4,536
16,614
5,805
0
4,574
11,803
0
64,850
W
5,074
1,037
0
5,004
13,160
13,012
410
2,776
10,384
40,190
5,032
L
Loki
zipdee
Loki
8,343
2,646
0
4,326
14,911
5,441
0
5,413
9,359
0
61,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,826
Gold Earned
47,671
639
Minions Killed
651
0
Camps Cleared
0
1,908,417
Distance Traveled
1,782,830
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,254
463
148
7
0
329,982
4
W
Cerberus
9,993
500
159
8
0
330,704
4
W
Nu Wa
10,973
549
181
9
0
369,036
8
L
Hades
10,297
515
173
9
0
337,276
3
L
Ullr
10,318
516
132
7
0
342,275
4
W
Awilix
9,970
499
150
8
0
457,877
4
W
Ishtar
9,451
473
97
5
0
367,959
3
L
Thor
8,721
436
107
5
0
383,537
0
W
Geb
9,439
472
52
3
0
382,841
3
L
Loki
9,081
454
91
5
0
389,760
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role