Player Matchup

Izanami
Izanami
HazelHellX88
Izanami
Level 106
God Stats
1W - 0L
1,285 SR
Queue Stats
90W - 82L
1,497 Elo+
Solo
Jormungandr
Jormungandr
The Real Aries1
Jormungandr
Level 153
God Stats
4W - 5L
1,312 SR
Queue Stats
282W - 263L
1,513 Elo+
Party 1
Maui
Maui
ToasterFrik
Maui
Level 159
God Stats
2W - 1L
1,332 SR
Queue Stats
304W - 251L
1,537 Elo+
Party 1
Chang'e
Chang'e
bewareoblivi0n
Chang'e
Level 122
God Stats
2W - 0L
1,713 SR
Queue Stats
172W - 136L
1,528 Elo+
Party 1
Baba Yaga
Baba Yaga
killer178x
Baba Yaga
Level 107
God Stats
4W - 5L
1,305 SR
Queue Stats
219W - 186L
1,500 Elo+
Party 1
Team Averages
Level 129
1,389 SR
1,515 Elo+

VS

Team Averages
Level 93
1,589 SR
1,504 Elo+
Tiamat
Tiamat
Archeal
Tiamat
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,411 Elo+
Party 3
Guan Yu
Guan Yu
Cashue
Guan Yu
Level 119
God Stats
1W - 3L
1,737 SR
Queue Stats
63W - 50L
1,449 Elo+
Party 3
Hades
Hades
Hammythesquirel
Hades
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,452 Elo+
Solo
Jing Wei
Jing Wei
fredmonster78
Jing Wei
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 12L
1,630 Elo+
Party 2
Sol
Sol
rafa1513
Sol
Level 144
God Stats
4W - 2L
1,708 SR
Queue Stats
70W - 58L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HazelHellX88
Izanami
16
5 / 2 / 11
9,524
866
14,508
9,299
4,580
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
The Real Aries1
Jormungandr
17
5 / 3 / 10
9,993
908
12,474
14,200
15,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
1 / 4 / 18
9,013
819
4,351
12,469
12,917
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

14
4 / 3 / 14
8,603
782
9,629
12,488
5,389
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baba Yaga
killer178x
Baba Yaga
18
9 / 1 / 12
10,497
954
13,804
14,201
14,628
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Archeal
Tiamat
14
1 / 5 / 10
7,408
673
10,139
11,095
9,954
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Cashue
Guan Yu
15
2 / 3 / 8
7,715
701
6,166
14,149
16,635
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 4 / 6
7,925
720
6,777
10,891
7,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jing Wei
fredmonster78
Jing Wei
15
2 / 5 / 10
8,006
728
13,992
12,926
6,129
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
5 / 7 / 4
8,150
741
9,439
12,627
5,422
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
51
24
Kills
13
13
Deaths
24
65
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Archeal
Tiamat
1
5
10
1.2
L
Guan Yu
Cashue
Guan Yu
2
3
8
2
L
3
4
6
1.5
W
Izanami
HazelHellX88
Izanami
5
2
11
5.25
W
Jormungandr
The Real Aries1
Jormungandr
5
3
10
3.33
W
1
4
18
2.5
W
4
3
14
3.67
L
Jing Wei
fredmonster78
Jing Wei
2
5
10
1.4
W
Baba Yaga
killer178x
Baba Yaga
9
1
12
15
L
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,766
Damage
46,513
62,657
Taken
61,688
52,719
Mitigated
45,959
28,144
Healing
20,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Archeal
Tiamat
10,139
1,392
669
985
11,095
9,954
0
7,310
3,743
16,254
0
L
Guan Yu
Cashue
Guan Yu
6,166
597
3,976
5,835
14,149
16,635
0
8,175
5,878
0
10,738
L
6,777
573
576
3,148
10,891
7,819
0
7,550
3,192
20,674
0
W
Izanami
HazelHellX88
Izanami
14,508
7,310
662
1,943
9,299
4,580
3,052
4,436
4,779
0
30,249
W
Jormungandr
The Real Aries1
Jormungandr
12,474
3,144
2,852
3,321
14,200
15,205
99
5,291
8,584
25,931
0
W
4,351
551
770
875
12,469
12,917
191
4,717
7,488
12,813
0
W
9,629
776
8,423
5,043
12,488
5,389
766
5,417
6,947
12,124
0
L
Jing Wei
fredmonster78
Jing Wei
13,992
9,396
648
2,090
12,926
6,129
0
8,321
4,449
0
24,403
W
Baba Yaga
killer178x
Baba Yaga
13,804
1,370
701
3,554
14,201
14,628
166
5,369
8,504
23,897
0
L
9,439
3,085
1,345
1,571
12,627
5,422
0
8,355
4,168
16,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,630
Gold Earned
39,204
119
Minions Killed
103
0
Camps Cleared
0
979,884
Distance Traveled
945,752
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,408
673
8
1
0
175,405
1
L
Guan Yu
7,715
701
9
1
0
240,130
3
L
Hades
7,925
720
38
3
0
196,142
1
W
Izanami
9,524
866
50
5
0
173,447
0
W
Jormungandr
9,993
908
23
2
0
207,698
0
W
Maui
9,013
819
22
2
0
173,169
0
W
Chang'e
8,603
782
10
1
0
211,986
2
L
Jing Wei
8,006
728
26
2
0
184,791
0
W
Baba Yaga
10,497
954
14
1
0
213,584
2
L
Sol
8,150
741
22
2
0
149,284
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role