Player Matchup

Terra
Terra
Masters
 
Terra
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Jormungandr
Jormungandr
Platinum II
 
Jormungandr
Platinum II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Masters
Astrid x 2
The Morrigan
Masters
Level 63
God Stats
11W - 9L
1,661 SR
Queue Stats
88W - 68L
2,483 MMR
Party 1
Bastet
Bastet
Platinum V
Estyx
Bastet
Platinum V
Level 102
God Stats
0W - 1L
1,662 SR
Queue Stats
82W - 70L
1,896 MMR
Solo
Neith
Neith
Platinum V
miraclemikegamer
Neith
Platinum V
Level 155
God Stats
0W - 2L
1,257 SR
Queue Stats
302W - 314L
1,836 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 121
1,516 SR
1,843 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 136
1,581 SR
2,172 MMR
Sylvanus
Sylvanus
Masters
Concify
Sylvanus
Masters
Level 140
God Stats
15W - 14L
1,642 SR
Queue Stats
355W - 351L
2,337 MMR
Party 2
Ne Zha
Ne Zha
Diamond II
Grmlin
Ne Zha
Diamond II
Level 109
God Stats
6W - 7L
1,472 SR
Queue Stats
143W - 118L
2,428 MMR
Party 2
Hercules
Hercules
Platinum IV
Gusmorth
Hercules
Platinum IV
Level 149
God Stats
18W - 11L
1,536 SR
Queue Stats
442W - 453L
1,833 MMR
Solo
Ra
Ra
Masters
ThaStunz
Ra
Masters
Level 160
God Stats
17W - 14L
1,603 SR
Queue Stats
686W - 673L
2,497 MMR
Solo
Medusa
Medusa
Platinum IV
mrswizy
Medusa
Platinum IV
Level 122
God Stats
14W - 7L
1,653 SR
Queue Stats
65W - 47L
1,763 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
17
0 / 2 / 0
10,183
509
10,174
17,449
13,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jormungandr
 
Jormungandr
13
0 / 4 / 1
7,990
400
8,815
21,147
19,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
Astrid x 2
The Morrigan
14
1 / 6 / 0
8,557
428
7,495
12,941
4,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Estyx
Bastet
15
4 / 5 / 1
9,966
498
13,295
22,088
8,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 2 / 2
10,318
516
6,950
13,221
5,737
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
AtlasThorLokiCabrakan

VS

Bans
HadesKaliLancelotSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Concify
Sylvanus
17
4 / 1 / 10
10,251
513
15,989
20,141
12,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Grmlin
Ne Zha
17
5 / 1 / 8
11,191
560
12,704
19,519
9,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
Gusmorth
Hercules
17
1 / 0 / 6
11,484
574
10,240
21,660
24,118
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
9 / 1 / 3
12,160
608
14,101
9,896
4,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
mrswizy
Medusa
17
0 / 4 / 2
10,584
529
6,480
11,926
4,925
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
7
Kills
19
19
Deaths
7
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
2
0
0
L
Jormungandr
 
Jormungandr
0
4
1
0.13
L
The Morrigan
Astrid x 2
The Morrigan
1
6
0
0.17
W
Sylvanus
Concify
Sylvanus
4
1
10
9
L
Bastet
Estyx
Bastet
4
5
1
0.9
W
Ne Zha
Grmlin
Ne Zha
5
1
8
9
W
Hercules
Gusmorth
Hercules
1
0
6
4
W
9
1
3
10.5
L
2
2
2
1.5
W
Medusa
mrswizy
Medusa
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,729
Damage
59,514
86,846
Taken
83,142
52,128
Mitigated
55,632
18,267
Healing
39,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
10,174
822
541
4,984
17,449
13,979
21
4,920
12,529
88,978
0
L
Jormungandr
 
Jormungandr
8,815
1,737
0
3,040
21,147
19,909
0
11,911
9,236
37,649
0
L
The Morrigan
Astrid x 2
The Morrigan
7,495
973
51
1,272
12,941
4,137
0
5,409
7,100
79,980
6,209
W
Sylvanus
Concify
Sylvanus
15,989
3,918
3,601
9,054
20,141
12,571
306
9,130
10,680
65,933
17,416
L
Bastet
Estyx
Bastet
13,295
4,044
0
4,398
22,088
8,366
0
4,512
17,576
0
82,656
W
Ne Zha
Grmlin
Ne Zha
12,704
3,550
0
3,506
19,519
9,199
1,272
5,802
13,576
0
97,252
W
Hercules
Gusmorth
Hercules
10,240
3,950
0
12,497
21,660
24,118
752
5,360
15,969
0
92,850
W
14,101
704
4,240
3,576
9,896
4,819
1,630
3,762
6,025
114,108
0
L
6,950
1,537
0
3,981
13,221
5,737
0
2,097
11,124
0
104,083
W
Medusa
mrswizy
Medusa
6,480
2,399
0
2,580
11,926
4,925
4,390
427
11,499
0
83,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,014
Gold Earned
55,670
629
Minions Killed
720
0
Camps Cleared
0
1,894,749
Distance Traveled
2,052,458
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,183
509
186
9
0
411,260
5
L
Jormungandr
7,990
400
50
3
0
371,945
2
L
The Morrigan
8,557
428
129
6
0
337,684
4
W
Sylvanus
10,251
513
91
5
0
383,943
2
L
Bastet
9,966
498
108
5
0
412,253
2
W
Ne Zha
11,191
560
128
6
0
473,836
5
W
Hercules
11,484
574
183
9
0
397,969
8
W
Ra
12,160
608
175
9
0
443,990
7
L
Neith
10,318
516
156
8
0
361,607
5
W
Medusa
10,584
529
143
7
0
352,720
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role