Player Matchup

Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
JohnGold1704
Achilles
Level 38
God Stats
3W - 3L
1,826 SR
Queue Stats
44W - 37L
1,549 Elo+
Solo
Medusa
Medusa
XOogwayX
Medusa
Level 36
God Stats
3W - 3L
1,595 SR
Queue Stats
18W - 17L
1,520 Elo+
Party 2
Mercury
Mercury
rumphyi
Mercury
Level 38
God Stats
1W - 3L
1,212 SR
Queue Stats
19W - 23L
1,480 Elo+
Party 2
Team Averages
Level 72
1,527 SR
1,510 Elo+

VS

Team Averages
Level 123
1,635 SR
1,518 Elo+
Ymir
Ymir
 
Ymir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
CALLEJABEZARES
Neith
Level 37
God Stats
2W - 4L
1,780 SR
Queue Stats
27W - 32L
1,445 Elo+
Solo
Pele
Pele
LoneMountain
Pele
Level 140
God Stats
12W - 8L
1,609 SR
Queue Stats
193W - 172L
1,622 Elo+
Party 1
Ah Puch
Ah Puch
SadJokeR142
Ah Puch
Level 135
God Stats
27W - 17L
1,654 SR
Queue Stats
630W - 677L
1,495 Elo+
Solo
Chaac
Chaac
TheFlickWizard
Chaac
Level 157
God Stats
9W - 16L
1,632 SR
Queue Stats
402W - 373L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
2 / 1 / 1
6,244
520
6,247
7,187
3,939
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
 
Mulan
9
0 / 4 / 0
5,255
438
5,066
11,496
7,539
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Achilles
JohnGold1704
Achilles
9
1 / 2 / 3
5,283
440
8,954
10,632
8,802
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
XOogwayX
Medusa
11
3 / 0 / 0
6,325
527
5,517
7,060
2,634
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
rumphyi
Mercury
8
0 / 4 / 1
5,063
422
1,576
9,190
3,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 0 / 3
5,604
467
1,963
9,134
5,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
2 / 4 / 1
5,778
482
2,872
7,040
2,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
7 / 0 / 0
7,397
616
6,674
9,285
3,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ah Puch
SadJokeR142
Ah Puch
10
0 / 2 / 2
6,046
504
4,975
6,731
2,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 0 / 3
7,286
607
11,656
9,845
6,710
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
6
Kills
11
11
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
1
1
2.5
L
Mulan
 
Mulan
0
4
0
0
W
Ymir
 
Ymir
0
0
3
1.5
W
2
4
1
0.63
L
Achilles
JohnGold1704
Achilles
1
2
3
1.25
W
7
0
0
7
W
Ah Puch
SadJokeR142
Ah Puch
0
2
2
0.5
W
2
0
3
3.5
L
Medusa
XOogwayX
Medusa
3
0
0
3
L
Mercury
rumphyi
Mercury
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,360
Damage
28,140
45,565
Taken
42,035
26,173
Mitigated
20,795
12,428
Healing
11,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,247
456
0
3,024
7,187
3,939
0
3,000
4,187
54,548
0
L
Mulan
 
Mulan
5,066
2,149
0
4,131
11,496
7,539
0
0
11,496
0
28,740
W
Ymir
 
Ymir
1,963
331
0
2,178
9,134
5,406
0
2,442
6,692
20,398
0
W
2,872
1,239
0
1,298
7,040
2,954
0
762
6,278
0
31,081
L
Achilles
JohnGold1704
Achilles
8,954
1,612
0
2,428
10,632
8,802
0
2,184
8,448
0
30,914
W
6,674
2,195
0
2,468
9,285
3,302
0
403
8,882
0
56,745
W
Ah Puch
SadJokeR142
Ah Puch
4,975
49
0
2,128
6,731
2,423
0
2,640
4,091
51,370
0
W
11,656
3,530
0
3,827
9,845
6,710
0
0
9,845
0
55,262
L
Medusa
XOogwayX
Medusa
5,517
3,025
0
1,576
7,060
2,634
78
695
6,365
0
45,380
L
Mercury
rumphyi
Mercury
1,576
711
0
1,269
9,190
3,259
0
1,059
8,131
0
25,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,170
Gold Earned
32,111
313
Minions Killed
365
0
Camps Cleared
0
1,093,250
Distance Traveled
1,163,410
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,244
520
89
7
0
207,887
5
L
Mulan
5,255
438
55
5
0
197,328
3
W
Ymir
5,604
467
35
3
0
222,622
3
W
Neith
5,778
482
47
4
0
200,923
1
L
Achilles
5,283
440
34
3
0
223,015
4
W
Pele
7,397
616
100
8
0
264,544
5
W
Ah Puch
6,046
504
84
7
0
226,882
3
W
Chaac
7,286
607
99
8
0
248,439
7
L
Medusa
6,325
527
84
7
0
224,289
4
L
Mercury
5,063
422
51
4
0
240,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role