Player Matchup

He Bo
He Bo
Bronze I
ItsManNKind
He Bo
Bronze I
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
861W - 1,136L
665 MMR
Solo
Mulan
Mulan
Silver III
JPD2001
Mulan
Silver III
Level 124
God Stats
3W - 5L
1,393 SR
Queue Stats
48W - 50L
956 MMR
Party 1
Sylvanus
Sylvanus
Silver III
Ramrod_2x4
Sylvanus
Silver III
Level 108
God Stats
22W - 12L
1,508 SR
Queue Stats
59W - 60L
1,023 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 131
1,467 SR
881 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 87
1,488 SR
741 MMR
Medusa
Medusa
Silver I
JKwisz
Medusa
Silver I
Level 98
God Stats
33W - 24L
1,576 SR
Queue Stats
103W - 142L
1,061 MMR
Solo
Kukulkan
Kukulkan
Bronze IV
Marantz2518
Kukulkan
Bronze IV
Level 62
God Stats
6W - 12L
1,390 SR
Queue Stats
113W - 213L
174 MMR
Solo
Aphrodite
Aphrodite
Silver V
elleonverde
Aphrodite
Silver V
Level 101
God Stats
8W - 14L
1,497 SR
Queue Stats
153W - 210L
988 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 2
10,335
689
8,444
8,338
3,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
JPD2001
Mulan
14
1 / 2 / 5
9,912
661
8,500
12,166
15,541
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
Ramrod_2x4
Sylvanus
15
2 / 2 / 2
10,020
668
8,044
14,572
11,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bans
HeraAtlasGilgameshAh Muzen CabCerberus

VS

Bans
SkadiBacchusScyllaChaacAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JKwisz
Medusa
14
3 / 4 / 2
9,406
627
12,385
15,399
7,305
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Marantz2518
Kukulkan
11
2 / 1 / 2
8,868
591
2,969
3,684
1,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
elleonverde
Aphrodite
14
2 / 1 / 5
10,165
678
5,495
8,302
8,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
6
Kills
7
7
Deaths
6
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
3
2
1.33
L
Medusa
JKwisz
Medusa
3
4
2
1
W
Mulan
JPD2001
Mulan
1
2
5
1.75
L
Kukulkan
Marantz2518
Kukulkan
2
1
2
3
W
Sylvanus
Ramrod_2x4
Sylvanus
2
2
2
1.5
L
Aphrodite
elleonverde
Aphrodite
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,988
Damage
20,849
35,076
Taken
27,385
30,386
Mitigated
16,826
13,609
Healing
9,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,444
56
0
477
8,338
3,532
718
1,981
6,267
47,871
0
L
Medusa
JKwisz
Medusa
12,385
5,673
0
1,464
15,399
7,305
0
9,355
6,044
0
41,652
W
Mulan
JPD2001
Mulan
8,500
489
0
2,230
12,166
15,541
757
2,438
9,642
226
26,872
L
Kukulkan
Marantz2518
Kukulkan
2,969
231
280
453
3,684
1,421
0
1,718
1,966
8,465
0
W
Sylvanus
Ramrod_2x4
Sylvanus
8,044
3,072
3,937
6,965
14,572
11,313
1,462
4,482
9,990
34,597
7,665
L
Aphrodite
elleonverde
Aphrodite
5,495
416
4,141
3,116
8,302
8,100
0
4,691
3,611
15,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,267
Gold Earned
28,439
180
Minions Killed
126
10
Camps Cleared
2
742,499
Distance Traveled
622,209
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,335
689
62
4
4
253,214
2
L
Medusa
9,406
627
73
5
1
249,361
1
W
Mulan
9,912
661
44
3
3
250,450
1
L
Kukulkan
8,868
591
14
1
1
129,506
0
W
Sylvanus
10,020
668
74
5
3
238,835
0
L
Aphrodite
10,165
678
39
3
0
243,342
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role