Player Matchup

Sobek
Sobek
Lockenuz
Sobek
Level 29
God Stats
3W - 8L
1,486 SR
Queue Stats
148W - 136L
1,480 Elo+
Party 3
Kali
Kali
irisiri
Kali
Level 67
God Stats
1W - 1L
1,769 SR
Queue Stats
227W - 235L
1,481 Elo+
Party 3
Apollo
Apollo
zDastan
Apollo
Level 49
God Stats
1W - 4L
1,323 SR
Queue Stats
8W - 17L
1,322 Elo+
Solo
Merlin
Merlin
焰焰焰焰焰焰君
Merlin
Level 35
God Stats
2W - 1L
1,189 SR
Queue Stats
95W - 106L
1,475 Elo+
Party 1
Ra
Ra
邪灵行者
Ra
Level 47
God Stats
1W - 4L
1,500 SR
Queue Stats
149W - 150L
1,501 Elo+
Party 1
Team Averages
Level 45
1,453 SR
1,452 Elo+

VS

Team Averages
Level 100
1,564 SR
1,499 Elo+
Arachne
Arachne
 
Arachne
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
Hit The Rig
Maui
Level 158
God Stats
1W - 0L
1,722 SR
Queue Stats
45W - 42L
1,531 Elo+
Party 2
Anubis
Anubis
OG HERBZ117
Anubis
Level 157
God Stats
4W - 4L
1,602 SR
Queue Stats
96W - 84L
1,575 Elo+
Party 2
Hachiman
Hachiman
ThatDude3
Hachiman
Level 38
God Stats
9W - 7L
1,495 SR
Queue Stats
148W - 168L
1,389 Elo+
Solo
Cthulhu
Cthulhu
UVVAS
Cthulhu
Level 3
God Stats
5W - 0L
1,500 SR
Queue Stats
17W - 10L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Lockenuz
Sobek
8
0 / 0 / 0
5,177
471
2,039
6,825
4,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kali
irisiri
Kali
9
1 / 4 / 0
5,548
504
3,558
9,184
3,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Apollo
zDastan
Apollo
8
0 / 3 / 0
4,831
439
2,326
6,636
2,020
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 0
5,271
479
708
5,437
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 4 / 0
5,804
528
2,762
7,211
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
7 / 1 / 1
6,652
605
4,747
6,670
2,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
2 / 0 / 2
6,745
613
4,018
7,541
4,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
11
0 / 0 / 3
6,578
598
3,409
4,034
2,057
Hachiman
ThatDude3
Hachiman
11
2 / 0 / 1
6,511
592
5,115
5,804
2,057
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
UVVAS
Cthulhu
9
1 / 0 / 2
5,762
524
3,370
4,844
2,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
1
Kills
12
13
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
1
1
7.5
W
2
0
2
3
L
Sobek
Lockenuz
Sobek
0
0
0
0
W
Anubis
0
0
3
1.5
W
Hachiman
ThatDude3
Hachiman
2
0
1
2.5
W
Cthulhu
UVVAS
Cthulhu
1
0
2
2
L
Kali
irisiri
Kali
1
4
0
0.25
L
Apollo
zDastan
Apollo
0
3
0
0
L
0
2
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,393
Damage
20,659
35,293
Taken
28,893
14,403
Mitigated
13,910
7,711
Healing
11,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,747
2,799
0
3,350
6,670
2,908
182
417
6,253
0
35,863
W
4,018
1,406
0
1,271
7,541
4,329
0
2,655
4,886
39,523
6,275
L
Sobek
Lockenuz
Sobek
2,039
507
0
3,079
6,825
4,484
0
2,049
4,776
10,475
0
W
Anubis
3,409
169
0
3,194
4,034
2,057
0
789
3,245
50,368
0
W
Hachiman
ThatDude3
Hachiman
5,115
2,749
0
1,619
5,804
2,057
0
646
5,158
0
52,535
W
Cthulhu
UVVAS
Cthulhu
3,370
323
102
1,855
4,844
2,559
0
1,002
3,842
14,108
1,579
L
Kali
irisiri
Kali
3,558
1,360
0
1,542
9,184
3,181
0
1,481
7,703
0
31,136
L
Apollo
zDastan
Apollo
2,326
1,836
0
1,195
6,636
2,020
108
1,023
5,613
0
28,332
L
708
81
0
685
5,437
1,729
0
2,165
3,272
38,888
0
L
2,762
586
45
1,165
7,211
2,989
39
3,217
3,994
39,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,631
Gold Earned
32,248
290
Minions Killed
378
0
Camps Cleared
0
975,907
Distance Traveled
992,047
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,652
605
66
6
0
223,975
4
W
Maui
6,745
613
92
8
0
201,268
1
L
Sobek
5,177
471
18
2
0
217,654
3
W
Anubis
6,578
598
108
10
0
202,971
2
W
Hachiman
6,511
592
95
9
0
206,070
2
W
Cthulhu
5,762
524
17
2
0
157,763
0
L
Kali
5,548
504
58
5
0
202,848
1
L
Apollo
4,831
439
47
4
0
188,589
3
L
Merlin
5,271
479
82
7
0
183,558
3
L
Ra
5,804
528
85
8
0
183,258
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role