Player Matchup

Chaac
Chaac
Advent Crisis
Chaac
Level 118
God Stats
19W - 10L
1,547 SR
Queue Stats
188W - 141L
1,471 Elo+
Party 1
Guan Yu
Guan Yu
Danuwoaa
Guan Yu
Level 40
God Stats
1W - 2L
1,675 SR
Queue Stats
149W - 112L
1,494 Elo+
Party 1
Merlin
Merlin
MukdaMan
Merlin
Level 139
God Stats
11W - 16L
1,401 SR
Queue Stats
50W - 67L
1,486 Elo+
Solo
Team Averages
Level 99
1,541 SR
1,484 Elo+

VS

Team Averages
Level 99
1,519 SR
1,515 Elo+
Sylvanus
Sylvanus
ProfessorxPig
Sylvanus
Level 139
God Stats
34W - 27L
1,567 SR
Queue Stats
477W - 527L
1,590 Elo+
Solo
Janus
Janus
VileGrimKing
Janus
Level 59
God Stats
3W - 2L
1,487 SR
Queue Stats
190W - 193L
1,512 Elo+
Party 2
Ratatoskr
Ratatoskr
oZtxy
Ratatoskr
Level 99
God Stats
4W - 0L
1,503 SR
Queue Stats
180W - 204L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 11
15,434
643
29,051
40,512
46,793
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
Danuwoaa
Guan Yu
20
7 / 3 / 8
15,591
650
19,672
27,070
39,404
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
MukdaMan
Merlin
20
4 / 4 / 8
15,213
634
34,714
18,569
8,338
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ProfessorxPig
Sylvanus
20
4 / 2 / 1
16,042
668
30,058
37,193
45,708
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
2 / 6 / 7
16,138
672
23,824
19,717
9,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
oZtxy
Ratatoskr
20
3 / 7 / 2
16,098
671
23,735
38,184
36,955
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
15
Kills
9
9
Deaths
15
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
2
11
4.75
L
Guan Yu
Danuwoaa
Guan Yu
7
3
8
3.67
L
Merlin
MukdaMan
Merlin
4
4
8
2
W
Sylvanus
ProfessorxPig
Sylvanus
4
2
1
2.25
W
2
6
7
0.92
W
Ratatoskr
oZtxy
Ratatoskr
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,437
Damage
77,617
86,151
Taken
95,094
94,535
Mitigated
92,567
30,827
Healing
39,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,051
6,413
1,292
11,633
40,512
46,793
1,250
28,380
12,132
0
68,945
L
Guan Yu
Danuwoaa
Guan Yu
19,672
2,168
7,710
7,272
27,070
39,404
644
16,476
10,594
0
41,107
L
Merlin
MukdaMan
Merlin
34,714
1,290
0
2,920
18,569
8,338
852
10,036
8,533
91,401
0
W
Sylvanus
ProfessorxPig
Sylvanus
30,058
6,343
6,904
18,356
37,193
45,708
0
13,718
22,436
51,864
0
W
23,824
535
972
2,021
19,717
9,904
1,495
5,481
13,910
108,297
0
W
Ratatoskr
oZtxy
Ratatoskr
23,735
4,823
1,123
10,120
38,184
36,955
1,075
13,679
23,713
322
59,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,238
Gold Earned
48,278
281
Minions Killed
262
11
Camps Cleared
9
1,269,773
Distance Traveled
1,240,657
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
15,434
643
88
4
2
459,303
5
L
Guan Yu
15,591
650
46
2
2
430,308
0
L
Merlin
15,213
634
147
6
7
380,162
3
W
Sylvanus
16,042
668
37
2
3
368,352
0
W
Janus
16,138
672
170
7
4
411,743
4
W
Ratatoskr
16,098
671
55
2
2
460,562
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role