Player Matchup

Zeus
Zeus
 
Zeus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
AustinsWrath
Neith
Level 148
God Stats
3W - 3L
1,364 SR
Queue Stats
107W - 108L
1,492 Elo+
Party 1
Bacchus
Bacchus
DUB253
Bacchus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 106L
1,452 Elo+
Party 1
Thanatos
Thanatos
HARDTIMES14
Thanatos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,559 Elo+
Party 1
Sun Wukong
Sun Wukong
wartaco924
Sun Wukong
Level 160
God Stats
14W - 13L
1,477 SR
Queue Stats
602W - 688L
1,351 Elo+
Solo
Team Averages
Level 114
1,468 SR
1,471 Elo+

VS

Team Averages
Level 57
1,482 SR
1,437 Elo+
Maui
Maui
Dragonborn47189
Maui
Level 69
God Stats
0W - 1L
1,799 SR
Queue Stats
8W - 6L
1,466 Elo+
Party 3
Charybdis
Charybdis
QuenchtheKnight
Charybdis
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,481 Elo+
Solo
Thor
Thor
juankiii
Thor
Level 82
God Stats
3W - 3L
1,295 SR
Queue Stats
127W - 128L
1,478 Elo+
Party 3
Bellona
Bellona
kingofthedead045
Bellona
Level 21
God Stats
2W - 3L
1,370 SR
Queue Stats
26W - 25L
1,332 Elo+
Party 2
Thoth
Thoth
vDeluxe
Thoth
Level 69
God Stats
0W - 1L
1,442 SR
Queue Stats
65W - 69L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
4 / 1 / 2
8,026
573
7,840
8,778
2,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 0 / 1
7,481
534
6,215
6,587
2,663
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
DUB253
Bacchus
11
2 / 1 / 3
6,384
456
5,775
9,810
9,156
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
HARDTIMES14
Thanatos
13
3 / 4 / 8
7,982
570
7,316
14,716
5,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
wartaco924
Sun Wukong
13
5 / 0 / 3
8,182
584
9,459
9,087
8,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 2
5,748
411
2,858
10,862
6,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
QuenchtheKnight
Charybdis
12
1 / 4 / 0
7,229
516
6,214
12,462
5,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
11
3 / 6 / 1
6,896
493
8,823
15,722
5,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

8
0 / 4 / 1
5,736
410
4,710
11,857
9,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
vDeluxe
Thoth
13
2 / 0 / 0
7,627
545
4,729
7,119
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
15
Kills
6
6
Deaths
15
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
1
2
5
W
1
0
1
1.5
W
Bacchus
DUB253
Bacchus
2
1
3
3.5
L
0
1
2
1
W
Thanatos
HARDTIMES14
Thanatos
3
4
8
1.75
L
Charybdis
QuenchtheKnight
Charybdis
1
4
0
0.25
L
Thor
3
6
1
0.58
L
0
4
1
0.13
L
Thoth
vDeluxe
Thoth
2
0
0
2
W
Sun Wukong
wartaco924
Sun Wukong
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,605
Damage
27,334
48,978
Taken
58,022
29,192
Mitigated
29,626
29,179
Healing
18,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
7,840
3,107
0
3,894
8,778
2,829
0
878
7,900
62,919
0
W
6,215
1,266
0
3,477
6,587
2,663
0
3,095
3,492
0
64,250
W
Bacchus
DUB253
Bacchus
5,775
866
460
1,342
9,810
9,156
0
1,699
8,111
26,976
1,258
L
2,858
781
214
3,384
10,862
6,871
0
2,564
8,298
22,672
2,103
W
Thanatos
HARDTIMES14
Thanatos
7,316
2,940
0
15,169
14,716
5,980
0
539
14,177
0
58,027
L
Charybdis
QuenchtheKnight
Charybdis
6,214
2,813
0
5,159
12,462
5,018
0
8,233
4,229
0
49,208
L
Thor
8,823
4,039
0
5,340
15,722
5,819
0
2,325
13,137
0
48,093
L
4,710
1,355
0
2,775
11,857
9,476
0
0
11,097
0
27,567
L
Thoth
vDeluxe
Thoth
4,729
269
0
1,250
7,119
2,442
0
214
6,856
62,795
0
W
Sun Wukong
wartaco924
Sun Wukong
9,459
1,544
225
4,612
9,087
8,564
234
1,039
8,048
0
43,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,055
Gold Earned
33,236
437
Minions Killed
362
0
Camps Cleared
0
1,314,397
Distance Traveled
1,295,777
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,026
573
113
8
0
246,919
0
W
Neith
7,481
534
99
7
0
248,221
3
W
Bacchus
6,384
456
34
2
0
278,476
1
L
Maui
5,748
411
29
2
0
243,300
6
W
Thanatos
7,982
570
103
7
0
281,303
2
L
Charybdis
7,229
516
90
6
0
222,059
1
L
Thor
6,896
493
78
6
0
258,010
5
L
Bellona
5,736
410
41
3
0
284,180
3
L
Thoth
7,627
545
124
9
0
288,228
0
W
Sun Wukong
8,182
584
88
6
0
259,478
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role