Player Matchup

Morgan Le Fay
Morgan Le Fay
ChiNoWubs
Morgan Le Fay
Level 103
God Stats
6W - 4L
1,427 SR
Queue Stats
61W - 67L
1,325 Elo+
Party 1
Sobek
Sobek
DemonKogure
Sobek
Level 136
God Stats
2W - 3L
1,345 SR
Queue Stats
470W - 503L
1,409 Elo+
Solo
Nox
Nox
PyroOptional
Nox
Level 18
God Stats
5W - 3L
1,260 SR
Queue Stats
41W - 40L
1,345 Elo+
Party 1
Hou Yi
Hou Yi
Queendeeva
Hou Yi
Level 127
God Stats
8W - 8L
1,334 SR
Queue Stats
58W - 59L
1,384 Elo+
Party 1
Thanatos
Thanatos
ŞΣXЎŤÅŤΣЯŤΦŤ
Thanatos
Level 121
God Stats
49W - 32L
1,580 SR
Queue Stats
68W - 50L
1,596 Elo+
Party 1
Team Averages
Level 101
1,389 SR
1,412 Elo+

VS

Team Averages
Level 57
1,398 SR
1,430 Elo+
Yemoja
Yemoja
ActualAngelIRL
Yemoja
Level 8
God Stats
3W - 2L
1,528 SR
Queue Stats
5W - 7L
1,397 Elo+
Party 2
Lancelot
Lancelot
Kilinh0
Lancelot
Level 63
God Stats
28W - 37L
1,382 SR
Queue Stats
131W - 154L
1,453 Elo+
Solo
Ullr
Ullr
Pixelcook
Ullr
Level 23
God Stats
0W - 1L
1,247 SR
Queue Stats
5W - 6L
1,394 Elo+
Party 2
Agni
Agni
YmirElGigante
Agni
Level 104
God Stats
1W - 4L
1,333 SR
Queue Stats
165W - 213L
1,510 Elo+
Solo
Ra
Ra
blessedlj
Ra
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ChiNoWubs
Morgan Le Fay
18
4 / 0 / 16
11,506
1,151
11,659
4,177
2,287
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

17
1 / 1 / 17
11,457
1,146
7,854
16,014
26,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 2 / 11
10,761
1,076
8,481
6,015
3,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
Queendeeva
Hou Yi
17
1 / 1 / 17
10,593
1,059
12,048
7,082
3,431
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
18 / 0 / 6
13,592
1,359
27,639
11,451
7,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

297

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 1
10,347
1,035
5,714
11,017
11,290
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Kilinh0
Lancelot
15
2 / 5 / 0
9,967
997
7,416
16,122
7,173
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ullr
15
0 / 8 / 2
9,586
959
6,297
20,248
7,089
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 9 / 3
9,719
972
8,862
13,679
3,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
0 / 4 / 3
9,763
976
7,953
10,246
3,755
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
13
27
Kills
4
4
Deaths
27
67
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
Morgan Le Fay
ChiNoWubs
Morgan Le Fay
4
0
16
12
W
1
1
17
9.5
L
Lancelot
Kilinh0
Lancelot
2
5
0
0.4
L
Ullr
0
8
2
0.13
W
3
2
11
4.25
W
Hou Yi
Queendeeva
Hou Yi
1
1
17
9.5
L
1
9
3
0.28
L
0
4
3
0.38
W
18
0
6
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,681
Damage
36,242
44,739
Taken
71,312
42,886
Mitigated
33,026
17,308
Healing
7,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,714
1,092
3,705
1,490
11,017
11,290
0
6,362
4,655
16,940
0
W
Morgan Le Fay
ChiNoWubs
Morgan Le Fay
11,659
2,433
669
404
4,177
2,287
0
2,560
1,617
32,170
0
W
7,854
932
0
2,855
16,014
26,783
0
6,765
9,249
16,344
0
L
Lancelot
Kilinh0
Lancelot
7,416
1,737
0
0
16,122
7,173
0
6,922
9,200
0
17,833
L
Ullr
6,297
3,900
0
284
20,248
7,089
0
6,830
13,418
0
24,117
W
8,481
389
0
80
6,015
3,224
0
4,132
1,883
22,886
0
W
Hou Yi
Queendeeva
Hou Yi
12,048
4,627
0
522
7,082
3,431
0
3,270
3,812
0
33,817
L
8,862
408
0
140
13,679
3,719
0
4,377
9,302
25,442
0
L
7,953
794
1,555
627
10,246
3,755
0
3,503
6,743
27,892
0
W
27,639
9,551
0
12,778
11,451
7,161
0
5,802
5,649
0
41,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,909
Gold Earned
49,382
188
Minions Killed
160
8
Camps Cleared
5
1,041,749
Distance Traveled
835,810
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,347
1,035
14
1
0
167,712
0
W
Morgan Le Fay
11,506
1,151
40
4
0
214,565
0
W
Sobek
11,457
1,146
12
1
0
191,218
0
L
Lancelot
9,967
997
25
3
0
209,680
0
L
Ullr
9,586
959
43
4
0
167,925
0
W
Nox
10,761
1,076
38
4
1
197,521
1
W
Hou Yi
10,593
1,059
71
7
1
186,259
0
L
Agni
9,719
972
25
3
2
141,047
0
L
Ra
9,763
976
53
5
3
149,446
0
W
Thanatos
13,592
1,359
27
3
6
252,186
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role