Player Matchup

Ganesha
Ganesha
FERGIE JENKINS
Ganesha
Level 148
God Stats
11W - 9L
1,554 SR
Queue Stats
167W - 130L
1,532 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Kdog_217
Morgan Le Fay
Level 125
God Stats
15W - 3L
1,600 SR
Queue Stats
308W - 274L
1,558 Elo+
Solo
Rama
Rama
MuslimWhale
Rama
Level 156
God Stats
6W - 7L
1,515 SR
Queue Stats
338W - 324L
1,561 Elo+
Party 2
Maui
Maui
Wababamama
Maui
Level 129
God Stats
6W - 7L
1,586 SR
Queue Stats
160W - 161L
1,540 Elo+
Party 2
Pele
Pele
ZuesOnlyfans
Pele
Level 124
God Stats
6W - 3L
1,285 SR
Queue Stats
285W - 264L
1,553 Elo+
Party 2
Team Averages
Level 136
1,508 SR
1,549 Elo+

VS

Team Averages
Level 107
1,624 SR
1,579 Elo+
Izanami
Izanami
 
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Cahana
Charybdis
Level 67
God Stats
1W - 3L
1,596 SR
Queue Stats
251W - 136L
1,540 Elo+
Party 1
Arachne
Arachne
Fedrai
Arachne
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 11L
1,655 Elo+
Party 3
Bellona
Bellona
TheJuice720
Bellona
Level 69
God Stats
6W - 1L
2,031 SR
Queue Stats
198W - 185L
1,578 Elo+
Party 1
Geb
Geb
beholdensteak
Geb
Level 160
God Stats
2W - 1L
1,494 SR
Queue Stats
50W - 30L
1,623 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 3
6,413
493
5,713
7,856
5,708
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morgan Le Fay
Kdog_217
Morgan Le Fay
11
0 / 2 / 0
6,532
502
8,178
5,154
2,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 1 / 0
6,992
538
7,362
6,295
2,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 1 / 0
7,487
576
1,866
10,237
6,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
4 / 1 / 0
8,595
661
9,800
11,368
3,937
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
2 / 4 / 0
7,949
611
7,137
11,290
3,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
Cahana
Charybdis
12
2 / 1 / 1
7,135
549
3,205
9,762
4,031
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arachne
Fedrai
Arachne
10
2 / 1 / 1
6,247
481
2,957
9,863
3,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bellona
TheJuice720
Bellona
11
0 / 1 / 3
6,160
474
3,898
9,403
4,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 3
6,146
473
5,949
10,646
6,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
8
Kills
7
7
Deaths
8
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
4
0
0.5
L
Charybdis
Cahana
Charybdis
2
1
1
2.5
W
1
2
3
1.25
L
Arachne
Fedrai
Arachne
2
1
1
2.5
W
Morgan Le Fay
Kdog_217
Morgan Le Fay
0
2
0
0
W
2
1
0
2
L
Bellona
TheJuice720
Bellona
0
1
3
1.5
W
1
1
0
1
W
4
1
0
4
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,919
Damage
23,146
40,910
Taken
50,964
20,845
Mitigated
22,008
12,697
Healing
16,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,137
5,129
0
4,150
11,290
3,600
1,098
75
11,215
0
67,855
L
Charybdis
Cahana
Charybdis
3,205
1,734
0
4,433
9,762
4,031
285
5,674
4,088
0
56,840
W
5,713
546
89
810
7,856
5,708
226
2,732
5,124
24,627
2,288
L
Arachne
Fedrai
Arachne
2,957
1,450
0
2,405
9,863
3,480
0
2,432
7,431
0
29,641
W
Morgan Le Fay
Kdog_217
Morgan Le Fay
8,178
514
0
767
5,154
2,195
0
449
4,506
48,607
0
W
7,362
6,303
0
3,824
6,295
2,471
776
2,245
4,050
0
49,015
L
Bellona
TheJuice720
Bellona
3,898
598
0
2,664
9,403
4,518
0
2,702
6,701
0
38,026
W
1,866
485
0
2,992
10,237
6,534
0
523
9,714
45,029
16,822
W
9,800
2,370
0
4,215
11,368
3,937
152
0
11,368
0
70,280
L
5,949
1,524
408
2,126
10,646
6,379
0
4,328
6,318
25,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,019
Gold Earned
33,637
463
Minions Killed
370
0
Camps Cleared
0
1,224,056
Distance Traveled
1,234,640
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,949
611
125
10
0
201,787
4
L
Charybdis
7,135
549
104
8
0
227,957
2
W
Ganesha
6,413
493
11
1
0
257,422
7
L
Arachne
6,247
481
50
4
0
305,710
0
W
Morgan Le Fay
6,532
502
82
6
0
242,886
6
W
Rama
6,992
538
126
10
0
194,082
1
L
Bellona
6,160
474
66
5
0
281,032
3
W
Maui
7,487
576
126
10
0
268,254
1
W
Pele
8,595
661
118
9
0
261,412
6
L
Geb
6,146
473
25
2
0
218,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role