Player Matchup

Jing Wei
Jing Wei
DeLuXe D Ace
Jing Wei
Level 126
God Stats
8W - 7L
1,524 SR
Queue Stats
379W - 422L
1,368 Elo+
Solo
Neith
Neith
FWYG ZoLDiah
Neith
Level 159
God Stats
6W - 3L
1,547 SR
Queue Stats
261W - 271L
1,536 Elo+
Solo
Maui
Maui
Ronnon-28
Maui
Level 141
God Stats
2W - 0L
1,294 SR
Queue Stats
155W - 169L
1,523 Elo+
Solo
Baron Samedi
Baron Samedi
Trinity__DC
Baron Samedi
Level 132
God Stats
356W - 311L
1,591 SR
Queue Stats
360W - 358L
1,538 Elo+
Solo
Ne Zha
Ne Zha
develinside
Ne Zha
Level 157
God Stats
57W - 64L
1,537 SR
Queue Stats
421W - 436L
1,526 Elo+
Solo
Team Averages
Level 143
1,498 SR
1,498 Elo+

VS

Team Averages
Level 85
1,624 SR
1,454 Elo+
Arachne
Arachne
Corsu2b2b2b
Arachne
Level 127
God Stats
37W - 32L
1,546 SR
Queue Stats
342W - 375L
1,457 Elo+
Solo
Susano
Susano
MarvBern93
Susano
Level 41
God Stats
2W - 1L
1,738 SR
Queue Stats
14W - 12L
1,522 Elo+
Solo
Agni
Agni
Vo1d_SweezZzy
Agni
Level 103
God Stats
5W - 1L
1,904 SR
Queue Stats
500W - 516L
1,455 Elo+
Solo
Skadi
Skadi
agash2407
Skadi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 82L
1,402 Elo+
Solo
Nox
Nox
maxou00303
Nox
Level 88
God Stats
84W - 98L
1,431 SR
Queue Stats
276W - 277L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DeLuXe D Ace
Jing Wei
8
1 / 0 / 0
4,348
544
2,583
3,540
928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
7 / 0 / 2
6,147
768
6,046
3,970
1,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Maui
7
0 / 1 / 1
4,010
501
1,317
4,960
2,579
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
Trinity__DC
Baron Samedi
8
0 / 0 / 1
4,611
576
3,391
4,236
1,615
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
8
2 / 0 / 1
4,869
609
2,272
5,746
1,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Corsu2b2b2b
Arachne
7
0 / 2 / 0
4,170
521
610
5,135
2,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Susano
MarvBern93
Susano
8
0 / 1 / 0
4,689
586
2,303
5,139
2,018
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 5 / 0
3,935
492
1,044
4,885
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Skadi
agash2407
Skadi
7
0 / 2 / 1
3,942
493
2,101
5,347
1,491
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 0 / 0
4,395
549
1,459
3,875
2,048
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
10
Kills
1
1
Deaths
10
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Arachne
Corsu2b2b2b
Arachne
0
2
0
0
W
Jing Wei
DeLuXe D Ace
Jing Wei
1
0
0
1
W
7
0
2
8
L
Susano
MarvBern93
Susano
0
1
0
0
W
Maui
0
1
1
0.5
W
Baron Samedi
Trinity__DC
Baron Samedi
0
0
1
0.5
L
0
5
0
0
L
Skadi
agash2407
Skadi
0
2
1
0.25
W
Ne Zha
2
0
1
2.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,609
Damage
7,517
22,452
Taken
24,381
8,820
Mitigated
9,014
10,150
Healing
4,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Corsu2b2b2b
Arachne
610
413
0
1,833
5,135
2,110
0
70
5,065
0
21,041
W
Jing Wei
DeLuXe D Ace
Jing Wei
2,583
1,919
567
1,503
3,540
928
270
462
3,078
0
24,981
W
6,046
2,732
0
1,634
3,970
1,778
784
882
3,088
0
41,452
L
Susano
MarvBern93
Susano
2,303
455
0
1,721
5,139
2,018
0
2,502
2,637
0
22,865
W
Maui
1,317
323
293
908
4,960
2,579
0
781
4,179
10,191
2,790
W
Baron Samedi
Trinity__DC
Baron Samedi
3,391
582
650
2,106
4,236
1,615
372
0
4,236
25,058
0
L
1,044
70
0
45
4,885
1,347
348
0
4,885
17,730
0
L
Skadi
agash2407
Skadi
2,101
1,233
0
500
5,347
1,491
0
1,478
3,869
0
20,619
W
Ne Zha
2,272
817
0
2,489
5,746
1,920
0
378
5,368
0
24,927
L
1,459
202
0
653
3,875
2,048
0
436
3,439
12,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,985
Gold Earned
21,131
238
Minions Killed
173
0
Camps Cleared
0
777,523
Distance Traveled
714,109
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,170
521
39
5
0
143,860
0
W
Jing Wei
4,348
544
36
5
0
148,090
1
W
Neith
6,147
768
68
9
0
151,769
0
L
Susano
4,689
586
51
6
0
177,824
2
W
Maui
4,010
501
29
4
0
148,327
2
W
Baron Samedi
4,611
576
43
5
0
160,478
4
L
Agni
3,935
492
31
4
0
112,602
0
L
Skadi
3,942
493
30
4
0
136,829
2
W
Ne Zha
4,869
609
62
8
0
168,859
2
L
Nox
4,395
549
22
3
0
142,994
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role