Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
LaycoNi
Rama
Level 157
God Stats
3W - 1L
1,603 SR
Queue Stats
136W - 127L
1,558 Elo+
Party 2
Yemoja
Yemoja
Thanatos37850
Yemoja
Level 66
God Stats
1W - 1L
1,156 SR
Queue Stats
49W - 49L
1,503 Elo+
Solo
Kali
Kali
matiasalaniz1998
Kali
Level 107
God Stats
2W - 5L
1,198 SR
Queue Stats
224W - 241L
1,457 Elo+
Party 3
Ra
Ra
ВloodRaven
Ra
Level 129
God Stats
3W - 1L
1,607 SR
Queue Stats
35W - 23L
1,649 Elo+
Party 2
Team Averages
Level 113
1,413 SR
1,533 Elo+

VS

Team Averages
Level 36
1,549 SR
1,455 Elo+
Janus
Janus
 
Janus
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
BrTv1
Neith
Level 5
God Stats
0W - 1L
1,378 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Mulan
Mulan
FeitosaTotosa
Mulan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,429 Elo+
Party 1
Ymir
Ymir
PapstLoko
Ymir
Level 17
God Stats
1W - 1L
1,664 SR
Queue Stats
2W - 3L
1,424 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TuTuOnlyByGod
Tsukuyomi
Level 14
God Stats
0W - 1L
1,703 SR
Queue Stats
2W - 3L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
8 / 0 / 4
8,472
706
8,873
12,680
9,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
LaycoNi
Rama
12
4 / 0 / 3
7,624
635
9,073
9,046
3,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 0 / 3
6,823
569
1,401
3,940
2,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

11
7 / 0 / 8
7,798
650
6,716
8,284
3,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 0 / 4
8,067
672
4,444
5,609
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 3 / 0
5,115
426
4,045
4,993
1,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
BrTv1
Neith
7
0 / 5 / 0
4,523
377
3,746
6,422
2,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 6 / 0
5,073
423
4,917
11,419
4,538
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
7
0 / 3 / 0
4,871
406
1,585
11,577
6,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tsukuyomi
TuTuOnlyByGod
Tsukuyomi
5
0 / 8 / 0
4,480
373
2,584
10,854
2,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
0
25
Kills
0
0
Deaths
25
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
8
0
4
10
L
Janus
 
Janus
0
3
0
0
L
Neith
BrTv1
Neith
0
5
0
0
L
0
6
0
0
W
Rama
LaycoNi
Rama
4
0
3
5.5
L
Ymir
0
3
0
0
W
1
0
3
2.5
L
Tsukuyomi
TuTuOnlyByGod
Tsukuyomi
0
8
0
0
W
7
0
8
11
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,507
Damage
16,877
39,559
Taken
45,265
20,469
Mitigated
17,429
24,091
Healing
5,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
8,873
4,556
0
8,334
12,680
9,031
78
1,523
11,112
0
59,453
L
Janus
 
Janus
4,045
349
0
80
4,993
1,454
0
1,002
3,991
32,821
0
L
Neith
BrTv1
Neith
3,746
2,008
0
90
6,422
2,270
0
1,656
4,766
0
17,757
L
4,917
2,180
0
1,289
11,419
4,538
0
909
10,510
0
28,779
W
Rama
LaycoNi
Rama
9,073
6,830
0
4,019
9,046
3,243
181
1,353
7,693
0
70,431
L
Ymir
1,585
303
0
2,236
11,577
6,483
0
1,053
10,524
15,715
0
W
1,401
683
3,778
1,658
3,940
2,403
534
125
3,815
14,604
0
L
Tsukuyomi
TuTuOnlyByGod
Tsukuyomi
2,584
954
0
1,501
10,854
2,684
0
1,225
9,629
0
17,480
W
6,716
4,352
0
3,039
8,284
3,390
468
1,704
6,450
0
41,104
W
4,444
1,337
786
2,477
5,609
2,402
886
1,370
4,183
62,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,784
Gold Earned
24,062
421
Minions Killed
188
0
Camps Cleared
0
1,227,945
Distance Traveled
1,096,820
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,472
706
104
9
0
247,418
4
L
Janus
5,115
426
55
5
0
216,495
5
L
Neith
4,523
377
30
3
0
201,757
0
L
Mulan
5,073
423
49
4
0
213,629
1
W
Rama
7,624
635
113
9
0
222,980
2
L
Ymir
4,871
406
20
2
0
212,915
3
W
Yemoja
6,823
569
27
2
0
227,114
9
L
Tsukuyomi
4,480
373
34
3
0
252,024
0
W
Kali
7,798
650
66
6
0
283,893
2
W
Ra
8,067
672
111
9
0
246,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role