Player Matchup

Ishtar
Ishtar
Buff Shiesty
Ishtar
Level 89
God Stats
7W - 5L
1,671 SR
Queue Stats
350W - 328L
1,530 Elo+
Solo
Medusa
Medusa
DelhiScrub14
Medusa
Level 126
God Stats
55W - 51L
1,550 SR
Queue Stats
261W - 256L
1,516 Elo+
Solo
Maui
Maui
JayS133per
Maui
Level 159
God Stats
8W - 5L
1,614 SR
Queue Stats
618W - 662L
1,437 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
UnseenHippo
Morgan Le Fay
Level 126
God Stats
4W - 2L
1,453 SR
Queue Stats
83W - 101L
1,520 Elo+
Party 1
Scylla
Scylla
hksrnbfkju
Scylla
Level 156
God Stats
9W - 7L
1,616 SR
Queue Stats
120W - 119L
1,486 Elo+
Party 1
Team Averages
Level 131
1,581 SR
1,498 Elo+

VS

Team Averages
Level 105
1,687 SR
1,554 Elo+
Bellona
Bellona
AlwaysBleedinOut
Bellona
Level 85
God Stats
0W - 2L
1,552 SR
Queue Stats
21W - 21L
1,596 Elo+
Solo
Tsukuyomi
Tsukuyomi
DarkerDagger
Tsukuyomi
Level 136
God Stats
4W - 3L
1,700 SR
Queue Stats
198W - 145L
1,581 Elo+
Party 2
Ra
Ra
JukeboxRusty
Ra
Level 128
God Stats
1W - 3L
1,751 SR
Queue Stats
229W - 191L
1,539 Elo+
Party 2
Horus
Horus
MazeRunner96
Horus
Level 69
God Stats
11W - 10L
1,616 SR
Queue Stats
137W - 112L
1,537 Elo+
Party 2
Charybdis
Charybdis
ThunderKnight51
Charybdis
Level 106
God Stats
1W - 1L
1,815 SR
Queue Stats
69W - 66L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
15
4 / 0 / 2
8,534
656
5,627
7,440
2,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
12
3 / 1 / 3
7,249
558
8,475
9,238
4,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

9
1 / 3 / 3
6,285
483
4,612
10,984
6,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
UnseenHippo
Morgan Le Fay
12
1 / 2 / 3
7,296
561
6,197
6,059
2,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
hksrnbfkju
Scylla
10
2 / 2 / 1
6,708
516
6,155
7,212
2,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
6,902
531
5,046
10,823
9,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
DarkerDagger
Tsukuyomi
10
2 / 2 / 3
6,533
503
6,852
11,073
4,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
3 / 3 / 2
7,533
579
5,475
6,630
2,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 3 / 5
6,156
474
4,367
12,822
8,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Charybdis
ThunderKnight51
Charybdis
9
1 / 1 / 0
5,884
453
3,192
6,138
1,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
11
Kills
8
8
Deaths
11
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
W
Ishtar
4
0
2
5
L
Tsukuyomi
DarkerDagger
Tsukuyomi
2
2
3
1.75
W
Medusa
3
1
3
4.5
W
1
3
3
0.83
L
3
3
2
1.33
L
0
3
5
0.83
L
Charybdis
ThunderKnight51
Charybdis
1
1
0
1
W
Morgan Le Fay
UnseenHippo
Morgan Le Fay
1
2
3
1.25
W
Scylla
hksrnbfkju
Scylla
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,066
Damage
24,932
40,933
Taken
47,486
18,963
Mitigated
26,629
12,293
Healing
19,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,046
1,592
0
3,439
10,823
9,325
304
6,018
4,717
0
40,508
W
Ishtar
5,627
2,475
0
4,956
7,440
2,936
0
0
7,440
0
77,282
L
Tsukuyomi
DarkerDagger
Tsukuyomi
6,852
1,712
0
4,127
11,073
4,200
0
3,164
7,779
0
38,148
W
Medusa
8,475
3,637
0
1,603
9,238
4,401
0
1,913
7,325
0
54,034
W
4,612
1,976
1,305
1,609
10,984
6,704
0
1,948
8,506
18,633
1,868
L
5,475
308
1,332
1,462
6,630
2,617
74
1,072
5,500
64,291
0
L
4,367
2,372
1,089
4,802
12,822
8,582
0
5,223
7,440
0
16,744
L
Charybdis
ThunderKnight51
Charybdis
3,192
1,314
0
3,409
6,138
1,905
0
309
5,829
0
38,822
W
Morgan Le Fay
UnseenHippo
Morgan Le Fay
6,197
1,283
0
1,824
6,059
2,630
762
0
5,549
46,423
0
W
Scylla
hksrnbfkju
Scylla
6,155
661
0
996
7,212
2,292
0
1,614
5,553
44,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,072
Gold Earned
33,008
420
Minions Killed
355
0
Camps Cleared
0
1,197,027
Distance Traveled
1,279,687
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,902
531
81
6
0
258,569
0
W
Ishtar
8,534
656
140
11
0
240,907
2
L
Tsukuyomi
6,533
503
62
5
0
316,501
5
W
Medusa
7,249
558
72
6
0
250,068
0
W
Maui
6,285
483
36
3
0
250,397
4
L
Ra
7,533
579
105
8
0
259,753
3
L
Horus
6,156
474
25
2
0
269,346
2
L
Charybdis
5,884
453
82
6
0
175,518
0
W
Morgan Le Fay
7,296
561
88
7
0
233,683
3
W
Scylla
6,708
516
84
6
0
221,972
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role