Player Matchup

Gilgamesh
Gilgamesh
Dannvstheworld
Gilgamesh
Level 122
God Stats
3W - 0L
1,306 SR
Queue Stats
27W - 20L
1,435 Elo+
Party 3
Bakasura
Bakasura
REKRAF
Bakasura
Level 14
God Stats
2W - 1L
1,269 SR
Queue Stats
18W - 19L
1,411 Elo+
Party 3
Raijin
Raijin
RangerHandro1
Raijin
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 12L
1,247 Elo+
Party 3
Xbalanque
Xbalanque
TheAvenged123
Xbalanque
Level 115
God Stats
6W - 2L
1,879 SR
Queue Stats
25W - 29L
1,397 Elo+
Party 3
Maui
Maui
W0LFWITHGUN
Maui
Level 49
God Stats
2W - 1L
1,262 SR
Queue Stats
59W - 70L
1,436 Elo+
Solo
Team Averages
Level 62
1,443 SR
1,385 Elo+

VS

Team Averages
Level 54
1,600 SR
1,507 Elo+
Persephone
Persephone
KENERSON J A
Persephone
Level 122
God Stats
3W - 4L
1,600 SR
Queue Stats
50W - 47L
1,502 Elo+
Party 1
King Arthur
King Arthur
Keky0in
King Arthur
Level 110
God Stats
11W - 8L
1,679 SR
Queue Stats
47W - 56L
1,489 Elo+
Party 2
Lancelot
Lancelot
Kevin1508
Lancelot
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,601 Elo+
Party 1
Cerberus
Cerberus
Kibimoturo
Cerberus
Level 9
God Stats
2W - 3L
1,706 SR
Queue Stats
15W - 16L
1,490 Elo+
Party 1
Izanami
Izanami
TitanoTMFN75
Izanami
Level 15
God Stats
4W - 5L
1,517 SR
Queue Stats
31W - 39L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dannvstheworld
Gilgamesh
19
7 / 0 / 23
12,722
1,157
18,767
16,763
13,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bakasura
REKRAF
Bakasura
18
6 / 3 / 21
12,458
1,133
13,309
13,153
8,184
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
11 / 1 / 12
12,990
1,181
21,090
13,301
6,186
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
TheAvenged123
Xbalanque
19
7 / 0 / 26
13,408
1,219
34,404
9,846
4,603
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
6 / 0 / 11
11,698
1,063
8,829
16,711
11,045
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

233

VS

Team 2 Tickets

80

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
KENERSON J A
Persephone
16
0 / 7 / 3
10,967
997
18,050
14,559
7,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Keky0in
King Arthur
16
1 / 10 / 2
10,309
937
20,429
26,429
29,210
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
Kevin1508
Lancelot
16
1 / 7 / 2
10,498
954
6,847
17,131
9,028
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Kibimoturo
Cerberus
16
1 / 9 / 3
11,913
1,083
9,413
29,418
47,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
TitanoTMFN75
Izanami
16
1 / 4 / 2
10,517
956
10,543
15,272
6,862
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
16
37
Kills
4
4
Deaths
37
93
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Dannvstheworld
Gilgamesh
7
0
23
18.5
L
Persephone
KENERSON J A
Persephone
0
7
3
0.21
L
King Arthur
Keky0in
King Arthur
1
10
2
0.2
L
Lancelot
Kevin1508
Lancelot
1
7
2
0.29
L
Cerberus
Kibimoturo
Cerberus
1
9
3
0.28
W
Bakasura
REKRAF
Bakasura
6
3
21
5.5
W
11
1
12
17
W
Xbalanque
TheAvenged123
Xbalanque
7
0
26
20
L
Izanami
TitanoTMFN75
Izanami
1
4
2
0.5
W
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,399
Damage
65,282
69,774
Taken
102,809
43,135
Mitigated
100,137
4,290
Healing
6,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Dannvstheworld
Gilgamesh
18,767
5,877
0
574
16,763
13,117
0
6,825
9,938
0
32,378
L
Persephone
KENERSON J A
Persephone
18,050
1,163
0
752
14,559
7,069
0
2,504
11,896
60,478
0
L
King Arthur
Keky0in
King Arthur
20,429
1,574
0
0
26,429
29,210
0
8,190
17,960
423
37,350
L
Lancelot
Kevin1508
Lancelot
6,847
2,342
0
1,271
17,131
9,028
0
6,497
10,634
23
20,413
L
Cerberus
Kibimoturo
Cerberus
9,413
878
0
3,760
29,418
47,968
0
8,104
20,814
21,145
0
W
Bakasura
REKRAF
Bakasura
13,309
11,666
0
1,504
13,153
8,184
0
5,179
7,974
0
18,731
W
21,090
2,955
0
378
13,301
6,186
0
5,735
7,566
44,798
0
W
Xbalanque
TheAvenged123
Xbalanque
34,404
19,369
0
968
9,846
4,603
0
3,933
5,913
0
65,461
L
Izanami
TitanoTMFN75
Izanami
10,543
5,370
0
271
15,272
6,862
0
4,621
10,511
0
33,295
W
8,829
5,358
0
866
16,711
11,045
0
6,237
10,474
16,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,276
Gold Earned
54,204
208
Minions Killed
251
11
Camps Cleared
5
1,071,939
Distance Traveled
1,074,993
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,722
1,157
27
2
2
240,862
0
L
Persephone
10,967
997
104
9
1
202,333
0
L
King Arthur
10,309
937
33
3
1
210,077
0
L
Lancelot
10,498
954
23
2
2
254,652
0
L
Cerberus
11,913
1,083
44
4
0
213,787
0
W
Bakasura
12,458
1,133
14
1
4
222,707
0
W
Raijin
12,990
1,181
68
6
1
204,325
0
W
Xbalanque
13,408
1,219
82
7
3
213,472
0
L
Izanami
10,517
956
47
4
1
194,144
0
W
Maui
11,698
1,063
17
2
1
190,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role