Player Matchup

Baron Samedi
Baron Samedi
Gold II
GT9o6
Baron Samedi
Gold II
Level 160
God Stats
3W - 3L
1,905 SR
Queue Stats
162W - 158L
1,619 MMR
Solo
Geb
Geb
Platinum III
KuronoMayo
Geb
Platinum III
Level 156
God Stats
5W - 4L
1,517 SR
Queue Stats
220W - 210L
1,500 MMR
Solo
Apollo
Apollo
Gold II
Leo1DsA
Apollo
Gold II
Level 141
God Stats
5W - 4L
1,805 SR
Queue Stats
164W - 171L
1,525 MMR
Solo
Thor
Thor
Gold III
Moudexx
Thor
Gold III
Level 144
God Stats
11W - 6L
1,695 SR
Queue Stats
80W - 78L
1,602 MMR
Solo
Ne Zha
Ne Zha
Gold II
丶4399
Ne Zha
Gold II
Level 123
God Stats
14W - 12L
1,759 SR
Queue Stats
91W - 115L
1,599 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 145
1,736 SR
1,569 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 125
1,540 SR
1,568 MMR
Bakasura
Bakasura
Gold II
 
Bakasura
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold V
Billybolly
Horus
Gold V
Level 127
God Stats
1W - 0L
1,674 SR
Queue Stats
26W - 25L
1,474 MMR
Solo
Cthulhu
Cthulhu
Gold II
ImGarou
Cthulhu
Gold II
Level 62
God Stats
1W - 1L
1,272 SR
Queue Stats
153W - 161L
1,635 MMR
Solo
Xbalanque
Xbalanque
Gold I
KeyRead
Xbalanque
Gold I
Level 123
God Stats
27W - 22L
1,578 SR
Queue Stats
195W - 190L
1,580 MMR
Solo
Scylla
Scylla
Gold II
KuroTresina
Scylla
Gold II
Level 154
God Stats
5W - 3L
1,679 SR
Queue Stats
175W - 173L
1,650 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GT9o6
Baron Samedi
12
1 / 5 / 2
7,421
412
11,772
15,510
7,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 2 / 0
8,015
445
6,907
13,152
14,065
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
Leo1DsA
Apollo
14
0 / 1 / 0
8,202
456
2,124
10,158
3,265
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thor
Moudexx
Thor
14
3 / 1 / 0
8,357
464
5,841
14,432
5,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ne Zha
丶4399
Ne Zha
12
0 / 5 / 3
7,427
413
7,920
14,526
7,163
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
HadesKaliThoth

VS

Bans
GaneshaMulanLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
5 / 1 / 3
10,283
571
7,826
15,787
7,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Horus
12
3 / 1 / 5
9,059
503
6,190
15,255
14,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
ImGarou
Cthulhu
16
2 / 0 / 6
10,185
566
10,071
11,073
10,889
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xbalanque
KeyRead
Xbalanque
17
2 / 0 / 5
11,088
616
10,348
12,436
5,965
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
14
2 / 2 / 3
8,959
498
11,833
9,922
4,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
14
14
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
5
1
3
6.5
W
Horus
3
1
5
5.5
L
Baron Samedi
GT9o6
Baron Samedi
1
5
2
0.4
W
Cthulhu
ImGarou
Cthulhu
2
0
6
5
W
Xbalanque
KeyRead
Xbalanque
2
0
5
4.5
W
Scylla
2
2
3
1.75
L
0
2
0
0
L
Apollo
Leo1DsA
Apollo
0
1
0
0
L
Thor
Moudexx
Thor
3
1
0
3
L
Ne Zha
丶4399
Ne Zha
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,564
Damage
46,268
67,778
Taken
64,473
37,680
Mitigated
43,478
22,693
Healing
28,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
7,826
5,161
0
4,714
15,787
7,195
257
2,072
13,715
29
86,717
W
Horus
6,190
2,580
3,661
6,367
15,255
14,887
75
5,992
9,263
309
19,506
L
Baron Samedi
GT9o6
Baron Samedi
11,772
626
1,623
4,331
15,510
7,436
0
6,513
8,736
51,873
0
W
Cthulhu
ImGarou
Cthulhu
10,071
2,264
527
5,968
11,073
10,889
630
4,978
6,095
66,585
0
W
Xbalanque
KeyRead
Xbalanque
10,348
3,439
0
5,598
12,436
5,965
1,056
1,621
10,815
0
127,028
W
Scylla
11,833
1,646
0
1,308
9,922
4,542
84
4,429
5,493
75,541
0
L
6,907
1,237
0
3,074
13,152
14,065
0
6,391
6,191
55,688
0
L
Apollo
Leo1DsA
Apollo
2,124
645
0
2,772
10,158
3,265
2,004
2,174
7,914
0
67,222
L
Thor
Moudexx
Thor
5,841
870
0
6,388
14,432
5,751
0
3,527
10,490
0
73,282
L
Ne Zha
丶4399
Ne Zha
7,920
1,463
0
4,505
14,526
7,163
0
3,637
10,587
0
36,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,422
Gold Earned
49,574
487
Minions Killed
596
0
Camps Cleared
0
1,657,048
Distance Traveled
1,842,910
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,283
571
157
9
0
429,421
3
W
Horus
9,059
503
17
1
0
360,595
8
L
Baron Samedi
7,421
412
91
5
0
299,779
1
W
Cthulhu
10,185
566
127
7
0
356,043
4
W
Xbalanque
11,088
616
186
10
0
356,173
6
W
Scylla
8,959
498
109
6
0
340,678
0
L
Geb
8,015
445
94
5
0
287,820
0
L
Apollo
8,202
456
127
7
0
338,052
4
L
Thor
8,357
464
122
7
0
376,843
2
L
Ne Zha
7,427
413
53
3
0
354,554
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role