Player Matchup

Mercury
Mercury
IHateApollo69
Mercury
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 11L
1,821 Elo+
Party 2
Mulan
Mulan
MusicOverLordx
Mulan
Level 35
God Stats
1W - 0L
1,465 SR
Queue Stats
123W - 124L
1,477 Elo+
Solo
Merlin
Merlin
NetflixOriginal
Merlin
Level 158
God Stats
2W - 3L
1,492 SR
Queue Stats
106W - 85L
1,687 Elo+
Party 2
Maui
Maui
XxLostvV
Maui
Level 160
God Stats
16W - 9L
1,598 SR
Queue Stats
436W - 333L
1,654 Elo+
Party 2
Rama
Rama
vsWIZRD
Rama
Level 22
God Stats
5W - 0L
1,850 SR
Queue Stats
64W - 7L
2,002 Elo+
Party 2
Team Averages
Level 78
1,581 SR
1,728 Elo+

VS

Team Averages
Level 84
1,544 SR
1,534 Elo+
Ao Kuang
Ao Kuang
Animamusik
Ao Kuang
Level 129
God Stats
106W - 92L
1,523 SR
Queue Stats
833W - 854L
1,497 Elo+
Party 3
Chernobog
Chernobog
Taqqa
Chernobog
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 13L
1,492 Elo+
Party 1
Bacchus
Bacchus
YourStupidity60
Bacchus
Level 79
God Stats
2W - 4L
1,551 SR
Queue Stats
145W - 144L
1,493 Elo+
Party 1
Ratatoskr
Ratatoskr
Zavion
Ratatoskr
Level 160
God Stats
7W - 8L
1,507 SR
Queue Stats
695W - 648L
1,514 Elo+
Party 3
Agni
Agni
青山独往
Agni
Level 35
God Stats
1W - 6L
1,638 SR
Queue Stats
36W - 57L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
15
4 / 4 / 6
9,043
565
9,315
14,580
6,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
4 / 3 / 2
8,766
548
11,786
16,432
9,758
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
11 / 3 / 6
10,777
674
12,321
8,477
3,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maui
13
2 / 1 / 8
8,490
531
3,176
12,813
10,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
vsWIZRD
Rama
14
4 / 0 / 8
8,881
555
14,055
12,615
5,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Animamusik
Ao Kuang
13
8 / 5 / 1
8,685
543
12,634
16,521
7,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
Taqqa
Chernobog
11
1 / 5 / 1
6,747
422
4,386
11,227
3,986
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 3 / 2
6,876
430
7,890
12,825
10,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ratatoskr
Zavion
Ratatoskr
14
2 / 4 / 5
8,748
547
8,878
16,784
9,269
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
0 / 8 / 5
7,277
455
4,012
11,414
4,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
25
25
Kills
11
11
Deaths
25
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Animamusik
Ao Kuang
8
5
1
1.7
W
Mercury
4
4
6
1.75
W
4
3
2
1.67
W
11
3
6
4.67
L
Chernobog
Taqqa
Chernobog
1
5
1
0.3
W
Maui
2
1
8
6
L
0
3
2
0.33
L
Ratatoskr
Zavion
Ratatoskr
2
4
5
1.13
W
Rama
vsWIZRD
Rama
4
0
8
8
L
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,653
Damage
37,800
64,917
Taken
68,771
35,174
Mitigated
35,934
21,107
Healing
16,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Animamusik
Ao Kuang
12,634
4,004
0
6,154
16,521
7,717
480
3,657
12,864
35,746
8,663
W
Mercury
9,315
4,943
0
750
14,580
6,226
131
5,184
9,396
0
90,826
W
11,786
1,335
0
5,847
16,432
9,758
1,174
5,251
11,181
0
53,528
W
12,321
1,064
0
765
8,477
3,813
632
3,652
4,825
74,919
0
L
Chernobog
Taqqa
Chernobog
4,386
2,714
0
960
11,227
3,986
0
3,189
8,038
0
34,428
W
Maui
3,176
908
2,812
3,696
12,813
10,110
0
3,210
9,603
19,031
0
L
7,890
1,278
0
3,362
12,825
10,853
0
1,706
11,119
25,933
7,035
L
Ratatoskr
Zavion
Ratatoskr
8,878
2,631
0
5,600
16,784
9,269
600
1,715
15,069
0
63,297
W
Rama
vsWIZRD
Rama
14,055
10,402
0
7,237
12,615
5,267
478
4,919
7,696
0
74,134
L
4,012
649
0
800
11,414
4,109
0
5,230
6,184
42,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,957
Gold Earned
38,333
504
Minions Killed
360
0
Camps Cleared
0
1,592,965
Distance Traveled
1,509,482
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,685
543
55
3
0
302,772
2
W
Mercury
9,043
565
122
8
0
370,451
3
W
Mulan
8,766
548
94
6
0
290,371
1
W
Merlin
10,777
674
145
9
0
299,801
3
L
Chernobog
6,747
422
59
4
0
289,007
0
W
Maui
8,490
531
38
2
0
323,945
4
L
Bacchus
6,876
430
45
3
0
339,248
4
L
Ratatoskr
8,748
547
122
8
0
305,462
0
W
Rama
8,881
555
105
7
0
308,397
2
L
Agni
7,277
455
79
5
0
272,993
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role