Player Matchup

Ne Zha
Ne Zha
B__A__D__
Ne Zha
Level 108
God Stats
6W - 1L
1,402 SR
Queue Stats
147W - 152L
1,464 Elo+
Solo
Cerberus
Cerberus
Burnsinator
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 24L
1,539 Elo+
Party 2
Scylla
Scylla
Byrgensnurf
Scylla
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 38L
1,578 Elo+
Party 2
Jormungandr
Jormungandr
Gregormortis
Jormungandr
Level 77
God Stats
3W - 1L
1,563 SR
Queue Stats
61W - 43L
1,543 Elo+
Party 2
Khepri
Khepri
ftwocvocals
Khepri
Level 29
God Stats
3W - 1L
1,721 SR
Queue Stats
33W - 23L
1,545 Elo+
Party 2
Team Averages
Level 65
1,537 SR
1,534 Elo+

VS

Team Averages
Level 102
1,501 SR
1,409 Elo+
Cliodhna
Cliodhna
Articfreeze
Cliodhna
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,213 Elo+
Party 1
Achilles
Achilles
CagedBird89
Achilles
Level 149
God Stats
1W - 5L
1,392 SR
Queue Stats
126W - 159L
1,441 Elo+
Party 1
Ne Zha
Ne Zha
SHAKOOZEE
Ne Zha
Level 132
God Stats
0W - 2L
1,611 SR
Queue Stats
85W - 118L
1,465 Elo+
Party 1
Danzaburou
Danzaburou
moultac2
Danzaburou
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,462 Elo+
Solo
Merlin
Merlin
tapedupnein
Merlin
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 79L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
B__A__D__
Ne Zha
20
11 / 1 / 33
13,655
803
17,337
12,427
8,417
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cerberus
Burnsinator
Cerberus
19
10 / 2 / 32
12,607
742
17,383
24,563
31,112
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Scylla
20
24 / 2 / 22
15,694
923
38,611
16,012
9,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Gregormortis
Jormungandr
20
7 / 2 / 38
12,754
750
15,772
18,316
24,523
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Khepri
18
1 / 3 / 38
12,349
726
8,726
17,674
26,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Articfreeze
Cliodhna
15
0 / 16 / 3
9,740
573
5,899
26,889
9,695
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
CagedBird89
Achilles
20
8 / 9 / 2
13,524
796
16,414
26,705
19,778
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
SHAKOOZEE
Ne Zha
17
2 / 10 / 7
11,724
690
10,540
20,858
11,057
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
moultac2
Danzaburou
19
0 / 9 / 6
11,197
659
15,051
19,833
8,330
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
16
0 / 9 / 4
10,188
599
13,984
14,250
6,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

216
Kill Participation
32
53
Kills
10
10
Deaths
53
163
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Articfreeze
Cliodhna
0
16
3
0.09
W
Ne Zha
B__A__D__
Ne Zha
11
1
33
27.5
W
Cerberus
Burnsinator
Cerberus
10
2
32
13
W
Scylla
24
2
22
17.5
L
Achilles
CagedBird89
Achilles
8
9
2
1
W
Jormungandr
Gregormortis
Jormungandr
7
2
38
13
L
Ne Zha
SHAKOOZEE
Ne Zha
2
10
7
0.55
W
Khepri
1
3
38
6.67
L
Danzaburou
moultac2
Danzaburou
0
9
6
0.33
L
Merlin
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,829
Damage
61,888
88,992
Taken
108,535
100,535
Mitigated
55,097
35,638
Healing
17,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Articfreeze
Cliodhna
5,899
762
99
1,766
26,889
9,695
0
18,934
7,955
0
17,929
W
Ne Zha
B__A__D__
Ne Zha
17,337
3,294
2,458
4,393
12,427
8,417
3,120
1,327
11,100
0
37,364
W
Cerberus
Burnsinator
Cerberus
17,383
1,858
2,930
9,457
24,563
31,112
761
4,660
19,903
30,922
0
W
Scylla
38,611
8,005
1,818
5,619
16,012
9,665
2,905
2,050
13,962
83,158
0
L
Achilles
CagedBird89
Achilles
16,414
4,115
1,326
5,996
26,705
19,778
333
17,959
8,746
0
30,376
W
Jormungandr
Gregormortis
Jormungandr
15,772
3,283
2,512
2,907
18,316
24,523
1,761
2,241
16,075
38,069
0
L
Ne Zha
SHAKOOZEE
Ne Zha
10,540
2,355
468
2,440
20,858
11,057
897
15,472
5,386
0
15,160
W
Khepri
8,726
865
978
2,566
17,674
26,818
557
3,706
13,968
12,645
0
L
Danzaburou
moultac2
Danzaburou
15,051
6,757
1,006
2,786
19,833
8,330
1,485
16,219
3,614
0
41,278
L
Merlin
13,984
261
129
997
14,250
6,237
177
11,908
2,342
31,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,059
Gold Earned
56,373
196
Minions Killed
149
0
Camps Cleared
0
1,614,803
Distance Traveled
1,189,141
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,740
573
24
1
0
213,526
0
W
Ne Zha
13,655
803
37
2
0
333,982
1
W
Cerberus
12,607
742
36
2
0
322,370
0
W
Scylla
15,694
923
85
5
0
306,091
0
L
Achilles
13,524
796
19
1
0
256,272
0
W
Jormungandr
12,754
750
31
2
0
335,978
0
L
Ne Zha
11,724
690
13
1
0
214,089
0
W
Khepri
12,349
726
7
0
0
316,382
0
L
Danzaburou
11,197
659
59
3
0
245,906
0
L
Merlin
10,188
599
34
2
0
259,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role