Player Matchup

Janus
Janus
Diamond I
BebeChichero
Janus
Diamond I
Level 71
God Stats
1W - 2L
1,512 SR
Queue Stats
134W - 115L
2,515 MMR
Solo
Neith
Neith
Diamond V
MÄNÜ
Neith
Diamond V
Level 160
God Stats
2W - 4L
1,634 SR
Queue Stats
271W - 252L
2,043 MMR
Solo
Bellona
Bellona
Platinum III
Nogman
Bellona
Platinum III
Level 160
God Stats
1W - 2L
1,325 SR
Queue Stats
96W - 68L
2,076 MMR
Party 2
Ne Zha
Ne Zha
Platinum IV
TuMamaEsHombre
Ne Zha
Platinum IV
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 13L
1,966 MMR
Party 2
Thor
Thor
Masters
YohDeus
Thor
Masters
Level 159
God Stats
10W - 12L
1,645 SR
Queue Stats
187W - 136L
2,705 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 132
1,523 SR
2,261 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 137
1,584 SR
2,236 MMR
Xbalanque
Xbalanque
Gold I
 
Xbalanque
Gold I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Platinum III
 
Ares
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Masters
Dorryto
Bastet
Masters
Level 160
God Stats
3W - 5L
1,596 SR
Queue Stats
50W - 34L
3,172 MMR
Party 1
Rama
Rama
Masters
KntBr0ckmann
Rama
Masters
Level 88
God Stats
6W - 5L
1,650 SR
Queue Stats
112W - 82L
3,209 MMR
Party 1
Anhur
Anhur
Platinum I
Verrattíp
Anhur
Platinum I
Level 124
God Stats
21W - 11L
1,675 SR
Queue Stats
140W - 149L
1,799 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
7,101
444
2,432
8,375
2,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
MÄNÜ
Neith
13
0 / 3 / 2
7,792
487
9,513
8,687
3,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Nogman
Bellona
15
1 / 4 / 2
8,753
547
11,793
21,411
20,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 4 / 3
7,356
460
6,185
16,794
9,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thor
YohDeus
Thor
14
5 / 5 / 1
8,514
532
12,103
12,584
4,838
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
GebLancelotYu Huang

VS

Bans
KhepriHadesSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
4 / 1 / 3
9,306
582
11,447
13,967
6,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ares
 
Ares
13
1 / 1 / 7
8,299
519
6,358
12,584
10,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
Dorryto
Bastet
16
4 / 2 / 8
9,628
602
13,147
15,060
6,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
6 / 2 / 5
10,380
649
12,363
13,567
5,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
15
2 / 1 / 2
9,110
569
4,244
12,517
5,118
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
7
Kills
17
17
Deaths
7
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
4
1
3
5.5
W
Ares
 
Ares
1
1
7
4.5
L
1
1
0
1
W
Bastet
Dorryto
Bastet
4
2
8
4
W
6
2
5
4.25
L
Neith
MÄNÜ
Neith
0
3
2
0.33
L
Bellona
Nogman
Bellona
1
4
2
0.5
L
0
4
3
0.38
W
Anhur
2
1
2
3
L
Thor
YohDeus
Thor
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,026
Damage
47,559
67,851
Taken
67,695
41,773
Mitigated
34,724
17,828
Healing
29,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
11,447
6,235
0
5,544
13,967
6,134
3,942
442
13,525
0
67,186
W
Ares
 
Ares
6,358
352
0
2,467
12,584
10,972
430
614
11,970
21,670
0
L
2,432
286
0
3,603
8,375
2,913
0
1,243
7,132
52,425
0
W
Bastet
Dorryto
Bastet
13,147
4,935
0
6,455
15,060
6,635
181
1,035
14,025
0
67,164
W
12,363
9,306
0
8,588
13,567
5,865
0
625
12,942
0
100,663
L
Neith
MÄNÜ
Neith
9,513
2,754
0
1,988
8,687
3,859
33
384
8,303
0
65,406
L
Bellona
Nogman
Bellona
11,793
4,255
0
8,515
21,411
20,697
0
789
20,622
401
74,934
L
6,185
1,739
0
2,902
16,794
9,466
0
2,726
14,068
0
33,502
W
Anhur
4,244
2,461
0
6,688
12,517
5,118
2,307
101
12,416
0
75,905
L
Thor
YohDeus
Thor
12,103
3,398
0
820
12,584
4,838
0
1,216
11,368
0
64,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,516
Gold Earned
46,723
515
Minions Killed
525
0
Camps Cleared
0
1,492,209
Distance Traveled
1,596,254
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,306
582
104
7
0
273,752
2
W
Ares
8,299
519
29
2
0
343,421
5
L
Janus
7,101
444
103
6
0
256,081
4
W
Bastet
9,628
602
105
7
0
383,519
2
W
Rama
10,380
649
161
10
0
320,247
2
L
Neith
7,792
487
99
6
0
269,903
2
L
Bellona
8,753
547
144
9
0
339,791
3
L
Ne Zha
7,356
460
55
3
0
331,269
3
W
Anhur
9,110
569
126
8
0
275,315
4
L
Thor
8,514
532
114
7
0
295,165
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role