Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Maxstorm4054
Cernunnos
Level 98
God Stats
1W - 1L
1,704 SR
Queue Stats
25W - 38L
1,424 Elo+
Solo
Hel
Hel
Nessums
Hel
Level 127
God Stats
1W - 3L
1,418 SR
Queue Stats
128W - 143L
1,454 Elo+
Party 2
Skadi
Skadi
PyroGundam
Skadi
Level 160
God Stats
3W - 3L
1,536 SR
Queue Stats
431W - 439L
1,460 Elo+
Solo
Kuzenbo
Kuzenbo
dangel_son
Kuzenbo
Level 63
God Stats
1W - 2L
1,422 SR
Queue Stats
102W - 110L
1,493 Elo+
Party 2
Team Averages
Level 116
1,516 SR
1,466 Elo+

VS

Team Averages
Level 121
1,468 SR
1,499 Elo+
Tyr
Tyr
 
Tyr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
 
Raijin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
II FEARxME II
Hel
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
360W - 308L
1,446 Elo+
Party 1
Scylla
Scylla
III Bloodx
Scylla
Level 154
God Stats
1W - 3L
1,364 SR
Queue Stats
105W - 88L
1,580 Elo+
Party 1
Merlin
Merlin
SullyTS
Merlin
Level 112
God Stats
9W - 8L
1,477 SR
Queue Stats
280W - 280L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
1 / 3 / 2
7,228
723
7,302
11,783
8,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Maxstorm4054
Cernunnos
13
1 / 5 / 1
7,079
708
9,272
12,016
6,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
12
1 / 4 / 1
6,812
681
2,106
9,805
5,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
13
2 / 4 / 2
7,615
762
8,130
7,595
2,950
Kuzenbo
dangel_son
Kuzenbo
10
0 / 7 / 5
6,487
649
5,297
17,539
25,386
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
7 / 2 / 14
9,046
905
11,297
15,878
11,914
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
 
Raijin
14
6 / 2 / 13
8,647
865
15,014
8,925
3,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 1 / 16
8,286
829
6,893
8,191
4,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Scylla
III Bloodx
Scylla
15
6 / 0 / 13
8,741
874
13,120
5,702
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Merlin
SullyTS
Merlin
15
1 / 0 / 15
8,483
848
9,578
4,590
2,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
94
5
Kills
23
23
Deaths
5
11
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
3
2
0.67
W
Tyr
 
Tyr
7
2
14
7
W
Raijin
 
Raijin
6
2
13
6.25
W
3
1
16
11
W
Scylla
III Bloodx
Scylla
6
0
13
12.5
L
Cernunnos
Maxstorm4054
Cernunnos
1
5
1
0.3
L
Hel
1
4
1
0.38
L
Skadi
2
4
2
0.75
W
Merlin
SullyTS
Merlin
1
0
15
8.5
L
Kuzenbo
dangel_son
Kuzenbo
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,107
Damage
55,902
58,738
Taken
43,286
47,771
Mitigated
25,027
20,017
Healing
27,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,302
523
639
3,253
11,783
8,100
0
8,972
2,811
16,030
0
W
Tyr
 
Tyr
11,297
1,241
247
3,499
15,878
11,914
356
4,133
11,745
0
20,099
W
Raijin
 
Raijin
15,014
1,099
2,344
2,255
8,925
3,895
1,012
2,878
6,047
32,597
0
W
6,893
443
8,422
4,757
8,191
4,661
675
3,174
5,017
10,166
0
W
Scylla
III Bloodx
Scylla
13,120
1,192
1,500
2,107
5,702
2,541
1,713
2,853
2,849
18,658
0
L
Cernunnos
Maxstorm4054
Cernunnos
9,272
3,516
245
964
12,016
6,007
0
9,018
2,998
0
20,621
L
Hel
2,106
440
7,993
4,161
9,805
5,328
0
7,014
2,791
6,789
0
L
Skadi
8,130
2,619
454
71
7,595
2,950
0
6,425
1,170
0
17,588
W
Merlin
SullyTS
Merlin
9,578
248
1,263
937
4,590
2,016
1,141
1,667
2,923
24,016
0
L
Kuzenbo
dangel_son
Kuzenbo
5,297
1,854
847
1,390
17,539
25,386
0
13,176
4,363
7,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,221
Gold Earned
43,203
88
Minions Killed
119
0
Camps Cleared
0
841,922
Distance Traveled
993,746
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,228
723
14
1
0
187,250
1
W
Tyr
9,046
905
13
1
0
222,534
1
W
Raijin
8,647
865
41
4
0
191,194
0
W
Hel
8,286
829
15
2
0
185,464
0
W
Scylla
8,741
874
22
2
0
195,290
3
L
Cernunnos
7,079
708
28
3
0
152,872
1
L
Hel
6,812
681
15
2
0
168,236
1
L
Skadi
7,615
762
26
3
0
144,488
1
W
Merlin
8,483
848
28
3
0
199,264
0
L
Kuzenbo
6,487
649
5
1
0
189,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role