Player Matchup

Ymir
Ymir
Guero_loks310
Ymir
Level 7
God Stats
0W - 3L
1,205 SR
Queue Stats
4W - 26L
1,036 Elo+
Party 2
Hera
Hera
KaeYtergg
Hera
Level 83
God Stats
5W - 6L
1,579 SR
Queue Stats
237W - 243L
1,391 Elo+
Solo
Arachne
Arachne
mrsuperlover
Arachne
Level 57
God Stats
2W - 9L
1,378 SR
Queue Stats
48W - 78L
1,231 Elo+
Party 2
Erlang Shen
Erlang Shen
pwesublime
Erlang Shen
Level 85
God Stats
1W - 2L
1,106 SR
Queue Stats
29W - 60L
1,285 Elo+
Party 2
Jing Wei
Jing Wei
therockchopper
Jing Wei
Level 29
God Stats
25W - 60L
1,311 SR
Queue Stats
25W - 61L
1,257 Elo+
Party 2
Team Averages
Level 52
1,316 SR
1,240 Elo+

VS

Team Averages
Level 45
1,440 SR
1,351 Elo+
Charybdis
Charybdis
LGM Lion
Charybdis
Level 49
God Stats
6W - 6L
1,542 SR
Queue Stats
122W - 159L
1,365 Elo+
Party 1
Tiamat
Tiamat
Penguinsoldire
Tiamat
Level 40
God Stats
4W - 8L
1,377 SR
Queue Stats
13W - 26L
1,349 Elo+
Party 3
Mulan
Mulan
Sokohakatonai
Mulan
Level 27
God Stats
2W - 3L
1,263 SR
Queue Stats
13W - 25L
1,362 Elo+
Party 3
Maui
Maui
SpheralSeeker18
Maui
Level 55
God Stats
4W - 3L
1,518 SR
Queue Stats
183W - 231L
1,303 Elo+
Party 1
Ao Kuang
Ao Kuang
sidou223
Ao Kuang
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 18L
1,377 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 2
7,275
331
3,971
18,474
17,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hera
12
0 / 5 / 2
8,149
370
10,556
10,580
4,692
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
mrsuperlover
Arachne
12
1 / 5 / 1
7,971
362
6,361
22,110
9,607
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Erlang Shen
pwesublime
Erlang Shen
12
0 / 3 / 2
7,363
335
4,168
14,505
8,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jing Wei
15
3 / 4 / 1
9,114
414
13,362
15,023
6,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
LGM Lion
Charybdis
15
4 / 4 / 5
10,428
474
10,242
14,483
6,384
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

18
6 / 0 / 7
11,958
544
10,814
15,621
11,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 0 / 12
11,123
506
18,086
16,915
14,476
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 2 / 12
10,311
469
5,935
18,458
22,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
sidou223
Ao Kuang
17
7 / 0 / 10
11,580
526
13,906
17,853
8,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
70
4
Kills
24
25
Deaths
6
8
Assists
46
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
L
Hera
0
5
2
0.2
W
Charybdis
LGM Lion
Charybdis
4
4
5
1.63
W
6
0
7
9.5
W
5
0
12
11
W
2
2
12
4
L
Arachne
mrsuperlover
Arachne
1
5
1
0.3
L
Erlang Shen
pwesublime
Erlang Shen
0
3
2
0.33
W
Ao Kuang
sidou223
Ao Kuang
7
0
10
12
L
Jing Wei
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,418
Damage
58,983
80,692
Taken
83,330
46,276
Mitigated
63,688
15,653
Healing
33,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,971
527
0
701
18,474
17,547
0
8,526
9,948
15,131
0
L
Hera
10,556
3,491
0
428
10,580
4,692
537
6,739
3,841
57,179
0
W
Charybdis
LGM Lion
Charybdis
10,242
6,279
0
3,413
14,483
6,384
6,815
936
13,547
0
76,377
W
10,814
473
0
8,513
15,621
11,284
3,308
5,994
9,627
90,566
0
W
18,086
1,862
0
8,377
16,915
14,476
853
2,534
14,381
0
81,437
W
5,935
625
133
4,797
18,458
22,986
394
3,017
15,441
33,224
0
L
Arachne
mrsuperlover
Arachne
6,361
4,322
36
7,557
22,110
9,607
0
5,226
16,884
0
56,429
L
Erlang Shen
pwesublime
Erlang Shen
4,168
1,688
0
3,779
14,505
8,231
0
5,662
8,843
0
26,851
W
Ao Kuang
sidou223
Ao Kuang
13,906
4,607
0
8,336
17,853
8,558
2,706
3,410
14,301
85,954
0
L
Jing Wei
13,362
8,885
0
3,152
15,023
6,199
0
4,502
10,521
0
65,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,872
Gold Earned
55,400
333
Minions Killed
513
0
Camps Cleared
0
1,675,696
Distance Traveled
2,046,919
10
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,275
331
14
1
0
291,950
4
L
Hera
8,149
370
105
5
0
262,366
2
W
Charybdis
10,428
474
112
5
0
374,937
4
W
Tiamat
11,958
544
136
6
0
431,021
9
W
Mulan
11,123
506
125
6
0
395,749
4
W
Maui
10,311
469
31
1
0
379,639
3
L
Arachne
7,971
362
80
4
0
386,709
1
L
Erlang Shen
7,363
335
38
2
0
373,148
1
W
Ao Kuang
11,580
526
109
5
0
465,573
4
L
Jing Wei
9,114
414
96
4
0
361,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role