Player Matchup

Freya
Freya
 
Freya
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
AllySharkey
Shiva
Level 142
God Stats
3W - 0L
1,621 SR
Queue Stats
37W - 53L
1,509 Elo+
Solo
Chronos
Chronos
KitsuneRobot
Chronos
Level 129
God Stats
3W - 2L
1,402 SR
Queue Stats
173W - 153L
1,562 Elo+
Solo
Artio
Artio
PRninja1
Artio
Level 129
God Stats
1W - 0L
1,786 SR
Queue Stats
91W - 86L
1,590 Elo+
Solo
Team Averages
Level 144
1,562 SR
1,532 Elo+

VS

Team Averages
Level 139
1,554 SR
1,622 Elo+
Khepri
Khepri
BigUmbraTV
Khepri
Level 148
God Stats
3W - 5L
1,573 SR
Queue Stats
488W - 515L
1,583 Elo+
Solo
Baba Yaga
Baba Yaga
DamCruz
Baba Yaga
Level 158
God Stats
9W - 6L
1,700 SR
Queue Stats
317W - 314L
1,515 Elo+
Solo
Vamana
Vamana
Hkelly205
Vamana
Level 128
God Stats
2W - 5L
1,616 SR
Queue Stats
208W - 182L
1,605 Elo+
Solo
Ao Kuang
Ao Kuang
iamTragedy
Ao Kuang
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,774 Elo+
Solo
Baron Samedi
Baron Samedi
thebobbylobby
Baron Samedi
Level 124
God Stats
1W - 3L
1,382 SR
Queue Stats
300W - 288L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
20
14 / 4 / 16
13,961
821
50,904
23,416
12,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ullr
 
Ullr
19
5 / 2 / 14
11,574
681
20,265
17,090
9,775
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

19
7 / 5 / 14
11,969
704
19,047
26,399
23,346
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos
KitsuneRobot
Chronos
19
4 / 4 / 19
11,718
689
20,717
21,048
10,220
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artio
PRninja1
Artio
19
1 / 4 / 28
11,442
673
12,505
40,152
50,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BigUmbraTV
Khepri
18
2 / 5 / 12
11,738
690
11,612
33,207
37,718
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baba Yaga
DamCruz
Baba Yaga
19
2 / 4 / 11
10,798
635
27,679
21,415
13,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
Hkelly205
Vamana
17
4 / 7 / 7
11,194
658
20,789
34,011
41,785
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ao Kuang
iamTragedy
Ao Kuang
19
8 / 9 / 3
11,609
683
17,576
30,460
19,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
thebobbylobby
Baron Samedi
18
2 / 6 / 13
10,878
640
22,070
21,741
17,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
64
31
Kills
18
19
Deaths
31
91
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
14
4
16
5.5
W
Ullr
 
Ullr
5
2
14
6
W
7
5
14
2.8
L
Khepri
BigUmbraTV
Khepri
2
5
12
1.6
L
Baba Yaga
DamCruz
Baba Yaga
2
4
11
1.88
L
Vamana
Hkelly205
Vamana
4
7
7
1.07
W
Chronos
KitsuneRobot
Chronos
4
4
19
3.38
W
Artio
PRninja1
Artio
1
4
28
3.75
L
Ao Kuang
iamTragedy
Ao Kuang
8
9
3
1.06
L
Baron Samedi
thebobbylobby
Baron Samedi
2
6
13
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,438
Damage
99,726
128,105
Taken
140,834
106,767
Mitigated
130,446
54,618
Healing
63,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
50,904
15,066
1,977
10,405
23,416
12,501
2,258
15,550
7,866
75,172
0
W
Ullr
 
Ullr
20,265
5,988
1,576
3,397
17,090
9,775
2,115
10,369
6,721
0
37,482
W
19,047
1,564
4,327
4,525
26,399
23,346
456
16,977
9,422
302
32,971
L
Khepri
BigUmbraTV
Khepri
11,612
735
1,731
9,781
33,207
37,718
523
21,132
11,410
22,489
0
L
Baba Yaga
DamCruz
Baba Yaga
27,679
2,674
2,472
8,135
21,415
13,863
1,638
14,514
6,750
55,198
0
L
Vamana
Hkelly205
Vamana
20,789
10,660
4,223
9,843
34,011
41,785
2,271
16,025
17,207
562
30,912
W
Chronos
KitsuneRobot
Chronos
20,717
10,107
228
5,655
21,048
10,220
3,065
15,284
5,764
39,902
0
W
Artio
PRninja1
Artio
12,505
1,769
4,503
18,025
40,152
50,925
48
21,268
18,884
19,965
0
L
Ao Kuang
iamTragedy
Ao Kuang
17,576
5,275
1,849
8,503
30,460
19,315
2,361
17,997
12,022
24,729
0
L
Baron Samedi
thebobbylobby
Baron Samedi
22,070
1,089
9,681
6,883
21,741
17,765
1,235
12,710
8,349
31,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,664
Gold Earned
56,217
156
Minions Killed
136
0
Camps Cleared
0
1,514,668
Distance Traveled
1,410,040
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
13,961
821
53
3
0
289,881
3
W
Ullr
11,574
681
28
2
0
322,936
0
W
Shiva
11,969
704
21
1
0
317,260
1
L
Khepri
11,738
690
16
1
0
259,354
2
L
Baba Yaga
10,798
635
47
3
0
314,516
4
L
Vamana
11,194
658
23
1
0
280,675
1
W
Chronos
11,718
689
36
2
0
271,963
2
W
Artio
11,442
673
18
1
0
312,628
1
L
Ao Kuang
11,609
683
20
1
0
254,824
0
L
Baron Samedi
10,878
640
30
2
0
300,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role