Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
RapidColt569176
Mulan
Level 109
God Stats
16W - 13L
1,678 SR
Queue Stats
67W - 108L
1,308 Elo+
Party 1
Anubis
Anubis
XxArykiumxX
Anubis
Level 81
God Stats
24W - 26L
1,542 SR
Queue Stats
39W - 56L
1,415 Elo+
Party 1
Team Averages
Level 111
1,574 SR
1,408 Elo+

VS

Team Averages
Level 70
1,582 SR
1,362 Elo+
Heimdallr
Heimdallr
CappuccinoSkind
Heimdallr
Level 33
God Stats
20W - 34L
1,398 SR
Queue Stats
112W - 243L
1,209 Elo+
Solo
Poseidon
Poseidon
EagleEyeUncleRy
Poseidon
Level 109
God Stats
5W - 1L
1,747 SR
Queue Stats
29W - 26L
1,462 Elo+
Solo
Bacchus
Bacchus
Trappy Scaletta
Bacchus
Level 68
God Stats
43W - 22L
1,601 SR
Queue Stats
90W - 84L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
6
0 / 2 / 3
4,004
801
1,207
2,521
1,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 2 / 2
3,880
776
756
2,434
1,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
5
0 / 0 / 3
4,045
809
972
1,179
525
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CappuccinoSkind
Heimdallr
9
2 / 1 / 2
5,063
1,013
1,462
3,559
1,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
8
1 / 1 / 2
4,939
988
1,252
3,118
830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 1 / 3
5,327
1,065
1,795
5,419
3,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
0
Kills
4
4
Deaths
3
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
2
3
0.75
W
Heimdallr
CappuccinoSkind
Heimdallr
2
1
2
3
W
Poseidon
1
1
2
2
L
0
2
2
0.5
W
1
1
3
2.5
L
Anubis
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,935
Damage
4,509
6,134
Taken
12,096
2,765
Mitigated
5,409
1,772
Healing
3,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
1,207
0
0
469
2,521
1,029
0
960
1,501
0
4,143
W
Heimdallr
CappuccinoSkind
Heimdallr
1,462
991
200
875
3,559
1,322
1,241
229
3,294
0
11,092
W
Poseidon
1,252
352
0
937
3,118
830
361
720
2,398
11,493
0
L
756
42
68
369
2,434
1,211
0
1,362
924
0
1,589
W
1,795
419
310
855
5,419
3,257
720
384
4,969
11,140
0
L
Anubis
972
159
0
866
1,179
525
0
479
662
3,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,929
Gold Earned
15,329
7
Minions Killed
59
0
Camps Cleared
4
138,828
Distance Traveled
266,468
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,004
801
3
1
0
66,872
2
W
Heimdallr
5,063
1,013
14
3
1
75,550
0
W
Poseidon
4,939
988
27
5
3
94,766
0
L
Mulan
3,880
776
1
0
0
30,488
0
W
Bacchus
5,327
1,065
18
4
0
96,152
0
L
Anubis
4,045
809
3
1
0
41,468
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role