Player Matchup

Mercury
Mercury
Boltbreaker7778
Mercury
Level 31
God Stats
4W - 5L
1,558 SR
Queue Stats
32W - 45L
1,433 Elo+
Party 2
Hades
Hades
Gamer1423
Hades
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Bellona
Bellona
XxShOWtiMexX021
Bellona
Level 107
God Stats
0W - 1L
1,465 SR
Queue Stats
74W - 79L
1,458 Elo+
Party 2
Neith
Neith
iLOCKfrom713
Neith
Level 114
God Stats
0W - 1L
1,337 SR
Queue Stats
11W - 19L
1,335 Elo+
Party 2
Khepri
Khepri
tinglypiano69
Khepri
Level 152
God Stats
2W - 3L
1,346 SR
Queue Stats
135W - 140L
1,459 Elo+
Party 2
Team Averages
Level 86
1,441 SR
1,437 Elo+

VS

Team Averages
Level 105
1,635 SR
1,550 Elo+
Danzaburou
Danzaburou
CreampieSurprize
Danzaburou
Level 156
God Stats
20W - 12L
1,646 SR
Queue Stats
737W - 710L
1,514 Elo+
Solo
Atlas
Atlas
Gilgafeet
Atlas
Level 18
God Stats
6W - 2L
1,867 SR
Queue Stats
24W - 13L
1,691 Elo+
Solo
Fenrir
Fenrir
lokito008
Fenrir
Level 160
God Stats
15W - 20L
1,510 SR
Queue Stats
782W - 795L
1,495 Elo+
Solo
Eset
Eset
slayerkiller93
Eset
Level 65
God Stats
10W - 8L
1,617 SR
Queue Stats
56W - 55L
1,551 Elo+
Party 1
Kukulkan
Kukulkan
warrior_RN-49
Kukulkan
Level 128
God Stats
8W - 8L
1,537 SR
Queue Stats
34W - 39L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 1
9,085
606
8,490
17,011
9,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
Gamer1423
Hades
16
1 / 9 / 1
9,491
633
8,655
22,560
11,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
0 / 6 / 1
8,916
594
8,935
19,799
18,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 5 / 1
9,536
636
9,375
12,095
6,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 6 / 3
9,728
649
6,898
21,747
21,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CreampieSurprize
Danzaburou
20
12 / 1 / 10
13,170
878
18,033
11,013
7,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Atlas
Gilgafeet
Atlas
19
6 / 0 / 24
12,857
857
14,417
17,392
26,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
lokito008
Fenrir
19
6 / 4 / 17
11,963
798
16,201
22,252
17,325
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
9 / 2 / 15
11,859
791
24,823
15,661
8,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
warrior_RN-49
Kukulkan
17
2 / 0 / 16
10,639
709
9,432
7,364
4,550
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
117
6
Kills
35
35
Deaths
7
7
Assists
82
Player
Kills
Deaths
Assists
KDA
L
2
9
1
0.28
W
Danzaburou
CreampieSurprize
Danzaburou
12
1
10
17
L
Hades
Gamer1423
Hades
1
9
1
0.17
W
Atlas
Gilgafeet
Atlas
6
0
24
18
L
0
6
1
0.08
L
3
5
1
0.7
W
Fenrir
lokito008
Fenrir
6
4
17
3.63
W
9
2
15
8.25
L
0
6
3
0.25
W
Kukulkan
warrior_RN-49
Kukulkan
2
0
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,353
Damage
82,906
93,212
Taken
73,682
67,528
Mitigated
63,574
6,743
Healing
20,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,490
3,862
0
744
17,011
9,967
0
9,484
7,372
0
15,957
W
Danzaburou
CreampieSurprize
Danzaburou
18,033
8,135
0
3,383
11,013
7,119
3,929
1,426
9,458
0
63,944
L
Hades
Gamer1423
Hades
8,655
1,377
325
1,979
22,560
11,454
0
11,369
10,974
32,248
0
W
Atlas
Gilgafeet
Atlas
14,417
5,811
0
4,705
17,392
26,113
476
3,534
13,030
27,862
0
L
8,935
1,624
0
1,220
19,799
18,128
0
10,650
9,105
0
25,453
L
9,375
3,202
0
1,220
12,095
6,198
0
5,311
6,577
0
33,272
W
Fenrir
lokito008
Fenrir
16,201
5,874
0
5,224
22,252
17,325
3,354
5,179
16,583
0
49,071
W
24,823
1,115
1,747
3,524
15,661
8,467
617
3,714
10,057
48,500
0
L
6,898
578
0
1,255
21,747
21,781
0
11,209
10,282
23,566
0
W
Kukulkan
warrior_RN-49
Kukulkan
9,432
858
0
1,689
7,364
4,550
1,525
1,700
5,489
38,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,756
Gold Earned
60,488
176
Minions Killed
267
0
Camps Cleared
0
1,289,409
Distance Traveled
1,456,611
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,085
606
16
1
0
276,745
0
W
Danzaburou
13,170
878
82
5
0
283,073
3
L
Hades
9,491
633
52
3
0
237,581
1
W
Atlas
12,857
857
28
2
0
243,137
0
L
Bellona
8,916
594
41
3
0
268,329
6
L
Neith
9,536
636
41
3
0
237,371
0
W
Fenrir
11,963
798
55
4
0
329,889
1
W
Eset
11,859
791
44
3
0
312,887
1
L
Khepri
9,728
649
26
2
0
269,383
2
W
Kukulkan
10,639
709
58
4
0
287,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role