Player Matchup

Raijin
Raijin
DavidNow
Raijin
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 52L
1,566 Elo+
Solo
Freya
Freya
Ph1lMcCrackin
Freya
Level 68
God Stats
11W - 1L
1,876 SR
Queue Stats
59W - 47L
1,589 Elo+
Party 1
Ares
Ares
UDeadPRO
Ares
Level 104
God Stats
32W - 36L
1,537 SR
Queue Stats
374W - 368L
1,563 Elo+
Solo
Thor
Thor
bigman7305
Thor
Level 48
God Stats
4W - 2L
1,500 SR
Queue Stats
157W - 168L
1,397 Elo+
Solo
Fenrir
Fenrir
swollenblueballs
Fenrir
Level 67
God Stats
3W - 4L
1,462 SR
Queue Stats
74W - 58L
1,623 Elo+
Party 1
Team Averages
Level 75
1,575 SR
1,548 Elo+

VS

Team Averages
Level 84
1,483 SR
1,512 Elo+
Maui
Maui
DonutSix31
Maui
Level 49
God Stats
1W - 2L
1,521 SR
Queue Stats
132W - 137L
1,605 Elo+
Solo
Persephone
Persephone
RIGARRDO
Persephone
Level 128
God Stats
10W - 3L
1,808 SR
Queue Stats
727W - 717L
1,501 Elo+
Solo
Sun Wukong
Sun Wukong
SAMULOMEJOR
Sun Wukong
Level 107
God Stats
0W - 2L
1,254 SR
Queue Stats
80W - 94L
1,428 Elo+
Solo
Arachne
Arachne
SpaceGnat
Arachne
Level 101
God Stats
1W - 2L
1,519 SR
Queue Stats
219W - 181L
1,579 Elo+
Solo
Neith
Neith
mike55455
Neith
Level 33
God Stats
1W - 1L
1,312 SR
Queue Stats
6W - 14L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DavidNow
Raijin
17
8 / 3 / 4
11,214
534
22,354
16,721
7,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 1 / 7
12,034
573
12,851
17,709
8,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ares
14
7 / 2 / 11
10,663
508
17,617
17,689
21,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 3 / 3
10,607
505
13,174
17,615
8,052
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 2 / 3
9,786
466
5,052
20,175
10,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 5
8,778
418
6,583
23,332
22,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Persephone
RIGARRDO
Persephone
14
3 / 7 / 2
9,713
463
12,380
17,569
7,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
SAMULOMEJOR
Sun Wukong
17
5 / 1 / 3
11,073
527
18,166
22,144
18,832
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
SpaceGnat
Arachne
15
2 / 5 / 4
9,444
450
10,119
20,581
10,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
mike55455
Neith
16
0 / 4 / 2
10,054
479
9,015
12,337
5,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
27
23
Kills
11
11
Deaths
23
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Raijin
DavidNow
Raijin
8
3
4
3.33
L
1
6
5
0.58
W
6
1
7
9.5
L
Persephone
RIGARRDO
Persephone
3
7
2
0.57
L
Sun Wukong
SAMULOMEJOR
Sun Wukong
5
1
3
6.5
L
Arachne
SpaceGnat
Arachne
2
5
4
0.8
W
Ares
7
2
11
6.25
W
2
3
3
1.17
L
Neith
mike55455
Neith
0
4
2
0.25
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,048
Damage
56,263
89,909
Taken
95,963
55,683
Mitigated
64,817
28,191
Healing
28,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
DavidNow
Raijin
22,354
1,233
333
3,437
16,721
7,527
1,591
5,000
11,721
97,826
0
L
6,583
1,826
0
4,149
23,332
22,815
0
16,283
6,639
16,137
0
W
12,851
3,775
0
9,138
17,709
8,442
747
3,075
14,634
102,240
3,091
L
Persephone
RIGARRDO
Persephone
12,380
746
0
1,857
17,569
7,399
0
12,381
5,059
75,254
405
L
Sun Wukong
SAMULOMEJOR
Sun Wukong
18,166
2,486
0
9,703
22,144
18,832
0
8,239
13,845
103
81,040
L
Arachne
SpaceGnat
Arachne
10,119
6,703
0
8,547
20,581
10,593
0
8,486
12,037
0
80,079
W
Ares
17,617
657
0
4,626
17,689
21,488
113
6,794
10,895
40,470
1,160
W
13,174
3,906
0
2,700
17,615
8,052
635
1,004
16,611
0
82,695
L
Neith
mike55455
Neith
9,015
2,472
0
4,426
12,337
5,178
0
6,090
5,907
0
93,928
W
5,052
1,873
0
7,957
20,175
10,174
0
4,346
15,829
0
90,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,304
Gold Earned
49,062
628
Minions Killed
518
0
Camps Cleared
0
2,015,857
Distance Traveled
1,995,305
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,214
534
148
7
0
381,306
6
L
Maui
8,778
418
12
1
0
402,959
0
W
Freya
12,034
573
173
8
0
410,627
7
L
Persephone
9,713
463
112
5
0
353,001
5
L
Sun Wukong
11,073
527
128
6
0
401,961
5
L
Arachne
9,444
450
111
5
0
445,320
6
W
Ares
10,663
508
40
2
0
408,080
2
W
Thor
10,607
505
141
7
0
402,622
5
L
Neith
10,054
479
155
7
0
392,064
4
W
Fenrir
9,786
466
126
6
0
413,222
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role