Player Matchup

Maui
Maui
InflammableStone
Maui
Level 143
God Stats
0W - 1L
1,506 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
USSCryptic
Medusa
Level 104
God Stats
2W - 5L
1,343 SR
Queue Stats
39W - 37L
1,517 Elo+
Solo
Vulcan
Vulcan
iulius6920
Vulcan
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 9L
1,559 Elo+
Solo
Team Averages
Level 133
1,449 SR
1,525 Elo+

VS

Team Averages
Level 72
1,479 SR
1,398 Elo+
Osiris
Osiris
Lekaveli
Osiris
Level 69
God Stats
2W - 4L
1,470 SR
Queue Stats
99W - 115L
1,507 Elo+
Party 1
Cernunnos
Cernunnos
Vizuviy666
Cernunnos
Level 89
God Stats
8W - 9L
1,467 SR
Queue Stats
217W - 225L
1,506 Elo+
Solo
Anubis
Anubis
jonny1499
Anubis
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,180 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 4
8,978
561
1,807
13,459
10,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
USSCryptic
Medusa
16
5 / 7 / 2
11,925
745
9,747
17,074
7,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vulcan
iulius6920
Vulcan
17
3 / 2 / 3
11,135
696
21,504
10,876
5,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Lekaveli
Osiris
16
6 / 2 / 6
12,295
768
11,271
17,924
21,777
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
Vizuviy666
Cernunnos
17
3 / 2 / 7
11,568
723
13,410
15,631
6,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
jonny1499
Anubis
16
4 / 4 / 8
11,907
744
10,524
13,726
5,489
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
8
Kills
13
13
Deaths
8
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
W
Osiris
Lekaveli
Osiris
6
2
6
4.5
L
Medusa
USSCryptic
Medusa
5
7
2
0.86
W
Cernunnos
Vizuviy666
Cernunnos
3
2
7
3.25
L
Vulcan
iulius6920
Vulcan
3
2
3
2.25
W
Anubis
jonny1499
Anubis
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,058
Damage
35,205
41,409
Taken
47,281
23,258
Mitigated
33,769
4,798
Healing
12,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,807
654
0
715
13,459
10,235
0
3,803
9,656
7,838
2,502
W
Osiris
Lekaveli
Osiris
11,271
2,564
1,166
4,443
17,924
21,777
921
6,918
11,006
221
30,840
L
Medusa
USSCryptic
Medusa
9,747
4,848
0
1,921
17,074
7,542
32
5,024
12,050
0
40,324
W
Cernunnos
Vizuviy666
Cernunnos
13,410
3,001
0
1,994
15,631
6,503
2,148
8,353
7,278
0
86,677
L
Vulcan
iulius6920
Vulcan
21,504
10,930
0
2,162
10,876
5,481
0
1,940
8,936
59,388
0
W
Anubis
jonny1499
Anubis
10,524
711
142
4,310
13,726
5,489
276
8,681
5,045
32,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,038
Gold Earned
35,770
155
Minions Killed
197
6
Camps Cleared
8
823,224
Distance Traveled
907,836
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,978
561
10
1
0
198,859
3
W
Osiris
12,295
768
25
2
1
338,525
2
L
Medusa
11,925
745
64
4
1
269,298
2
W
Cernunnos
11,568
723
129
8
4
292,790
4
L
Vulcan
11,135
696
81
5
5
355,067
2
W
Anubis
11,907
744
43
3
3
276,521
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role