Player Matchup

Fenrir
Fenrir
JediJoshy
Fenrir
Level 66
God Stats
5W - 1L
1,907 SR
Queue Stats
19W - 15L
1,651 Elo+
Party 2
Ra
Ra
Kangunruh
Ra
Level 147
God Stats
1W - 2L
1,699 SR
Queue Stats
22W - 19L
1,687 Elo+
Party 2
Izanami
Izanami
MrAbreu
Izanami
Level 96
God Stats
0W - 1L
1,286 SR
Queue Stats
11W - 12L
1,585 Elo+
Party 2
Maui
Maui
Scrape e Scrape
Maui
Level 138
God Stats
2W - 3L
1,863 SR
Queue Stats
23W - 22L
1,603 Elo+
Party 2
Tyr
Tyr
smileyface inc
Tyr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,627 Elo+
Party 2
Team Averages
Level 114
1,651 SR
1,631 Elo+

VS

Team Averages
Level 115
1,635 SR
1,534 Elo+
Hera
Hera
 
Hera
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Bloodanater
Bacchus
Level 68
God Stats
11W - 4L
1,783 SR
Queue Stats
204W - 182L
1,539 Elo+
Party 1
Cliodhna
Cliodhna
Trey-BTW
Cliodhna
Level 145
God Stats
11W - 4L
1,779 SR
Queue Stats
342W - 312L
1,540 Elo+
Party 1
Ishtar
Ishtar
aaronmudkip
Ishtar
Level 131
God Stats
3W - 2L
1,584 SR
Queue Stats
309W - 293L
1,560 Elo+
Solo
Ao Kuang
Ao Kuang
wdurk33
Ao Kuang
Level 122
God Stats
24W - 16L
1,527 SR
Queue Stats
35W - 23L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JediJoshy
Fenrir
12
2 / 9 / 4
7,957
419
6,436
18,603
7,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 4 / 3
9,290
489
13,827
13,406
6,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
MrAbreu
Izanami
15
0 / 5 / 1
8,647
455
4,520
11,881
4,464
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
1 / 4 / 2
6,825
359
2,732
14,937
14,902
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 1 / 2
9,429
496
8,058
11,190
8,666
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
7 / 2 / 3
10,671
562
11,789
9,644
4,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Bloodanater
Bacchus
15
1 / 1 / 14
10,120
533
7,879
13,931
17,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cliodhna
Trey-BTW
Cliodhna
18
5 / 1 / 5
11,572
609
12,447
14,648
8,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
19
5 / 0 / 4
11,748
618
12,553
10,373
4,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
wdurk33
Ao Kuang
16
5 / 3 / 3
10,233
539
7,047
20,637
8,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
7
Kills
23
23
Deaths
7
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
7
2
3
4.25
W
Bacchus
Bloodanater
Bacchus
1
1
14
8
L
Fenrir
JediJoshy
Fenrir
2
9
4
0.44
L
3
4
3
1.13
L
Izanami
MrAbreu
Izanami
0
5
1
0.1
L
1
4
2
0.5
W
Cliodhna
Trey-BTW
Cliodhna
5
1
5
7.5
W
Ishtar
5
0
4
7
L
1
1
2
2
W
Ao Kuang
wdurk33
Ao Kuang
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,573
Damage
51,715
70,017
Taken
69,233
42,126
Mitigated
43,748
14,227
Healing
35,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
11,789
3,201
0
2,522
9,644
4,267
1,037
2,924
6,720
99,925
0
W
Bacchus
Bloodanater
Bacchus
7,879
1,060
0
4,216
13,931
17,697
152
5,260
8,671
24,201
0
L
Fenrir
JediJoshy
Fenrir
6,436
1,780
0
2,659
18,603
7,793
0
8,639
9,826
0
51,782
L
13,827
1,072
515
2,703
13,406
6,301
0
5,401
7,866
88,851
0
L
Izanami
MrAbreu
Izanami
4,520
2,364
77
2,671
11,881
4,464
1,653
2,015
9,815
0
81,230
L
2,732
732
618
2,426
14,937
14,902
0
6,924
7,848
14,300
217
W
Cliodhna
Trey-BTW
Cliodhna
12,447
2,404
0
8,388
14,648
8,160
279
2,755
11,893
0
107,238
W
Ishtar
12,553
9,481
0
6,897
10,373
4,715
3,878
1,641
8,732
0
108,818
L
8,058
897
0
2,558
11,190
8,666
0
3,736
6,983
0
72,225
W
Ao Kuang
wdurk33
Ao Kuang
7,047
1,496
0
13,122
20,637
8,909
1,512
3,979
16,658
68,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,148
Gold Earned
54,344
518
Minions Killed
662
0
Camps Cleared
0
1,734,173
Distance Traveled
1,846,743
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,671
562
168
9
0
362,533
6
W
Bacchus
10,120
533
31
2
0
378,904
4
L
Fenrir
7,957
419
76
4
0
355,831
1
L
Ra
9,290
489
149
8
0
314,017
2
L
Izanami
8,647
455
146
8
0
330,724
7
L
Maui
6,825
359
18
1
0
359,855
6
W
Cliodhna
11,572
609
167
9
0
410,993
7
W
Ishtar
11,748
618
180
9
0
331,438
6
L
Tyr
9,429
496
129
7
0
373,746
0
W
Ao Kuang
10,233
539
116
6
0
362,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role