Player Matchup

Nox
Nox
 
Nox
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Darkeni117
Shiva
Level 148
God Stats
9W - 8L
1,684 SR
Queue Stats
126W - 116L
1,521 Elo+
Solo
Izanami
Izanami
GodFearingSchizo
Izanami
Level 103
God Stats
10W - 8L
1,580 SR
Queue Stats
67W - 60L
1,597 Elo+
Party 3
Maui
Maui
brokenlegos
Maui
Level 68
God Stats
1W - 1L
1,216 SR
Queue Stats
35W - 32L
1,590 Elo+
Party 3
Bastet
Bastet
nvyu
Bastet
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 38L
1,635 Elo+
Party 3
Team Averages
Level 117
1,496 SR
1,568 Elo+

VS

Team Averages
Level 131
1,448 SR
1,577 Elo+
Zhong Kui
Zhong Kui
Nerek21
Zhong Kui
Level 84
God Stats
0W - 4L
1,122 SR
Queue Stats
44W - 68L
1,444 Elo+
Party 1
Ishtar
Ishtar
Poxram
Ishtar
Level 127
God Stats
1W - 2L
1,483 SR
Queue Stats
38W - 49L
1,465 Elo+
Party 1
Mulan
Mulan
Warlockrage
Mulan
Level 123
God Stats
7W - 1L
1,871 SR
Queue Stats
93W - 102L
1,583 Elo+
Party 1
Hou Yi
Hou Yi
genokiller1122
Hou Yi
Level 160
God Stats
0W - 2L
1,323 SR
Queue Stats
6W - 4L
1,718 Elo+
Party 2
Ra
Ra
lokertl
Ra
Level 160
God Stats
2W - 3L
1,439 SR
Queue Stats
37W - 30L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
2 / 0 / 11
9,156
763
9,070
7,213
3,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
17
6 / 0 / 8
10,285
857
11,318
14,384
12,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
5 / 3 / 4
9,621
802
12,757
11,715
6,432
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
1 / 0 / 14
9,372
781
5,966
12,023
14,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
nvyu
Bastet
16
7 / 1 / 6
9,484
790
17,979
10,583
5,544
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Nerek21
Zhong Kui
14
1 / 4 / 2
7,709
642
6,269
12,175
9,227
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
Poxram
Ishtar
14
1 / 3 / 3
7,764
647
6,125
9,827
4,382
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 7 / 2
8,046
671
7,609
18,190
12,756
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
1 / 3 / 0
8,002
667
8,798
12,544
6,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 4 / 2
8,058
672
8,246
11,870
5,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
13
21
Kills
4
4
Deaths
21
43
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
0
11
7.5
W
Shiva
6
0
8
10
W
5
3
4
2.33
L
Zhong Kui
Nerek21
Zhong Kui
1
4
2
0.5
L
Ishtar
Poxram
Ishtar
1
3
3
0.83
L
1
7
2
0.29
W
1
0
14
8
L
1
3
0
0.33
L
0
4
2
0.25
W
Bastet
nvyu
Bastet
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,090
Damage
37,047
55,918
Taken
64,606
43,341
Mitigated
38,395
15,630
Healing
9,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
9,070
1,013
0
903
7,213
3,896
0
1,803
5,410
36,513
0
W
Shiva
11,318
1,779
1,560
6,488
14,384
12,950
0
2,726
11,658
270
32,845
W
12,757
8,167
0
2,641
11,715
6,432
5,163
3,827
7,888
0
53,642
L
Zhong Kui
Nerek21
Zhong Kui
6,269
1,733
0
2,259
12,175
9,227
0
2,465
9,710
17,975
0
L
Ishtar
Poxram
Ishtar
6,125
2,591
0
370
9,827
4,382
0
2,009
7,818
0
16,551
L
7,609
1,413
0
2,059
18,190
12,756
0
2,901
15,289
137
24,739
W
5,966
1,023
0
1,483
12,023
14,519
0
4,294
7,729
10,655
0
L
8,798
3,502
0
1,099
12,544
6,690
0
4,466
8,078
0
29,019
L
8,246
636
1,256
2,747
11,870
5,340
0
3,465
8,405
35,722
0
W
Bastet
nvyu
Bastet
17,979
5,053
0
2,555
10,583
5,544
798
2,002
8,581
0
38,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,918
Gold Earned
39,579
264
Minions Killed
229
0
Camps Cleared
0
1,295,310
Distance Traveled
1,083,538
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,156
763
75
6
0
243,275
2
W
Shiva
10,285
857
51
4
0
245,980
1
W
Izanami
9,621
802
88
7
0
248,041
4
L
Zhong Kui
7,709
642
36
3
0
211,809
0
L
Ishtar
7,764
647
28
2
0
208,143
0
L
Mulan
8,046
671
44
4
0
197,668
1
W
Maui
9,372
781
11
1
0
263,633
0
L
Hou Yi
8,002
667
44
4
0
204,141
3
L
Ra
8,058
672
77
6
0
261,777
1
W
Bastet
9,484
790
39
3
0
294,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role