Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
DenDi313
Bastet
Level 104
God Stats
3W - 5L
1,484 SR
Queue Stats
464W - 489L
1,490 Elo+
Solo
Chaac
Chaac
HNGRYFATPANDA99
Chaac
Level 128
God Stats
1W - 3L
1,294 SR
Queue Stats
192W - 210L
1,460 Elo+
Solo
Maui
Maui
Mr 5ync
Maui
Level 99
God Stats
0W - 2L
1,288 SR
Queue Stats
155W - 165L
1,449 Elo+
Party 2
Janus
Janus
skirmisherx44
Janus
Level 135
God Stats
2W - 4L
1,443 SR
Queue Stats
236W - 212L
1,529 Elo+
Party 2
Team Averages
Level 119
1,402 SR
1,486 Elo+

VS

Team Averages
Level 124
1,506 SR
1,494 Elo+
Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
AppleKun
Hel
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 149L
1,471 Elo+
Solo
Sylvanus
Sylvanus
Genuine Jebb
Sylvanus
Level 147
God Stats
9W - 6L
1,585 SR
Queue Stats
11W - 9L
1,565 Elo+
Party 1
Thanatos
Thanatos
XJust a sniperX
Thanatos
Level 119
God Stats
2W - 1L
1,424 SR
Queue Stats
128W - 127L
1,474 Elo+
Solo
Tyr
Tyr
ztatic-
Tyr
Level 158
God Stats
10W - 7L
1,521 SR
Queue Stats
388W - 397L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
0 / 2 / 0
5,763
412
4,983
11,096
6,943
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
DenDi313
Bastet
10
0 / 5 / 0
5,986
428
4,273
12,627
4,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 4 / 0
6,464
462
4,589
12,808
6,839
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Maui
Mr 5ync
Maui
9
0 / 3 / 0
5,672
405
2,850
9,495
4,322
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
1 / 3 / 0
6,069
434
6,396
8,058
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 1 / 3
7,032
502
3,621
10,357
3,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 0 / 9
7,001
500
8,111
8,015
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Genuine Jebb
Sylvanus
11
2 / 0 / 7
6,988
499
3,453
7,787
7,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
14
9 / 0 / 4
8,446
603
6,694
10,811
4,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tyr
14
5 / 0 / 2
8,288
592
10,017
12,972
15,159
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
42
1
Kills
17
17
Deaths
1
0
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
2
0
0
W
Izanami
 
Izanami
0
1
3
1.5
W
1
0
9
5.5
L
Bastet
DenDi313
Bastet
0
5
0
0
W
Sylvanus
Genuine Jebb
Sylvanus
2
0
7
5.5
L
0
4
0
0
L
Maui
Mr 5ync
Maui
0
3
0
0
W
Thanatos
9
0
4
11
L
1
3
0
0.33
W
Tyr
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,091
Damage
31,896
54,084
Taken
49,942
24,813
Mitigated
33,858
12,077
Healing
36,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,983
952
519
1,404
11,096
6,943
0
2,272
8,824
0
34,626
W
Izanami
 
Izanami
3,621
2,164
0
5,361
10,357
3,758
0
2,754
7,603
0
64,314
W
8,111
1,433
1,034
3,683
8,015
3,318
793
3,468
4,547
50,237
0
L
Bastet
DenDi313
Bastet
4,273
966
0
4,274
12,627
4,250
0
1,035
11,592
0
43,412
W
Sylvanus
Genuine Jebb
Sylvanus
3,453
729
2,303
3,383
7,787
7,030
320
2,357
5,430
17,803
0
L
4,589
974
0
4,063
12,808
6,839
0
354
12,454
0
42,491
L
Maui
Mr 5ync
Maui
2,850
1,182
0
869
9,495
4,322
0
5,263
4,232
32,691
0
W
Thanatos
6,694
2,138
0
13,309
10,811
4,593
0
531
10,048
0
50,113
L
6,396
586
175
773
8,058
2,459
0
2,994
5,064
44,717
0
W
Tyr
10,017
2,018
0
7,606
12,972
15,159
714
136
12,836
354
57,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,954
Gold Earned
37,755
328
Minions Killed
451
0
Camps Cleared
0
1,275,830
Distance Traveled
1,313,797
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,763
412
49
4
0
281,204
5
W
Izanami
7,032
502
111
8
0
242,484
2
W
Hel
7,001
500
86
6
0
261,107
1
L
Bastet
5,986
428
77
6
0
284,034
3
W
Sylvanus
6,988
499
34
2
0
241,721
3
L
Chaac
6,464
462
85
6
0
229,492
0
L
Maui
5,672
405
44
3
0
222,808
0
W
Thanatos
8,446
603
108
8
0
275,798
1
L
Janus
6,069
434
73
5
0
258,292
0
W
Tyr
8,288
592
112
8
0
292,687
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role