Player Matchup

Sol
Sol
AiGriMz
Sol
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,534 Elo+
Party 2
Mercury
Mercury
AiKratos
Mercury
Level 121
God Stats
0W - 1L
1,286 SR
Queue Stats
46W - 32L
1,561 Elo+
Party 2
Achilles
Achilles
Ouzadi4
Achilles
Level 154
God Stats
2W - 2L
1,636 SR
Queue Stats
83W - 80L
1,515 Elo+
Solo
Odin
Odin
Shmoneymiles
Odin
Level 56
God Stats
1W - 3L
1,364 SR
Queue Stats
187W - 170L
1,532 Elo+
Solo
Ullr
Ullr
dosLoko
Ullr
Level 149
God Stats
0W - 1L
1,460 SR
Queue Stats
34W - 24L
1,598 Elo+
Party 2
Team Averages
Level 121
1,449 SR
1,548 Elo+

VS

Team Averages
Level 114
1,524 SR
1,488 Elo+
Thoth
Thoth
 
Thoth
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
DadBodTheLagGod
Osiris
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 123L
1,495 Elo+
Party 1
Kukulkan
Kukulkan
PlantFanatic
Kukulkan
Level 27
God Stats
3W - 0L
1,890 SR
Queue Stats
76W - 72L
1,438 Elo+
Solo
King Arthur
King Arthur
TrollsTheKing93
King Arthur
Level 158
God Stats
1W - 2L
1,229 SR
Queue Stats
70W - 66L
1,509 Elo+
Solo
Apollo
Apollo
WD Cryptic
Apollo
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 28L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
18
3 / 9 / 17
11,382
632
22,141
25,304
11,355
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Mercury
AiKratos
Mercury
19
5 / 8 / 9
12,270
682
12,182
19,831
9,076
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Ouzadi4
Achilles
18
3 / 6 / 14
12,144
675
13,893
28,431
50,282
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

19
3 / 6 / 15
12,129
674
14,629
26,783
24,342
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
dosLoko
Ullr
20
17 / 6 / 11
15,902
883
30,149
23,234
12,165
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
11 / 5 / 15
14,734
819
29,145
18,470
10,865
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
7 / 6 / 16
14,048
780
23,022
28,930
35,807
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
PlantFanatic
Kukulkan
20
7 / 5 / 12
13,816
768
18,618
22,504
24,971
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
TrollsTheKing93
King Arthur
20
8 / 4 / 18
14,993
833
24,866
26,005
42,252
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apollo
WD Cryptic
Apollo
16
2 / 11 / 14
11,386
633
9,659
22,221
11,912
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
110
31
Kills
35
35
Deaths
31
66
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
11
5
15
3.7
L
Sol
3
9
17
1.28
L
Mercury
AiKratos
Mercury
5
8
9
1.19
W
7
6
16
2.5
L
Achilles
Ouzadi4
Achilles
3
6
14
1.67
W
Kukulkan
PlantFanatic
Kukulkan
7
5
12
2.6
L
3
6
15
1.75
W
King Arthur
TrollsTheKing93
King Arthur
8
4
18
4.25
W
Apollo
WD Cryptic
Apollo
2
11
14
0.82
L
Ullr
dosLoko
Ullr
17
6
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,994
Damage
105,310
123,583
Taken
118,130
107,220
Mitigated
125,807
40,464
Healing
35,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
29,145
1,677
3,585
4,347
18,470
10,865
2,193
1,875
16,595
53,502
0
L
Sol
22,141
7,293
1,138
8,686
25,304
11,355
2,774
8,524
16,780
32,953
0
L
Mercury
AiKratos
Mercury
12,182
3,993
1,597
2,081
19,831
9,076
1,308
10,114
9,717
0
26,075
W
23,022
6,845
3,197
5,251
28,930
35,807
838
4,795
24,135
2,862
30,425
L
Achilles
Ouzadi4
Achilles
13,893
3,234
3,703
6,094
28,431
50,282
222
9,556
18,875
0
26,852
W
Kukulkan
PlantFanatic
Kukulkan
18,618
2,474
3,696
5,718
22,504
24,971
1,808
3,525
18,979
53,184
0
L
14,629
2,120
2,366
6,678
26,783
24,342
980
8,544
18,239
1,052
24,686
W
King Arthur
TrollsTheKing93
King Arthur
24,866
1,726
1,624
5,285
26,005
42,252
182
7,714
18,291
107
39,763
W
Apollo
WD Cryptic
Apollo
9,659
3,762
1,220
1,551
22,221
11,912
2,946
4,926
17,295
0
26,300
L
Ullr
dosLoko
Ullr
30,149
16,785
3,894
4,227
23,234
12,165
3,080
12,061
11,173
0
58,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,827
Gold Earned
68,977
160
Minions Killed
205
0
Camps Cleared
0
1,535,550
Distance Traveled
1,570,486
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
14,734
819
33
2
0
311,096
0
L
Sol
11,382
632
23
1
0
246,235
0
L
Mercury
12,270
682
33
2
0
377,031
0
W
Osiris
14,048
780
26
1
0
321,974
1
L
Achilles
12,144
675
14
1
0
305,062
0
W
Kukulkan
13,816
768
91
5
0
290,804
2
L
Odin
12,129
674
19
1
0
318,780
0
W
King Arthur
14,993
833
20
1
0
336,527
0
W
Apollo
11,386
633
35
2
0
310,085
2
L
Ullr
15,902
883
71
4
0
288,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role