Player Matchup

Sol
Sol
GODOFWARR91
Sol
Level 121
God Stats
2W - 9L
1,371 SR
Queue Stats
240W - 306L
1,492 Elo+
Party 1
Chaac
Chaac
Modra69
Chaac
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 39L
1,376 Elo+
Solo
Nemesis
Nemesis
milkymilo
Nemesis
Level 107
God Stats
1W - 2L
1,387 SR
Queue Stats
271W - 375L
1,480 Elo+
Party 1
Team Averages
Level 86
1,419 SR
1,449 Elo+

VS

Team Averages
Level 143
1,456 SR
1,628 Elo+
Ra
Ra
MU5CL3M4N
Ra
Level 143
God Stats
1W - 0L
1,293 SR
Queue Stats
56W - 60L
1,514 Elo+
Solo
Mulan
Mulan
SirGodric
Mulan
Level 160
God Stats
4W - 2L
1,483 SR
Queue Stats
185W - 121L
1,689 Elo+
Party 2
Medusa
Medusa
numbrr8
Medusa
Level 127
God Stats
14W - 12L
1,593 SR
Queue Stats
77W - 47L
1,683 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
7,114
711
4,309
8,625
4,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Modra69
Chaac
6
0 / 3 / 1
5,619
562
1,102
4,913
1,916
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
milkymilo
Nemesis
11
1 / 4 / 3
7,130
713
5,434
15,323
14,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 5
7,702
770
6,163
5,940
2,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
SirGodric
Mulan
13
4 / 1 / 6
8,815
882
9,176
11,016
11,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Medusa
numbrr8
Medusa
12
4 / 2 / 5
7,888
789
8,713
7,874
3,341
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
3
Kills
10
10
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
2
2
5
2.25
L
Chaac
Modra69
Chaac
0
3
1
0.17
W
Mulan
SirGodric
Mulan
4
1
6
7
L
Nemesis
milkymilo
Nemesis
1
4
3
0.63
W
Medusa
numbrr8
Medusa
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,845
Damage
24,052
28,861
Taken
24,830
20,951
Mitigated
17,122
8,423
Healing
10,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,309
1,293
25
1,563
8,625
4,065
0
673
7,896
24,709
2,610
W
6,163
1,088
1,112
1,620
5,940
2,264
635
1,133
4,807
31,541
0
L
Chaac
Modra69
Chaac
1,102
153
0
909
4,913
1,916
0
1,589
3,172
0
3,643
W
Mulan
SirGodric
Mulan
9,176
2,208
0
4,950
11,016
11,517
244
1,768
9,248
0
20,323
L
Nemesis
milkymilo
Nemesis
5,434
1,190
889
5,037
15,323
14,970
0
3,682
11,327
259
13,691
W
Medusa
numbrr8
Medusa
8,713
5,093
0
2,639
7,874
3,341
1,891
1,547
6,327
0
32,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,863
Gold Earned
24,405
80
Minions Killed
125
3
Camps Cleared
5
410,060
Distance Traveled
545,946
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,114
711
55
6
2
155,792
1
W
Ra
7,702
770
56
6
2
180,118
0
L
Chaac
5,619
562
7
1
1
61,881
0
W
Mulan
8,815
882
27
3
3
195,282
1
L
Nemesis
7,130
713
18
2
0
192,387
3
W
Medusa
7,888
789
42
4
0
170,546
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role