Player Matchup

Izanami
Izanami
EnderEv
Izanami
Level 5
God Stats
2W - 4L
1,347 SR
Queue Stats
46W - 35L
1,246 Elo+
Party 2
Nu Wa
Nu Wa
Goodjobjupit
Nu Wa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3
Discordia
Discordia
Lxcari0
Discordia
Level 98
God Stats
1W - 4L
1,347 SR
Queue Stats
129W - 105L
1,620 Elo+
Party 2
Maui
Maui
Player48593
Maui
Level 103
God Stats
3W - 6L
1,452 SR
Queue Stats
152W - 135L
1,475 Elo+
Party 2
Awilix
Awilix
VII Angelic
Awilix
Level 127
God Stats
8W - 9L
1,525 SR
Queue Stats
29W - 33L
1,448 Elo+
Party 3
Team Averages
Level 68
1,434 SR
1,458 Elo+

VS

Team Averages
Level 74
1,672 SR
1,337 Elo+
Danzaburou
Danzaburou
DeciVoxx
Danzaburou
Level 79
God Stats
1W - 0L
2,028 SR
Queue Stats
2W - 2L
1,305 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DowneySword9
Kumbhakarna
Level 102
God Stats
1W - 0L
1,604 SR
Queue Stats
2W - 3L
1,247 Elo+
Party 1
Scylla
Scylla
Havel9
Scylla
Level 16
God Stats
2W - 0L
1,629 SR
Queue Stats
2W - 3L
1,247 Elo+
Party 1
Arachne
Arachne
JonnSauce
Arachne
Level 48
God Stats
3W - 3L
1,405 SR
Queue Stats
31W - 28L
1,446 Elo+
Solo
Gilgamesh
Gilgamesh
camey993
Gilgamesh
Level 125
God Stats
1W - 0L
1,692 SR
Queue Stats
6W - 7L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EnderEv
Izanami
19
0 / 2 / 0
11,995
480
2,769
9,211
4,846
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 8 / 0
8,984
359
1,753
13,349
5,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
Lxcari0
Discordia
18
6 / 6 / 3
11,559
462
20,326
15,215
6,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 3 / 7
10,293
412
7,249
24,373
33,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
16
3 / 5 / 3
10,579
423
9,493
16,802
9,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeciVoxx
Danzaburou
20
3 / 0 / 1
14,378
575
6,461
10,595
5,178
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Kumbhakarna
DowneySword9
Kumbhakarna
19
2 / 3 / 8
12,273
491
7,976
21,488
23,628
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Havel9
Scylla
19
2 / 5 / 3
11,981
479
4,582
13,541
5,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Arachne
JonnSauce
Arachne
20
3 / 2 / 8
13,128
525
15,393
25,496
11,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
camey993
Gilgamesh
20
14 / 0 / 2
14,894
596
22,685
19,243
14,808
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
46
10
Kills
24
24
Deaths
10
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DeciVoxx
Danzaburou
3
0
1
3.5
W
Kumbhakarna
DowneySword9
Kumbhakarna
2
3
8
2
L
Izanami
EnderEv
Izanami
0
2
0
0
L
0
8
0
0
W
Scylla
Havel9
Scylla
2
5
3
0.7
W
Arachne
JonnSauce
Arachne
3
2
8
3.5
L
Discordia
Lxcari0
Discordia
6
6
3
1.25
L
1
3
7
1.5
L
Awilix
3
5
3
0.9
W
Gilgamesh
camey993
Gilgamesh
14
0
2
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,590
Damage
57,097
78,950
Taken
90,363
59,966
Mitigated
61,045
8,358
Healing
23,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DeciVoxx
Danzaburou
6,461
3,640
0
2,382
10,595
5,178
3,852
873
9,722
0
113,018
W
Kumbhakarna
DowneySword9
Kumbhakarna
7,976
646
0
115
21,488
23,628
1,183
7,789
13,699
81,470
0
L
Izanami
EnderEv
Izanami
2,769
1,649
0
2,263
9,211
4,846
786
328
8,883
0
110,957
L
1,753
944
0
611
13,349
5,118
262
2,783
10,566
36,410
0
W
Scylla
Havel9
Scylla
4,582
386
0
3,189
13,541
5,790
70
7,144
6,397
77,784
0
W
Arachne
JonnSauce
Arachne
15,393
9,828
0
8,565
25,496
11,641
240
6,602
18,894
0
157,237
L
Discordia
Lxcari0
Discordia
20,326
2,594
0
1,874
15,215
6,549
451
2,950
12,265
111,994
0
L
7,249
1,132
0
2,750
24,373
33,847
0
3,992
20,381
43,884
3,287
L
Awilix
9,493
3,342
0
860
16,802
9,606
0
2,505
14,297
0
91,708
W
Gilgamesh
camey993
Gilgamesh
22,685
11,342
0
9,614
19,243
14,808
1,819
7,072
12,171
0
124,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,410
Gold Earned
66,654
619
Minions Killed
761
0
Camps Cleared
0
1,932,869
Distance Traveled
2,419,902
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,378
575
197
8
0
492,037
0
W
Kumbhakarna
12,273
491
109
4
0
460,708
6
L
Izanami
11,995
480
203
8
0
396,324
2
L
Nu Wa
8,984
359
66
3
0
305,359
0
W
Scylla
11,981
479
118
5
0
438,827
1
W
Arachne
13,128
525
174
7
0
519,871
6
L
Discordia
11,559
462
173
7
0
372,500
7
L
Maui
10,293
412
63
3
0
424,360
7
L
Awilix
10,579
423
114
5
0
434,326
0
W
Gilgamesh
14,894
596
163
7
0
508,459
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role