Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Adam230500
Tiamat
Level 109
God Stats
3W - 6L
1,420 SR
Queue Stats
225W - 247L
1,461 Elo+
Solo
Neith
Neith
UnseenCloud6399
Neith
Level 147
God Stats
3W - 3L
1,681 SR
Queue Stats
870W - 909L
1,483 Elo+
Solo
Hun Batz
Hun Batz
Zasran4ique
Hun Batz
Level 102
God Stats
3W - 3L
1,500 SR
Queue Stats
146W - 139L
1,458 Elo+
Solo
Skadi
Skadi
Дашечка
Skadi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,589 Elo+
Solo
Team Averages
Level 104
1,520 SR
1,498 Elo+

VS

Team Averages
Level 118
1,525 SR
1,441 Elo+
Set
Set
Itiri4
Set
Level 44
God Stats
1W - 1L
1,251 SR
Queue Stats
62W - 90L
1,313 Elo+
Solo
Achilles
Achilles
Monkadou
Achilles
Level 105
God Stats
2W - 3L
1,103 SR
Queue Stats
357W - 409L
1,461 Elo+
Solo
Bastet
Bastet
StrayKittyKat
Bastet
Level 123
God Stats
6W - 3L
1,726 SR
Queue Stats
328W - 334L
1,525 Elo+
Solo
Hachiman
Hachiman
arienmelody
Hachiman
Level 156
God Stats
3W - 2L
1,857 SR
Queue Stats
437W - 434L
1,425 Elo+
Solo
Bellona
Bellona
weestef
Bellona
Level 160
God Stats
6W - 2L
1,689 SR
Queue Stats
776W - 808L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
9
0 / 1 / 0
4,910
982
1,605
5,418
2,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
Adam230500
Tiamat
10
0 / 0 / 0
5,004
1,001
3,178
3,960
2,940
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 1 / 0
4,959
992
2,139
4,082
4,020
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hun Batz
Zasran4ique
Hun Batz
10
0 / 0 / 0
5,054
1,011
3,731
2,303
2,169
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
0 / 1 / 0
4,592
918
2,137
1,979
915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Itiri4
Set
9
0 / 0 / 1
5,285
1,057
763
2,962
1,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Achilles
Monkadou
Achilles
9
0 / 0 / 2
4,956
991
4,032
4,155
3,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
1 / 0 / 1
5,073
1,015
4,956
2,779
1,286
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hachiman
arienmelody
Hachiman
10
2 / 0 / 1
5,581
1,116
3,265
1,163
546
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
weestef
Bellona
9
0 / 0 / 1
4,836
967
2,933
5,379
5,261
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
3
3
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
1
0
0
L
Tiamat
Adam230500
Tiamat
0
0
0
0
W
Set
Itiri4
Set
0
0
1
0.5
W
Achilles
Monkadou
Achilles
0
0
2
1
W
1
0
1
1.5
L
0
1
0
0
L
Hun Batz
Zasran4ique
Hun Batz
0
0
0
0
W
Hachiman
arienmelody
Hachiman
2
0
1
2.5
W
Bellona
weestef
Bellona
0
0
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,790
Damage
15,949
17,742
Taken
16,438
12,741
Mitigated
12,588
6,194
Healing
6,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
1,605
736
610
1,483
5,418
2,697
0
0
5,302
0
5,350
L
Tiamat
Adam230500
Tiamat
3,178
54
824
1,225
3,960
2,940
0
0
3,796
7,706
0
W
Set
Itiri4
Set
763
219
1,115
671
2,962
1,676
0
562
2,400
0
4,513
W
Achilles
Monkadou
Achilles
4,032
76
421
1,513
4,155
3,819
0
641
3,514
0
5,103
W
4,956
537
689
1,201
2,779
1,286
0
452
2,327
0
6,466
L
2,139
172
315
1,244
4,082
4,020
45
0
3,870
0
8,995
L
Hun Batz
Zasran4ique
Hun Batz
3,731
51
157
89
2,303
2,169
0
0
2,259
0
6,427
W
Hachiman
arienmelody
Hachiman
3,265
999
149
145
1,163
546
0
391
772
0
13,420
W
Bellona
weestef
Bellona
2,933
256
240
816
5,379
5,261
0
1,132
4,247
0
7,804
L
2,137
744
65
182
1,979
915
0
0
1,900
0
6,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,519
Gold Earned
25,731
61
Minions Killed
55
0
Camps Cleared
0
484,129
Distance Traveled
573,659
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,910
982
15
3
0
94,778
0
L
Tiamat
5,004
1,001
14
3
0
117,393
3
W
Set
5,285
1,057
8
2
0
122,833
0
W
Achilles
4,956
991
6
1
0
115,302
0
W
Bastet
5,073
1,015
11
2
0
126,519
1
L
Neith
4,959
992
10
2
0
119,049
0
L
Hun Batz
5,054
1,011
15
3
0
106,979
1
W
Hachiman
5,581
1,116
26
5
0
102,922
0
W
Bellona
4,836
967
4
1
0
106,083
0
L
Skadi
4,592
918
7
1
0
45,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role