Player Matchup

Xbalanque
Xbalanque
AzorAhaiRebornOG
Xbalanque
Level 160
God Stats
2W - 1L
1,525 SR
Queue Stats
117W - 119L
1,492 Elo+
Party 2
Set
Set
Shxlo
Set
Level 65
God Stats
1W - 1L
1,289 SR
Queue Stats
68W - 65L
1,547 Elo+
Party 1
Discordia
Discordia
Thekingofgames26
Discordia
Level 160
God Stats
2W - 1L
1,339 SR
Queue Stats
89W - 93L
1,543 Elo+
Party 2
Tyr
Tyr
x SirMudButt x
Tyr
Level 128
God Stats
3W - 2L
1,619 SR
Queue Stats
70W - 68L
1,554 Elo+
Party 1
Skadi
Skadi
x1Solaire1x
Skadi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 101L
1,560 Elo+
Party 1
Team Averages
Level 128
1,454 SR
1,539 Elo+

VS

Team Averages
Level 107
1,546 SR
1,580 Elo+
Khepri
Khepri
SaneCynic
Khepri
Level 146
God Stats
1W - 1L
1,843 SR
Queue Stats
50W - 46L
1,461 Elo+
Party 3
Bakasura
Bakasura
SereneLoser
Bakasura
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 41L
1,564 Elo+
Party 3
He Bo
He Bo
SkrMcFlr
He Bo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 72L
1,570 Elo+
Solo
Bellona
Bellona
Thedrwhoboss
Bellona
Level 107
God Stats
0W - 2L
1,349 SR
Queue Stats
25W - 10L
1,660 Elo+
Party 3
Ymir
Ymir
calmest32
Ymir
Level 128
God Stats
1W - 1L
1,536 SR
Queue Stats
47W - 29L
1,646 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
18
11 / 3 / 15
11,185
860
23,884
12,319
5,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Set
Shxlo
Set
17
5 / 2 / 14
10,324
794
11,221
12,205
7,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
17
3 / 3 / 19
9,995
769
14,105
10,189
4,083
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
6 / 4 / 12
10,632
818
7,285
13,377
9,517
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
4 / 3 / 12
11,094
853
9,471
8,124
4,053
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
SaneCynic
Khepri
15
3 / 5 / 6
9,269
713
4,841
12,534
21,295
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
SereneLoser
Bakasura
17
4 / 5 / 6
9,682
745
9,646
16,198
21,294
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
SkrMcFlr
He Bo
14
1 / 6 / 5
8,224
633
6,238
11,406
5,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Thedrwhoboss
Bellona
15
2 / 7 / 8
8,802
677
6,651
17,995
16,351
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
16
3 / 6 / 8
9,500
731
11,829
17,268
12,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
46
29
Kills
13
15
Deaths
29
72
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
11
3
15
6.17
L
Khepri
SaneCynic
Khepri
3
5
6
1.2
L
Bakasura
SereneLoser
Bakasura
4
5
6
1.4
W
Set
Shxlo
Set
5
2
14
6
L
He Bo
SkrMcFlr
He Bo
1
6
5
0.58
L
Bellona
Thedrwhoboss
Bellona
2
7
8
0.86
W
Discordia
3
3
19
4.17
L
Ymir
3
6
8
1.17
W
6
4
12
3
W
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,966
Damage
39,205
56,214
Taken
75,401
30,572
Mitigated
77,270
19,584
Healing
12,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
23,884
9,979
927
4,147
12,319
5,788
2,981
5,163
6,876
0
46,337
L
Khepri
SaneCynic
Khepri
4,841
542
1,518
768
12,534
21,295
267
1,975
10,559
13,526
0
L
Bakasura
SereneLoser
Bakasura
9,646
6,232
738
3,409
16,198
21,294
100
3,493
12,705
0
11,125
W
Set
Shxlo
Set
11,221
4,788
1,505
4,126
12,205
7,131
1,228
5,280
4,087
0
23,510
L
He Bo
SkrMcFlr
He Bo
6,238
263
719
1,153
11,406
5,460
252
1,687
9,719
19,217
0
L
Bellona
Thedrwhoboss
Bellona
6,651
1,176
435
842
17,995
16,351
28
3,886
14,109
0
11,385
W
Discordia
14,105
878
2,340
2,146
10,189
4,083
600
3,404
5,539
31,547
0
L
Ymir
11,829
1,650
1,210
1,868
17,268
12,870
278
3,064
14,204
24,956
0
W
7,285
295
77
2,771
13,377
9,517
506
4,466
5,170
0
11,050
W
9,471
5,225
0
1,545
8,124
4,053
2,525
4,595
3,529
0
31,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,230
Gold Earned
45,477
159
Minions Killed
95
0
Camps Cleared
0
1,208,640
Distance Traveled
941,544
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,185
860
39
3
0
225,398
2
L
Khepri
9,269
713
9
1
0
159,930
0
L
Bakasura
9,682
745
28
2
0
193,245
0
W
Set
10,324
794
34
3
0
245,502
0
L
He Bo
8,224
633
33
3
0
179,217
0
L
Bellona
8,802
677
5
0
0
203,333
0
W
Discordia
9,995
769
33
3
0
225,160
1
L
Ymir
9,500
731
20
2
0
205,819
5
W
Tyr
10,632
818
13
1
0
264,563
4
W
Skadi
11,094
853
40
3
0
248,017
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role