Player Matchup

Bastet
Bastet
 
Bastet
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Klutch_143
Odin
Level 84
God Stats
1W - 0L
1,297 SR
Queue Stats
2W - 2L
1,353 Elo+
Party 1
Hades
Hades
SilverWolf_XIII
Hades
Level 126
God Stats
1W - 1L
1,569 SR
Queue Stats
8W - 15L
1,410 Elo+
Party 1
Team Averages
Level 105
1,455 SR
1,421 Elo+

VS

Team Averages
Level 101
1,487 SR
1,304 Elo+
Baron Samedi
Baron Samedi
Orlahalokiti
Baron Samedi
Level 150
God Stats
27W - 15L
1,549 SR
Queue Stats
443W - 534L
1,443 Elo+
Solo
Yu Huang
Yu Huang
god_slayer_101
Yu Huang
Level 52
God Stats
1W - 1L
1,735 SR
Queue Stats
28W - 80L
1,232 Elo+
Party 2
Arachne
Arachne
rouge_gamer_
Arachne
Level 100
God Stats
0W - 3L
1,177 SR
Queue Stats
34W - 110L
1,236 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
5 / 1 / 3
9,383
722
8,303
6,078
2,658
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 0 / 8
8,577
660
7,437
8,093
5,118
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 3 / 5
9,254
712
8,952
12,081
6,954
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Orlahalokiti
Baron Samedi
13
0 / 4 / 3
8,132
626
6,266
9,665
4,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yu Huang
12
0 / 4 / 3
7,734
595
4,461
8,510
3,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
rouge_gamer_
Arachne
14
3 / 1 / 1
8,713
670
5,931
9,199
6,327
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
9
Kills
3
4
Deaths
9
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
1
3
6.5
W
1
0
8
5
L
Baron Samedi
Orlahalokiti
Baron Samedi
0
4
3
0.38
W
3
3
5
1.83
L
Yu Huang
0
4
3
0.38
L
Arachne
rouge_gamer_
Arachne
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,692
Damage
16,658
26,252
Taken
27,374
14,730
Mitigated
14,414
7,182
Healing
4,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,303
976
0
1,765
6,078
2,658
15
2,003
4,075
0
32,430
W
7,437
201
0
484
8,093
5,118
155
2,377
5,716
0
18,580
L
Baron Samedi
Orlahalokiti
Baron Samedi
6,266
385
460
1,266
9,665
4,663
0
3,265
6,400
28,172
0
W
8,952
739
305
4,628
12,081
6,954
840
6,538
5,543
40,949
0
L
Yu Huang
4,461
437
0
0
8,510
3,424
27
2,739
5,771
27,640
0
L
Arachne
rouge_gamer_
Arachne
5,931
4,857
0
2,632
9,199
6,327
170
3,563
5,636
0
19,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,214
Gold Earned
24,579
169
Minions Killed
145
5
Camps Cleared
7
757,081
Distance Traveled
718,148
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,383
722
55
4
0
271,129
3
W
Odin
8,577
660
36
3
2
268,700
0
L
Baron Samedi
8,132
626
60
5
1
214,378
5
W
Hades
9,254
712
78
6
3
217,252
3
L
Yu Huang
7,734
595
52
4
4
221,701
4
L
Arachne
8,713
670
33
3
2
282,069
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role