Player Matchup

Thor
Thor
 
Thor
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Agusch05
Geb
Level 77
God Stats
2W - 3L
1,340 SR
Queue Stats
288W - 317L
1,513 Elo+
Solo
Tiamat
Tiamat
elbaiabr
Tiamat
Level 132
God Stats
44W - 52L
1,426 SR
Queue Stats
979W - 1,033L
1,505 Elo+
Solo
Horus
Horus
eltarkas41
Horus
Level 106
God Stats
8W - 1L
1,675 SR
Queue Stats
180W - 204L
1,402 Elo+
Solo
Izanami
Izanami
lusador122
Izanami
Level 107
God Stats
16W - 8L
1,595 SR
Queue Stats
586W - 588L
1,459 Elo+
Solo
Team Averages
Level 106
1,507 SR
1,476 Elo+

VS

Team Averages
Level 123
1,615 SR
1,476 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ManoGusta
Baron Samedi
Level 118
God Stats
4W - 4L
1,940 SR
Queue Stats
38W - 35L
1,580 Elo+
Party 1
Nemesis
Nemesis
Werleth
Nemesis
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,492 Elo+
Party 1
Cupid
Cupid
cfaustino
Cupid
Level 95
God Stats
10W - 6L
1,608 SR
Queue Stats
126W - 124L
1,417 Elo+
Solo
Kuzenbo
Kuzenbo
uruland2-0
Kuzenbo
Level 87
God Stats
8W - 8L
1,526 SR
Queue Stats
231W - 246L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
6 / 2 / 7
12,034
523
16,108
19,298
10,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 1 / 12
10,976
477
11,166
22,180
29,111
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
elbaiabr
Tiamat
19
6 / 2 / 6
12,262
533
21,952
14,710
12,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
17
2 / 6 / 6
11,534
501
17,540
27,170
25,404
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
lusador122
Izanami
19
1 / 1 / 2
11,954
520
5,361
13,011
6,591
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
17
4 / 3 / 3
11,075
482
20,484
24,099
19,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
ManoGusta
Baron Samedi
17
2 / 4 / 2
10,436
454
12,587
17,958
9,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Werleth
Nemesis
18
4 / 3 / 1
10,883
473
12,258
20,921
9,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
cfaustino
Cupid
15
0 / 5 / 2
9,692
421
8,999
15,102
6,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
uruland2-0
Kuzenbo
15
1 / 1 / 4
9,054
394
7,321
18,726
24,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
16
Kills
11
12
Deaths
16
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
6
2
7
4.75
L
Tsukuyomi
 
Tsukuyomi
4
3
3
1.83
W
1
1
12
7
L
Baron Samedi
ManoGusta
Baron Samedi
2
4
2
0.75
L
Nemesis
Werleth
Nemesis
4
3
1
1.5
L
Cupid
cfaustino
Cupid
0
5
2
0.2
W
Tiamat
elbaiabr
Tiamat
6
2
6
4.5
W
Horus
2
6
6
0.83
W
Izanami
lusador122
Izanami
1
1
2
2
L
Kuzenbo
uruland2-0
Kuzenbo
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,127
Damage
61,649
96,369
Taken
96,806
84,440
Mitigated
69,136
32,153
Healing
28,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
16,108
3,565
0
7,674
19,298
10,495
0
3,771
15,264
0
125,478
L
Tsukuyomi
 
Tsukuyomi
20,484
4,285
0
10,699
24,099
19,090
219
5,660
18,439
0
82,588
W
11,166
1,269
0
3,304
22,180
29,111
44
6,197
15,413
41,442
1,380
L
Baron Samedi
ManoGusta
Baron Samedi
12,587
307
2,849
5,846
17,958
9,792
0
7,488
10,470
90,439
0
L
Nemesis
Werleth
Nemesis
12,258
4,725
0
3,723
20,921
9,873
0
7,002
13,919
0
104,874
L
Cupid
cfaustino
Cupid
8,999
5,457
230
3,427
15,102
6,275
1,674
3,723
11,379
0
70,500
W
Tiamat
elbaiabr
Tiamat
21,952
2,088
0
3,848
14,710
12,839
1,492
6,119
8,258
109,120
0
W
Horus
17,540
7,196
2,562
11,579
27,170
25,404
0
2,199
23,820
0
86,976
W
Izanami
lusador122
Izanami
5,361
2,570
0
3,186
13,011
6,591
1,422
2,092
10,619
0
128,009
L
Kuzenbo
uruland2-0
Kuzenbo
7,321
1,576
651
1,203
18,726
24,106
0
8,985
9,741
38,466
2,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,760
Gold Earned
51,140
702
Minions Killed
608
0
Camps Cleared
0
2,127,780
Distance Traveled
2,165,660
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,034
523
161
7
0
457,008
5
L
Tsukuyomi
11,075
482
118
5
0
433,740
0
W
Geb
10,976
477
24
1
0
457,260
2
L
Baron Samedi
10,436
454
146
6
0
399,445
6
L
Nemesis
10,883
473
147
6
0
498,695
3
L
Cupid
9,692
421
123
5
0
386,956
10
W
Tiamat
12,262
533
169
7
0
425,145
8
W
Horus
11,534
501
145
6
0
413,927
0
W
Izanami
11,954
520
203
9
0
374,440
6
L
Kuzenbo
9,054
394
74
3
0
446,824
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role