Player Matchup

Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Loki
Loki
Duvan Perez xD
Loki
Level 154
God Stats
5W - 2L
1,560 SR
Queue Stats
32W - 36L
1,477 Elo+
Party 4
Cu Chulainn
Cu Chulainn
Jakelly
Cu Chulainn
Level 115
God Stats
1W - 3L
1,452 SR
Queue Stats
57W - 61L
1,479 Elo+
Party 3
Arachne
Arachne
TheSloth24
Arachne
Level 65
God Stats
5W - 6L
1,576 SR
Queue Stats
176W - 193L
1,402 Elo+
Party 3
Yu Huang
Yu Huang
Toadzzz
Yu Huang
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,523 Elo+
Party 3
Team Averages
Level 110
1,518 SR
1,476 Elo+

VS

Team Averages
Level 137
1,637 SR
1,542 Elo+
Susano
Susano
CuaspaD
Susano
Level 143
God Stats
3W - 0L
1,674 SR
Queue Stats
171W - 152L
1,570 Elo+
Party 1
Bastet
Bastet
KLIOS
Bastet
Level 135
God Stats
11W - 4L
1,872 SR
Queue Stats
228W - 187L
1,535 Elo+
Party 1
Xbalanque
Xbalanque
Nate13G
Xbalanque
Level 102
God Stats
7W - 2L
1,640 SR
Queue Stats
310W - 285L
1,528 Elo+
Party 2
Baron Samedi
Baron Samedi
Tauralex
Baron Samedi
Level 144
God Stats
3W - 0L
1,385 SR
Queue Stats
196W - 155L
1,554 Elo+
Party 1
Kuzenbo
Kuzenbo
assassin__0007
Kuzenbo
Level 160
God Stats
10W - 9L
1,615 SR
Queue Stats
284W - 263L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 3 / 1
7,096
473
5,792
9,380
3,005
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
0 / 3 / 2
6,439
429
7,342
11,801
3,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
Jakelly
Cu Chulainn
12
3 / 8 / 1
8,007
534
12,484
16,455
11,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
TheSloth24
Arachne
11
3 / 5 / 2
7,506
500
5,435
16,014
5,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
Toadzzz
Yu Huang
12
1 / 3 / 2
7,061
471
8,605
9,245
3,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
CuaspaD
Susano
12
4 / 2 / 6
7,782
519
7,966
11,256
4,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bastet
KLIOS
Bastet
14
10 / 2 / 1
9,052
603
8,633
13,855
5,368
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
Nate13G
Xbalanque
14
5 / 2 / 3
8,350
557
12,056
13,468
4,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Tauralex
Baron Samedi
13
0 / 3 / 9
7,731
515
6,577
9,777
4,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 0 / 4
7,265
484
3,994
11,567
13,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
8
Kills
22
22
Deaths
9
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
3
1
0.5
W
Susano
CuaspaD
Susano
4
2
6
3.5
L
0
3
2
0.33
L
Cu Chulainn
Jakelly
Cu Chulainn
3
8
1
0.44
W
Bastet
KLIOS
Bastet
10
2
1
5.25
W
Xbalanque
Nate13G
Xbalanque
5
2
3
3.25
W
Baron Samedi
Tauralex
Baron Samedi
0
3
9
1.5
L
Arachne
TheSloth24
Arachne
3
5
2
0.8
L
Yu Huang
Toadzzz
Yu Huang
1
3
2
0.67
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,658
Damage
39,226
62,895
Taken
59,923
27,764
Mitigated
33,693
9,832
Healing
21,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,792
2,825
0
1,897
9,380
3,005
0
863
8,517
0
51,791
W
Susano
CuaspaD
Susano
7,966
1,861
0
3,488
11,256
4,659
0
948
10,308
0
46,397
L
7,342
2,431
0
1,932
11,801
3,495
0
1,599
10,180
0
44,387
L
Cu Chulainn
Jakelly
Cu Chulainn
12,484
3,256
0
3,151
16,455
11,679
709
2,484
13,863
0
55,379
W
Bastet
KLIOS
Bastet
8,633
2,764
0
4,096
13,855
5,368
0
492
13,363
0
46,141
W
Xbalanque
Nate13G
Xbalanque
12,056
7,605
0
8,167
13,468
4,985
0
144
13,324
0
67,546
W
Baron Samedi
Tauralex
Baron Samedi
6,577
369
595
3,196
9,777
4,899
608
2,988
6,789
56,144
0
L
Arachne
TheSloth24
Arachne
5,435
3,789
0
2,321
16,014
5,875
0
2,108
13,712
0
45,734
L
Yu Huang
Toadzzz
Yu Huang
8,605
1,843
0
531
9,245
3,710
0
2,892
6,067
50,545
0
W
3,994
1,409
0
2,448
11,567
13,782
28
4,199
7,368
21,185
149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,109
Gold Earned
40,180
413
Minions Killed
424
0
Camps Cleared
0
1,392,373
Distance Traveled
1,523,556
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,096
473
95
6
0
263,801
3
W
Susano
7,782
519
69
5
0
356,502
1
L
Loki
6,439
429
66
4
0
298,966
3
L
Cu Chulainn
8,007
534
88
6
0
255,546
1
W
Bastet
9,052
603
86
6
0
314,857
3
W
Xbalanque
8,350
557
111
7
0
258,642
4
W
Baron Samedi
7,731
515
122
8
0
274,924
7
L
Arachne
7,506
500
75
5
0
306,200
0
L
Yu Huang
7,061
471
89
6
0
267,860
0
W
Kuzenbo
7,265
484
36
2
0
318,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role