Player Matchup

Thanatos
Thanatos
Bronze IV
Skirkey4057
Thanatos
Bronze IV
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
303W - 451L
-239 MMR
Solo
Athena
Athena
Bronze V
iFaDz4837
Athena
Bronze V
Level 105
God Stats
0W - 1L
1,472 SR
Queue Stats
0W - 3L
1,400 MMR
Party 1
Neith
Neith
Bronze III
xCHERRYSx
Neith
Bronze III
Level 108
God Stats
0W - 1L
1,484 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Zeus
Zeus
Silver IV
xXDaniJebuzXx
Zeus
Silver IV
Level 148
God Stats
96W - 87L
1,469 SR
Queue Stats
195W - 222L
741 MMR
Solo
Nemesis
Nemesis
Silver V
xl-YouR_H4t3r-_-
Nemesis
Silver V
Level 62
God Stats
1W - 2L
1,517 SR
Queue Stats
73W - 94L
500 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 106
1,488 SR
780 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 126
1,478 SR
951 MMR
Bacchus
Bacchus
Silver V
 
Bacchus
Silver V
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold III
Arbiter 5146
Anubis
Gold III
Level 149
God Stats
80W - 53L
1,613 SR
Queue Stats
296W - 296L
1,465 MMR
Solo
Tyr
Tyr
Bronze IV
Darknomed420
Tyr
Bronze IV
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 168L
-353 MMR
Solo
Bakasura
Bakasura
Silver IV
FrenchieToasty
Bakasura
Silver IV
Level 125
God Stats
5W - 7L
1,476 SR
Queue Stats
34W - 53L
660 MMR
Solo
Chiron
Chiron
Gold V
ThatGuy0218
Chiron
Gold V
Level 108
God Stats
9W - 5L
1,301 SR
Queue Stats
93W - 96L
1,481 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Skirkey4057
Thanatos
1
0 / 0 / 0
3,461
346
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Athena
iFaDz4837
Athena
8
1 / 0 / 0
5,084
508
2,534
6,666
4,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
xCHERRYSx
Neith
9
0 / 0 / 1
4,826
483
5,619
3,547
1,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 2 / 0
5,445
545
2,461
3,440
1,255
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 2 / 0
5,107
511
2,761
8,924
3,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ArachneSetKing ArthurAres

VS

Bans
Ah PuchArtioArtemisBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
0 / 1 / 0
4,754
475
2,128
7,836
4,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
11
2 / 0 / 0
6,652
665
4,724
4,542
2,242
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
0 / 0 / 0
4,247
425
775
4,960
2,079
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
10
2 / 1 / 0
5,857
586
3,423
8,678
3,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Chiron
7
0 / 0 / 0
4,499
450
3,656
4,092
1,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
2
Kills
4
4
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
1
0
0
W
Anubis
2
0
0
2
W
0
0
0
0
W
Bakasura
2
1
0
2
L
Thanatos
Skirkey4057
Thanatos
0
0
0
0
W
Chiron
0
0
0
0
L
Athena
iFaDz4837
Athena
1
0
0
1
L
Neith
xCHERRYSx
Neith
0
0
1
0.5
L
1
2
0
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,375
Damage
14,706
22,577
Taken
30,108
9,693
Mitigated
13,011
8,817
Healing
11,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,128
284
0
1,839
7,836
4,217
0
1,596
6,240
13,425
0
W
Anubis
4,724
622
0
3,316
4,542
2,242
1,665
302
4,240
48,069
0
W
775
231
185
2,082
4,960
2,079
0
234
4,726
0
11,999
W
Bakasura
3,423
2,621
0
1,886
8,678
3,267
0
1,717
6,961
0
34,286
L
Thanatos
Skirkey4057
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
Chiron
3,656
1,879
317
2,035
4,092
1,206
0
687
3,405
0
25,914
L
Athena
iFaDz4837
Athena
2,534
1,021
0
2,233
6,666
4,113
0
1,272
5,394
15,862
2,284
L
Neith
xCHERRYSx
Neith
5,619
2,164
0
2,352
3,547
1,300
0
856
2,691
0
39,683
L
2,461
328
0
238
3,440
1,255
698
43
2,782
34,607
0
L
2,761
1,042
0
3,994
8,924
3,025
0
4,681
4,233
0
33,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,923
Gold Earned
26,009
218
Minions Killed
256
0
Camps Cleared
0
867,458
Distance Traveled
877,071
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,754
475
22
2
0
182,405
2
W
Anubis
6,652
665
84
8
0
121,460
4
W
Tyr
4,247
425
22
2
0
190,980
0
W
Bakasura
5,857
586
88
9
0
200,222
3
L
Thanatos
3,461
346
0
0
0
144,357
0
W
Chiron
4,499
450
40
4
0
182,004
2
L
Athena
5,084
508
36
4
0
205,114
1
L
Neith
4,826
483
54
5
0
165,235
1
L
Zeus
5,445
545
66
7
0
163,428
0
L
Nemesis
5,107
511
62
6
0
189,324
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role