Player Matchup

Fenrir
Fenrir
Chinatonez
Fenrir
Level 53
God Stats
1W - 4L
1,542 SR
Queue Stats
68W - 76L
1,506 Elo+
Party 1
Anubis
Anubis
Gavizuli
Anubis
Level 118
God Stats
0W - 1L
1,275 SR
Queue Stats
69W - 76L
1,517 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Touch_of_Gray99
Ah Muzen Cab
Level 107
God Stats
6W - 9L
1,447 SR
Queue Stats
48W - 55L
1,488 Elo+
Party 1
Khepri
Khepri
Turnturnip
Khepri
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,264 Elo+
Party 1
Gilgamesh
Gilgamesh
cunnalingo
Gilgamesh
Level 42
God Stats
4W - 6L
1,610 SR
Queue Stats
69W - 78L
1,510 Elo+
Party 1
Team Averages
Level 66
1,475 SR
1,457 Elo+

VS

Team Averages
Level 97
1,600 SR
1,537 Elo+
Hera
Hera
OUROBOROUS756
Hera
Level 109
God Stats
2W - 0L
1,664 SR
Queue Stats
82W - 91L
1,442 Elo+
Solo
Bacchus
Bacchus
VAMPICHITO
Bacchus
Level 159
God Stats
4W - 0L
1,489 SR
Queue Stats
30W - 31L
1,508 Elo+
Solo
Hou Yi
Hou Yi
WATAGATAPITUBERY
Hou Yi
Level 43
God Stats
8W - 7L
1,672 SR
Queue Stats
315W - 295L
1,577 Elo+
Solo
Hel
Hel
namechanged9752
Hel
Level 47
God Stats
11W - 4L
1,693 SR
Queue Stats
124W - 88L
1,572 Elo+
Solo
Cernunnos
Cernunnos
xHawkxx
Cernunnos
Level 126
God Stats
7W - 3L
1,482 SR
Queue Stats
198W - 170L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chinatonez
Fenrir
13
1 / 4 / 2
7,330
666
5,969
12,628
6,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
Gavizuli
Anubis
15
2 / 6 / 1
8,082
735
8,862
15,070
7,182
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
Touch_of_Gray99
Ah Muzen Cab
14
1 / 3 / 3
7,786
708
11,005
9,865
5,100
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Khepri
Turnturnip
Khepri
14
2 / 1 / 1
8,268
752
2,399
11,074
11,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
cunnalingo
Gilgamesh
14
0 / 6 / 2
7,458
678
12,926
14,718
17,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 6
8,430
766
6,397
8,414
3,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
VAMPICHITO
Bacchus
14
1 / 1 / 10
8,376
761
6,329
11,108
12,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
7 / 2 / 8
9,424
857
17,490
14,611
6,986
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
3 / 0 / 9
8,782
798
6,040
7,986
6,260
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
xHawkxx
Cernunnos
18
8 / 1 / 2
10,235
930
19,795
13,529
6,291
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
6
Kills
20
20
Deaths
6
9
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Chinatonez
Fenrir
1
4
2
0.5
L
Anubis
Gavizuli
Anubis
2
6
1
0.42
W
1
2
6
2
L
Ah Muzen Cab
Touch_of_Gray99
Ah Muzen Cab
1
3
3
0.83
L
Khepri
Turnturnip
Khepri
2
1
1
2.5
W
Bacchus
VAMPICHITO
Bacchus
1
1
10
6
W
7
2
8
5.5
L
Gilgamesh
cunnalingo
Gilgamesh
0
6
2
0.17
W
3
0
9
7.5
W
Cernunnos
xHawkxx
Cernunnos
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,161
Damage
56,051
63,355
Taken
55,648
47,381
Mitigated
36,060
9,839
Healing
27,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Chinatonez
Fenrir
5,969
2,720
0
1,388
12,628
6,295
0
3,210
9,418
0
13,121
L
Anubis
Gavizuli
Anubis
8,862
163
0
3,615
15,070
7,182
0
3,676
11,394
29,353
0
W
6,397
2,146
0
500
8,414
3,528
268
2,046
6,233
34,236
0
L
Ah Muzen Cab
Touch_of_Gray99
Ah Muzen Cab
11,005
4,261
0
2,711
9,865
5,100
0
3,160
6,705
0
32,040
L
Khepri
Turnturnip
Khepri
2,399
56
0
903
11,074
11,768
0
3,638
7,436
11,148
0
W
Bacchus
VAMPICHITO
Bacchus
6,329
647
779
1,186
11,108
12,995
0
2,479
8,249
12,848
0
W
17,490
8,731
0
1,595
14,611
6,986
584
2,891
11,448
0
38,530
L
Gilgamesh
cunnalingo
Gilgamesh
12,926
1,717
0
1,222
14,718
17,036
0
5,082
9,636
399
26,795
W
6,040
181
11,343
5,982
7,986
6,260
85
880
7,021
21,115
0
W
Cernunnos
xHawkxx
Cernunnos
19,795
10,483
0
6,479
13,529
6,291
1,599
3,364
10,130
0
60,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,924
Gold Earned
45,247
151
Minions Killed
271
0
Camps Cleared
0
1,123,573
Distance Traveled
1,207,750
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,330
666
17
2
0
252,411
0
L
Anubis
8,082
735
48
4
0
204,341
2
W
Hera
8,430
766
76
7
0
235,730
1
L
Ah Muzen Cab
7,786
708
40
4
0
222,702
0
L
Khepri
8,268
752
14
1
0
229,686
0
W
Bacchus
8,376
761
27
2
0
256,924
6
W
Hou Yi
9,424
857
47
4
0
226,586
1
L
Gilgamesh
7,458
678
32
3
0
214,433
1
W
Hel
8,782
798
28
3
0
269,743
5
W
Cernunnos
10,235
930
93
8
0
218,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role