Player Matchup

Arachne
Arachne
BravoMyth
Arachne
Level 67
God Stats
8W - 5L
1,499 SR
Queue Stats
76W - 77L
1,491 Elo+
Party 1
Sylvanus
Sylvanus
DeltaMyth
Sylvanus
Level 68
God Stats
43W - 52L
1,474 SR
Queue Stats
112W - 123L
1,499 Elo+
Party 1
Vulcan
Vulcan
GoodLilWhiteBoi
Vulcan
Level 94
God Stats
11W - 5L
1,523 SR
Queue Stats
199W - 184L
1,517 Elo+
Party 1
Guan Yu
Guan Yu
Nettap00
Guan Yu
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
48W - 51L
1,447 Elo+
Party 1
Chernobog
Chernobog
TheMightyGryphon
Chernobog
Level 53
God Stats
30W - 22L
1,627 SR
Queue Stats
159W - 158L
1,575 Elo+
Party 1
Team Averages
Level 62
1,524 SR
1,506 Elo+

VS

Team Averages
Level 60
1,426 SR
1,301 Elo+
Freya
Freya
DylanAfterDark
Freya
Level 120
God Stats
2W - 3L
1,527 SR
Queue Stats
4W - 4L
1,678 Elo+
Solo
Cupid
Cupid
StormyKC
Cupid
Level 69
God Stats
0W - 2L
1,295 SR
Queue Stats
0W - 5L
1,026 Elo+
Party 2
Geb
Geb
YaBoyChapo
Geb
Level 2
God Stats
0W - 2L
1,311 SR
Queue Stats
0W - 3L
1,295 Elo+
Party 2
Loki
Loki
balou
Loki
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,008 Elo+
Party 2
Bellona
Bellona
brotherbrent
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BravoMyth
Arachne
10
1 / 0 / 2
5,499
550
2,081
7,698
2,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
DeltaMyth
Sylvanus
9
4 / 1 / 5
6,034
603
5,337
6,994
4,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
3 / 0 / 0
6,363
636
3,075
3,925
1,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Nettap00
Guan Yu
11
5 / 1 / 1
6,740
674
4,378
5,778
5,479
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Chernobog
11
7 / 0 / 4
6,969
697
7,903
4,990
1,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,344
534
4,137
6,687
2,598
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
StormyKC
Cupid
6
0 / 7 / 0
3,801
380
1,894
7,320
1,527
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 4 / 0
4,243
424
2,072
9,186
3,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Loki
balou
Loki
9
1 / 1 / 1
5,113
511
931
5,070
1,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
brotherbrent
Bellona
6
0 / 6 / 1
4,443
444
2,939
8,040
5,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
20
Kills
2
2
Deaths
20
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
BravoMyth
Arachne
1
0
2
2
W
Sylvanus
DeltaMyth
Sylvanus
4
1
5
6.5
L
1
2
0
0.5
W
3
0
0
3
W
Guan Yu
Nettap00
Guan Yu
5
1
1
5.5
L
Cupid
StormyKC
Cupid
0
7
0
0
W
Chernobog
7
0
4
9
L
0
4
0
0
L
Loki
balou
Loki
1
1
1
1.5
L
Bellona
brotherbrent
Bellona
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,774
Damage
11,973
29,385
Taken
36,303
15,904
Mitigated
15,353
9,747
Healing
5,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BravoMyth
Arachne
2,081
1,635
0
1,636
7,698
2,662
0
635
7,063
0
38,020
W
Sylvanus
DeltaMyth
Sylvanus
5,337
2,024
30
2,093
6,994
4,155
0
1,815
5,179
17,259
11,450
L
4,137
1,315
0
2,551
6,687
2,598
170
3,420
3,267
35,389
0
W
3,075
877
0
1,141
3,925
1,681
96
2,837
1,088
43,641
0
W
Guan Yu
Nettap00
Guan Yu
4,378
1,231
0
1,107
5,778
5,479
453
0
5,778
0
38,905
L
Cupid
StormyKC
Cupid
1,894
1,188
0
703
7,320
1,527
0
1,384
5,936
0
18,186
W
Chernobog
7,903
5,430
0
3,740
4,990
1,927
0
922
4,068
0
46,761
L
2,072
800
0
420
9,186
3,757
0
1,353
7,833
10,757
0
L
Loki
balou
Loki
931
175
0
1,257
5,070
1,772
0
692
4,378
0
29,884
L
Bellona
brotherbrent
Bellona
2,939
1,757
0
898
8,040
5,699
0
0
8,040
0
17,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,605
Gold Earned
22,944
356
Minions Killed
167
0
Camps Cleared
0
991,164
Distance Traveled
942,080
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,499
550
66
7
0
228,948
1
W
Sylvanus
6,034
603
55
6
0
177,487
0
L
Freya
5,344
534
66
7
0
175,915
0
W
Vulcan
6,363
636
87
9
0
209,442
1
W
Guan Yu
6,740
674
77
8
0
197,325
2
L
Cupid
3,801
380
18
2
0
154,670
1
W
Chernobog
6,969
697
71
7
0
177,962
0
L
Geb
4,243
424
7
1
0
209,934
2
L
Loki
5,113
511
46
5
0
201,817
1
L
Bellona
4,443
444
30
3
0
199,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role