Player Matchup

Xbalanque
Xbalanque
Gold V
ChrissRivers
Xbalanque
Gold V
Level 126
God Stats
11W - 10L
1,756 SR
Queue Stats
42W - 53L
1,515 MMR
Solo
Amaterasu
Amaterasu
Gold II
FoldedLight446
Amaterasu
Gold II
Level 151
God Stats
4W - 0L
1,892 SR
Queue Stats
225W - 230L
1,514 MMR
Solo
Ymir
Ymir
Platinum V
KingGammbit
Ymir
Platinum V
Level 103
God Stats
4W - 4L
1,663 SR
Queue Stats
153W - 152L
1,742 MMR
Solo
Ah Puch
Ah Puch
Gold II
Tsukubroki
Ah Puch
Gold II
Level 47
God Stats
3W - 1L
1,751 SR
Queue Stats
54W - 35L
1,781 MMR
Solo
Thanatos
Thanatos
Diamond V
guidebook
Thanatos
Diamond V
Level 63
God Stats
5W - 1L
1,883 SR
Queue Stats
50W - 21L
2,371 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 98
1,789 SR
1,785 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 148
1,506 SR
1,813 MMR
Sobek
Sobek
Silver I
 
Sobek
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ravana
Ravana
Masters
Dayender
Ravana
Masters
Level 138
God Stats
22W - 19L
1,677 SR
Queue Stats
303W - 255L
2,656 MMR
Solo
Cernunnos
Cernunnos
Platinum IV
Láxus
Cernunnos
Platinum IV
Level 160
God Stats
2W - 3L
1,549 SR
Queue Stats
271W - 270L
2,012 MMR
Solo
Mulan
Mulan
Gold V
SILENTKILLER415
Mulan
Gold V
Level 121
God Stats
28W - 21L
1,696 SR
Queue Stats
57W - 50L
1,591 MMR
Solo
Janus
Janus
Gold V
SwIhT
Janus
Gold V
Level 160
God Stats
0W - 4L
1,107 SR
Queue Stats
349W - 355L
1,305 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ChrissRivers
Xbalanque
16
1 / 1 / 7
9,755
574
9,984
11,154
4,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
FoldedLight446
Amaterasu
16
3 / 1 / 4
9,842
579
9,251
22,805
15,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 0 / 17
9,049
532
5,644
12,299
11,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
Tsukubroki
Ah Puch
15
3 / 1 / 3
9,627
566
9,345
14,299
5,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Thanatos
guidebook
Thanatos
16
15 / 1 / 3
10,819
636
18,630
16,067
8,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
King ArthurIshtar

VS

Bans
LancelotKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
0 / 5 / 3
7,691
452
5,721
21,099
18,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
Dayender
Ravana
15
0 / 5 / 1
8,655
509
7,570
13,065
4,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
Láxus
Cernunnos
15
0 / 1 / 0
8,716
513
3,505
7,758
2,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 3 / 0
10,138
596
17,083
17,689
14,183
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
SwIhT
Janus
12
0 / 8 / 2
7,892
464
10,498
12,713
3,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
9
22
Kills
3
4
Deaths
22
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
5
3
0.3
W
Xbalanque
ChrissRivers
Xbalanque
1
1
7
4.5
L
Ravana
Dayender
Ravana
0
5
1
0.1
W
Amaterasu
FoldedLight446
Amaterasu
3
1
4
5
W
0
0
17
8.5
L
Cernunnos
Láxus
Cernunnos
0
1
0
0
L
3
3
0
1
L
Janus
SwIhT
Janus
0
8
2
0.13
W
Ah Puch
Tsukubroki
Ah Puch
3
1
3
4.5
W
Thanatos
guidebook
Thanatos
15
1
3
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,854
Damage
44,377
76,624
Taken
72,324
47,036
Mitigated
44,030
41,057
Healing
18,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
5,721
418
0
5,427
21,099
18,523
0
4,089
17,010
30,113
0
W
Xbalanque
ChrissRivers
Xbalanque
9,984
5,733
0
4,685
11,154
4,815
366
2,009
9,145
0
90,847
L
Ravana
Dayender
Ravana
7,570
2,629
0
891
13,065
4,669
0
1,389
11,676
0
90,914
W
Amaterasu
FoldedLight446
Amaterasu
9,251
4,255
0
10,099
22,805
15,430
0
3,733
19,072
0
79,220
W
5,644
2,226
0
2,346
12,299
11,995
30
4,555
7,744
19,583
0
L
Cernunnos
Láxus
Cernunnos
3,505
1,139
0
4,954
7,758
2,914
1,493
315
7,443
0
72,641
L
17,083
1,716
0
6,209
17,689
14,183
0
2,649
15,040
131
77,599
L
Janus
SwIhT
Janus
10,498
723
0
1,084
12,713
3,741
0
6,439
6,166
54,712
0
W
Ah Puch
Tsukubroki
Ah Puch
9,345
1,596
0
6,023
14,299
5,989
0
5,361
8,938
78,603
0
W
Thanatos
guidebook
Thanatos
18,630
6,832
0
17,904
16,067
8,807
0
2,602
13,465
0
88,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,092
Gold Earned
43,092
527
Minions Killed
531
0
Camps Cleared
0
1,750,786
Distance Traveled
1,574,494
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,691
452
26
2
0
313,953
3
W
Xbalanque
9,755
574
146
9
0
308,313
5
L
Ravana
8,655
509
119
7
0
342,518
2
W
Amaterasu
9,842
579
139
8
0
389,396
3
W
Ymir
9,049
532
23
1
0
352,194
8
L
Cernunnos
8,716
513
141
8
0
289,213
4
L
Mulan
10,138
596
133
8
0
327,179
2
L
Janus
7,892
464
112
7
0
301,631
2
W
Ah Puch
9,627
566
124
7
0
304,807
5
W
Thanatos
10,819
636
95
6
0
396,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role