Player Matchup

Raijin
Raijin
JunebugA1-
Raijin
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 93L
1,361 Elo+
Solo
Shiva
Shiva
hideyourd8d
Shiva
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,244 Elo+
Party 2
Sylvanus
Sylvanus
jcchase1bee
Sylvanus
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,244 Elo+
Party 2
Team Averages
Level 54
1,500 SR
1,283 Elo+

VS

Team Averages
Level 108
1,537 SR
1,422 Elo+
Izanami
Izanami
LucianMoyer
Izanami
Level 61
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 20L
1,267 Elo+
Party 1
Bellona
Bellona
ninjawolffang
Bellona
Level 103
God Stats
1W - 0L
1,462 SR
Queue Stats
5W - 7L
1,392 Elo+
Party 1
Agni
Agni
尾戒king
Agni
Level 160
God Stats
45W - 27L
1,648 SR
Queue Stats
185W - 192L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
JunebugA1-
Raijin
9
0 / 6 / 2
6,186
619
1,976
9,927
4,294
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 9 / 3
7,953
795
4,698
16,226
10,428
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mace

Mace

+10
Physical Power

Sylvanus
jcchase1bee
Sylvanus
11
3 / 4 / 1
8,311
831
6,069
16,606
11,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LucianMoyer
Izanami
13
5 / 1 / 11
8,568
857
11,903
5,908
2,379
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
12
1 / 0 / 15
7,905
791
7,648
10,124
8,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
12 / 3 / 5
9,653
965
17,431
9,527
3,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
4
Kills
18
19
Deaths
4
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Raijin
JunebugA1-
Raijin
0
6
2
0.17
W
Izanami
LucianMoyer
Izanami
5
1
11
10.5
L
1
9
3
0.28
L
Sylvanus
jcchase1bee
Sylvanus
3
4
1
0.88
W
Bellona
1
0
15
8.5
W
12
3
5
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,743
Damage
36,982
42,759
Taken
25,559
26,261
Mitigated
14,075
5,104
Healing
4,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
JunebugA1-
Raijin
1,976
345
0
146
9,927
4,294
0
5,277
4,650
5,762
0
W
Izanami
LucianMoyer
Izanami
11,903
5,395
0
668
5,908
2,379
1,425
1,831
4,041
0
36,655
L
4,698
932
66
921
16,226
10,428
0
5,649
10,577
0
15,898
L
Sylvanus
jcchase1bee
Sylvanus
6,069
1,594
1,266
2,705
16,606
11,539
0
6,505
10,101
15,183
0
W
Bellona
7,648
2,131
0
2,576
10,124
8,114
270
3,738
6,280
0
16,499
W
17,431
1,817
0
1,662
9,527
3,582
262
3,068
6,349
42,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,450
Gold Earned
26,126
51
Minions Killed
137
0
Camps Cleared
9
376,174
Distance Traveled
601,947
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,186
619
11
1
0
85,625
1
W
Izanami
8,568
857
52
5
2
187,679
1
L
Shiva
7,953
795
25
3
0
146,444
0
L
Sylvanus
8,311
831
15
2
0
144,105
0
W
Bellona
7,905
791
20
2
2
208,417
0
W
Agni
9,653
965
65
7
5
205,851
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role