Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
II FEARxME II
Ao Kuang
Level 27
God Stats
14W - 11L
1,699 SR
Queue Stats
360W - 308L
1,398 Elo+
Party 1
Ah Puch
Ah Puch
III Bloodx
Ah Puch
Level 154
God Stats
2W - 0L
1,508 SR
Queue Stats
105W - 88L
1,551 Elo+
Party 1
Lancelot
Lancelot
SullyTS
Lancelot
Level 112
God Stats
3W - 1L
1,481 SR
Queue Stats
280W - 280L
1,428 Elo+
Party 1
Team Averages
Level 121
1,538 SR
1,475 Elo+

VS

Team Averages
Level 56
1,552 SR
1,426 Elo+
Charybdis
Charybdis
BigDaddyTrent
Charybdis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,372 Elo+
Party 2
Chaac
Chaac
PainP00PDog
Chaac
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,507 Elo+
Party 2
Cerberus
Cerberus
Shiek87
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,425 Elo+
Party 2
Janus
Janus
rhythmous
Janus
Level 129
God Stats
2W - 1L
1,759 SR
Queue Stats
147W - 164L
1,408 Elo+
Solo
Achilles
Achilles
sabrefate
Achilles
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
4 / 2 / 21
9,539
954
16,710
6,279
2,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
 
Sol
15
5 / 2 / 18
9,292
929
11,807
10,149
4,566
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
II FEARxME II
Ao Kuang
15
11 / 3 / 9
9,911
991
11,181
11,198
6,089
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
III Bloodx
Ah Puch
17
11 / 1 / 18
10,067
1,007
18,994
11,001
5,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
SullyTS
Lancelot
13
3 / 2 / 13
8,568
857
5,110
8,939
7,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BigDaddyTrent
Charybdis
14
1 / 7 / 1
7,737
774
4,626
12,190
5,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 6 / 6
7,510
751
9,447
14,708
17,472
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
Shiek87
Cerberus
12
1 / 7 / 6
7,031
703
3,924
17,033
20,297
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
rhythmous
Janus
13
3 / 6 / 2
7,502
750
9,173
10,829
4,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
sabrefate
Achilles
12
3 / 8 / 3
7,677
768
8,333
15,982
17,113
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
27
34
Kills
9
10
Deaths
34
79
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
2
21
7.25
W
Sol
 
Sol
5
2
18
7
L
Charybdis
BigDaddyTrent
Charybdis
1
7
1
0.21
W
Ao Kuang
II FEARxME II
Ao Kuang
11
3
9
5.17
W
Ah Puch
III Bloodx
Ah Puch
11
1
18
20
L
1
6
6
0.67
L
Cerberus
Shiek87
Cerberus
1
7
6
0.57
W
Lancelot
SullyTS
Lancelot
3
2
13
4.75
L
Janus
rhythmous
Janus
3
6
2
0.67
L
Achilles
sabrefate
Achilles
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,802
Damage
35,503
47,566
Taken
70,742
26,454
Mitigated
65,399
23,532
Healing
9,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
16,710
7,619
674
1,346
6,279
2,938
1,454
2,314
3,965
32,810
0
W
Sol
 
Sol
11,807
4,762
1,073
6,136
10,149
4,566
2,467
3,640
6,509
20,594
0
L
Charybdis
BigDaddyTrent
Charybdis
4,626
1,425
762
1,276
12,190
5,662
0
10,895
1,295
0
15,579
W
Ao Kuang
II FEARxME II
Ao Kuang
11,181
5,222
641
4,948
11,198
6,089
1,191
2,218
8,980
15,263
0
W
Ah Puch
III Bloodx
Ah Puch
18,994
1,321
1,374
5,263
11,001
5,542
1,907
3,506
7,495
27,842
0
L
9,447
2,150
332
1,747
14,708
17,472
0
12,568
2,140
0
18,378
L
Cerberus
Shiek87
Cerberus
3,924
262
0
1,558
17,033
20,297
0
13,239
3,794
9,123
0
W
Lancelot
SullyTS
Lancelot
5,110
1,060
603
1,474
8,939
7,319
766
1,419
7,520
0
8,408
L
Janus
rhythmous
Janus
9,173
119
654
1,807
10,829
4,855
0
10,258
571
19,206
0
L
Achilles
sabrefate
Achilles
8,333
2,630
141
725
15,982
17,113
0
11,732
4,250
0
13,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,377
Gold Earned
37,457
96
Minions Killed
99
0
Camps Cleared
0
985,229
Distance Traveled
828,489
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,539
954
38
4
0
217,303
0
W
Sol
9,292
929
20
2
0
186,700
0
L
Charybdis
7,737
774
38
4
0
164,903
3
W
Ao Kuang
9,911
991
7
1
0
184,131
0
W
Ah Puch
10,067
1,007
29
3
0
195,155
1
L
Chaac
7,510
751
24
2
0
175,216
1
L
Cerberus
7,031
703
10
1
0
156,376
0
W
Lancelot
8,568
857
2
0
0
201,940
0
L
Janus
7,502
750
15
2
0
176,690
1
L
Achilles
7,677
768
12
1
0
155,304
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role