Player Matchup

Izanami
Izanami
EnderEv
Izanami
Level 6
God Stats
2W - 4L
1,226 SR
Queue Stats
46W - 35L
1,130 Elo+
Party 2
Discordia
Discordia
Lxcari0
Discordia
Level 98
God Stats
1W - 4L
1,287 SR
Queue Stats
129W - 105L
1,591 Elo+
Party 2
Sylvanus
Sylvanus
Player48593
Sylvanus
Level 103
God Stats
20W - 10L
1,493 SR
Queue Stats
152W - 135L
1,453 Elo+
Party 2
Arachne
Arachne
XDJokerXD4779
Arachne
Level 105
God Stats
2W - 2L
1,678 SR
Queue Stats
123W - 91L
1,594 Elo+
Party 2
Achilles
Achilles
ZerotwoR6
Achilles
Level 88
God Stats
6W - 6L
1,421 SR
Queue Stats
38W - 46L
1,406 Elo+
Party 2
Team Averages
Level 80
1,421 SR
1,435 Elo+

VS

Team Averages
Level 79
1,427 SR
1,414 Elo+
Sun Wukong
Sun Wukong
BellaMorpe
Sun Wukong
Level 124
God Stats
6W - 6L
1,552 SR
Queue Stats
83W - 86L
1,425 Elo+
Party 1
Danzaburou
Danzaburou
Goodjobjupit
Danzaburou
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 5L
1,166 Elo+
Party 1
Terra
Terra
QuestionMack
Terra
Level 97
God Stats
1W - 4L
1,327 SR
Queue Stats
24W - 20L
1,484 Elo+
Party 1
Fenrir
Fenrir
VII Angelic
Fenrir
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 33L
1,434 Elo+
Party 1
Baron Samedi
Baron Samedi
pjabbs
Baron Samedi
Level 38
God Stats
0W - 1L
1,257 SR
Queue Stats
4W - 4L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EnderEv
Izanami
11
0 / 0 / 0
5,850
532
2,102
1,719
660
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
Lxcari0
Discordia
11
2 / 0 / 3
6,552
596
5,216
3,903
1,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sylvanus
Player48593
Sylvanus
9
1 / 0 / 3
5,986
544
1,904
6,829
5,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
10
3 / 0 / 2
6,087
553
4,291
7,312
3,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Achilles
ZerotwoR6
Achilles
11
3 / 0 / 2
6,637
603
9,585
7,913
4,873
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BellaMorpe
Sun Wukong
8
0 / 2 / 0
4,725
430
2,792
8,496
5,749
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Goodjobjupit
Danzaburou
9
0 / 0 / 0
4,817
438
475
3,575
1,206
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 0 / 0
4,925
448
1,139
6,009
3,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
9
0 / 5 / 0
5,053
459
2,073
11,562
4,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
pjabbs
Baron Samedi
8
0 / 2 / 0
4,414
401
1,533
4,724
2,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
9
Kills
0
0
Deaths
9
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BellaMorpe
Sun Wukong
0
2
0
0
W
Izanami
EnderEv
Izanami
0
0
0
0
L
Danzaburou
Goodjobjupit
Danzaburou
0
0
0
0
W
Discordia
Lxcari0
Discordia
2
0
3
3.5
W
Sylvanus
Player48593
Sylvanus
1
0
3
2.5
L
0
0
0
0
L
Fenrir
0
5
0
0
W
Arachne
3
0
2
4
W
Achilles
ZerotwoR6
Achilles
3
0
2
4
L
Baron Samedi
pjabbs
Baron Samedi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,098
Damage
8,012
27,676
Taken
34,366
15,947
Mitigated
17,416
11,906
Healing
6,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BellaMorpe
Sun Wukong
2,792
539
0
666
8,496
5,749
0
190
8,306
0
27,341
W
Izanami
EnderEv
Izanami
2,102
1,282
0
653
1,719
660
107
77
1,642
0
45,221
L
Danzaburou
Goodjobjupit
Danzaburou
475
328
0
1,052
3,575
1,206
0
119
3,456
0
26,024
W
Discordia
Lxcari0
Discordia
5,216
915
0
750
3,903
1,394
766
889
3,014
52,459
0
W
Sylvanus
Player48593
Sylvanus
1,904
65
231
2,035
6,829
5,805
0
702
6,127
25,485
4,724
L
1,139
73
49
1,679
6,009
3,396
0
1,474
4,535
13,378
0
L
Fenrir
2,073
612
0
2,305
11,562
4,834
0
2,011
9,551
0
29,609
W
Arachne
4,291
2,707
0
4,644
7,312
3,215
0
533
6,779
0
35,630
W
Achilles
ZerotwoR6
Achilles
9,585
2,065
0
3,593
7,913
4,873
0
471
7,442
0
45,581
L
Baron Samedi
pjabbs
Baron Samedi
1,533
194
101
262
4,724
2,231
0
3,199
1,525
19,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,112
Gold Earned
23,934
338
Minions Killed
200
0
Camps Cleared
0
977,522
Distance Traveled
1,016,100
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,725
430
41
4
0
219,797
2
W
Izanami
5,850
532
85
8
0
166,140
1
L
Danzaburou
4,817
438
55
5
0
178,651
0
W
Discordia
6,552
596
82
7
0
177,533
4
W
Sylvanus
5,986
544
43
4
0
173,563
1
L
Terra
4,925
448
18
2
0
205,345
3
L
Fenrir
5,053
459
63
6
0
218,561
0
W
Arachne
6,087
553
64
6
0
228,976
4
W
Achilles
6,637
603
64
6
0
231,310
5
L
Baron Samedi
4,414
401
23
2
0
193,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role