Player Matchup

Chiron
Chiron
Browning2455
Chiron
Level 47
God Stats
1W - 3L
1,266 SR
Queue Stats
34W - 60L
1,244 Elo+
Party 1
Athena
Athena
DixieNormsXXX
Athena
Level 23
God Stats
1W - 1L
1,680 SR
Queue Stats
7W - 22L
1,112 Elo+
Party 1
Kali
Kali
SaucyGod115
Kali
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,067 Elo+
Party 1
Sol
Sol
TheWhiteManOps
Sol
Level 40
God Stats
0W - 2L
1,235 SR
Queue Stats
33W - 57L
1,244 Elo+
Party 1
Chaac
Chaac
YungAceington
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,153 Elo+
Party 1
Team Averages
Level 26
1,436 SR
1,164 Elo+

VS

Team Averages
Level 60
1,478 SR
1,331 Elo+
Thoth
Thoth
Airizarry19
Thoth
Level 55
God Stats
6W - 13L
1,385 SR
Queue Stats
77W - 114L
1,273 Elo+
Solo
Yemoja
Yemoja
Birsan27
Yemoja
Level 69
God Stats
12W - 9L
1,503 SR
Queue Stats
276W - 298L
1,289 Elo+
Solo
Skadi
Skadi
EL_TACO_GUAPO_XD
Skadi
Level 101
God Stats
10W - 21L
1,309 SR
Queue Stats
390W - 526L
1,230 Elo+
Solo
Mercury
Mercury
GrimGamer325249
Mercury
Level 43
God Stats
7W - 7L
1,469 SR
Queue Stats
167W - 201L
1,237 Elo+
Solo
Zhong Kui
Zhong Kui
うんちぶりぶり
Zhong Kui
Level 34
God Stats
4W - 0L
1,723 SR
Queue Stats
290W - 109L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
9 / 6 / 1
10,586
504
20,957
23,117
10,459
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

14
0 / 2 / 7
9,495
452
6,278
21,000
25,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 8 / 1
8,056
384
4,579
20,864
10,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 7 / 1
8,176
389
8,151
17,400
6,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
0 / 9 / 0
8,169
389
2,496
17,253
8,192
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 3
11,327
539
12,781
11,644
4,979
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
Birsan27
Yemoja
16
2 / 1 / 6
10,761
512
6,297
16,730
13,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
1 / 5 / 2
10,075
480
10,269
17,007
6,399
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 4 / 8
10,097
481
11,838
18,045
7,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
19 / 0 / 3
14,322
682
30,468
9,873
9,303
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
54
12
Kills
32
32
Deaths
12
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
7
2
3
4.25
W
Yemoja
Birsan27
Yemoja
2
1
6
5
L
Chiron
9
6
1
1.58
L
0
2
7
1.75
W
1
5
2
0.4
W
3
4
8
1.75
L
3
8
1
0.44
L
0
7
1
0.07
L
0
9
0
0
W
19
0
3
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,461
Damage
71,653
99,634
Taken
73,299
60,944
Mitigated
42,515
19,605
Healing
22,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,781
952
0
2,350
11,644
4,979
814
5,184
6,460
74,352
0
W
Yemoja
Birsan27
Yemoja
6,297
1,694
3,251
6,173
16,730
13,911
1,212
2,350
14,380
37,993
0
L
Chiron
20,957
10,709
1,386
5,957
23,117
10,459
265
6,173
16,904
0
83,926
L
6,278
1,786
0
2,254
21,000
25,818
289
11,587
9,273
31,836
0
W
10,269
5,152
14
3,856
17,007
6,399
2,628
1,765
15,242
0
95,292
W
11,838
7,128
0
250
18,045
7,923
290
3,643
14,402
0
71,698
L
4,579
2,742
0
1,818
20,864
10,024
0
8,430
12,138
0
48,000
L
8,151
2,198
0
6,121
17,400
6,451
0
9,985
6,796
62,265
7,530
L
2,496
1,220
0
2,069
17,253
8,192
0
12,236
4,977
0
37,256
W
30,468
6,910
0
6,721
9,873
9,303
2,766
731
9,142
133,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,482
Gold Earned
56,582
384
Minions Killed
588
0
Camps Cleared
0
1,953,996
Distance Traveled
1,969,236
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,327
539
133
6
0
385,350
2
W
Yemoja
10,761
512
59
3
0
345,658
6
L
Chiron
10,586
504
96
5
0
353,219
3
L
Athena
9,495
452
57
3
0
421,303
0
W
Skadi
10,075
480
101
5
0
337,134
0
W
Mercury
10,097
481
80
4
0
480,890
0
L
Kali
8,056
384
65
3
0
416,792
0
L
Sol
8,176
389
99
5
0
364,108
0
L
Chaac
8,169
389
67
3
0
398,574
2
W
Zhong Kui
14,322
682
215
10
0
420,204
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role