Player Matchup

Thoth
Thoth
Platinum IV
 
Thoth
Platinum IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond V
Criptik Icyy
Sobek
Diamond V
Level 146
God Stats
1W - 3L
1,699 SR
Queue Stats
193W - 246L
2,120 MMR
Party 2
Achilles
Achilles
Diamond IV
l Luv Dookie
Achilles
Diamond IV
Level 149
God Stats
2W - 3L
1,642 SR
Queue Stats
116W - 121L
2,132 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 141
1,614 SR
1,917 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 83
1,778 SR
2,542 MMR
Kukulkan
Kukulkan
Masters
GrimyGremlin
Kukulkan
Masters
Level 65
God Stats
10W - 3L
1,879 SR
Queue Stats
276W - 81L
2,913 MMR
Party 1
Cabrakan
Cabrakan
Gold IV
Infamous-_-Force
Cabrakan
Gold IV
Level 121
God Stats
2W - 1L
1,642 SR
Queue Stats
12W - 12L
1,691 MMR
Solo
Ne Zha
Ne Zha
Masters
lilMMR
Ne Zha
Masters
Level 64
God Stats
20W - 4L
1,811 SR
Queue Stats
263W - 63L
3,021 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
0 / 4 / 3
9,251
617
8,177
11,326
4,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 3 / 2
9,762
651
7,736
27,396
37,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
l Luv Dookie
Achilles
13
2 / 4 / 1
9,021
601
12,322
26,246
24,867
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Baba YagaAh Muzen CabAtlasGuan YuGanesha

VS

Bans
FenrirAresScyllaShivaBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GrimyGremlin
Kukulkan
17
7 / 0 / 4
11,337
756
25,140
8,413
4,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 3 / 9
10,624
708
7,050
22,739
33,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
lilMMR
Ne Zha
16
4 / 0 / 7
10,636
709
23,730
13,869
17,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
3
Kills
11
11
Deaths
3
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
4
3
0.38
L
1
3
2
0.67
W
Kukulkan
GrimyGremlin
Kukulkan
7
0
4
9
W
0
3
9
1.5
L
Achilles
l Luv Dookie
Achilles
2
4
1
0.63
W
Ne Zha
lilMMR
Ne Zha
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,235
Damage
55,920
64,968
Taken
45,021
66,489
Mitigated
55,863
8,359
Healing
11,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
8,177
250
0
1,117
11,326
4,615
0
5,339
5,783
40,126
0
L
7,736
566
0
4,539
27,396
37,007
0
15,640
10,843
19,043
0
W
Kukulkan
GrimyGremlin
Kukulkan
25,140
3,666
0
786
8,413
4,712
1,703
3,764
4,649
80,630
0
W
7,050
1,455
0
5,922
22,739
33,531
266
6,658
16,081
15,284
0
L
Achilles
l Luv Dookie
Achilles
12,322
2,344
0
2,703
26,246
24,867
123
12,020
13,447
0
30,650
W
Ne Zha
lilMMR
Ne Zha
23,730
6,689
0
4,713
13,869
17,620
663
6,011
7,858
584
46,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,034
Gold Earned
32,597
152
Minions Killed
184
4
Camps Cleared
9
832,955
Distance Traveled
901,330
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,251
617
92
6
0
263,500
2
L
Sobek
9,762
651
22
1
1
288,116
1
W
Kukulkan
11,337
756
131
9
5
294,930
2
W
Cabrakan
10,624
708
9
1
1
281,187
2
L
Achilles
9,021
601
38
3
3
281,339
7
W
Ne Zha
10,636
709
44
3
3
325,213
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role