Player Matchup

Anubis
Anubis
DreddLion
Anubis
Level 149
God Stats
2W - 0L
1,580 SR
Queue Stats
109W - 81L
1,570 Elo+
Party 2
Cthulhu
Cthulhu
FaIIenPrime
Cthulhu
Level 129
God Stats
4W - 7L
1,722 SR
Queue Stats
166W - 143L
1,529 Elo+
Party 2
Neith
Neith
SuicideMago0
Neith
Level 12
God Stats
11W - 8L
1,627 SR
Queue Stats
14W - 11L
1,530 Elo+
Party 2
Team Averages
Level 97
1,643 SR
1,543 Elo+

VS

Team Averages
Level 25
1,256 SR
1,286 Elo+
Maui
Maui
CptnE1D0r4d0
Maui
Level 17
God Stats
2W - 7L
997 SR
Queue Stats
26W - 60L
1,179 Elo+
Party 1
Loki
Loki
JayChromeHeart
Loki
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 78L
1,500 Elo+
Party 1
Thoth
Thoth
like43ninjaz
Thoth
Level 43
God Stats
0W - 4L
1,271 SR
Queue Stats
44W - 93L
1,179 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DreddLion
Anubis
16
6 / 0 / 14
11,207
747
11,945
4,763
2,629
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
FaIIenPrime
Cthulhu
17
12 / 1 / 8
12,175
812
17,991
16,882
9,000
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 1 / 14
11,148
743
7,894
7,362
3,165
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 1
9,033
602
4,673
17,937
12,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
0 / 9 / 1
8,612
574
7,540
16,454
5,681
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 6 / 0
8,945
596
8,548
10,618
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
4
23
Kills
2
2
Deaths
23
36
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
W
Anubis
DreddLion
Anubis
6
0
14
13
W
Cthulhu
FaIIenPrime
Cthulhu
12
1
8
16
L
0
9
1
0.06
W
5
1
14
12
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,830
Damage
20,761
29,007
Taken
45,009
14,794
Mitigated
22,714
8,947
Healing
685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,673
915
0
535
17,937
12,782
0
13,556
4,381
13,015
0
W
Anubis
DreddLion
Anubis
11,945
463
0
3,652
4,763
2,629
993
2,208
2,555
43,840
0
W
Cthulhu
FaIIenPrime
Cthulhu
17,991
533
0
3,860
16,882
9,000
0
8,020
8,862
42,131
0
L
7,540
852
0
150
16,454
5,681
0
10,895
5,559
0
18,851
W
7,894
4,023
0
1,435
7,362
3,165
1,550
3,354
4,008
0
32,056
L
8,548
570
0
0
10,618
4,251
0
5,798
4,820
43,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,530
Gold Earned
26,590
173
Minions Killed
117
9
Camps Cleared
2
834,466
Distance Traveled
725,970
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
9,033
602
14
1
0
249,085
4
W
Anubis
11,207
747
63
4
3
261,393
6
W
Cthulhu
12,175
812
56
4
4
319,360
5
L
Loki
8,612
574
24
2
1
236,479
4
W
Neith
11,148
743
54
4
2
253,713
4
L
Thoth
8,945
596
79
5
1
240,406
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role