Player Matchup

Bellona
Bellona
Berserker184775
Bellona
Level 121
God Stats
1W - 1L
1,549 SR
Queue Stats
45W - 37L
1,541 Elo+
Party 2
Baba Yaga
Baba Yaga
DroopyEmperor73
Baba Yaga
Level 147
God Stats
0W - 4L
1,522 SR
Queue Stats
35W - 29L
1,540 Elo+
Party 2
Danzaburou
Danzaburou
Slade_WilsonDS
Danzaburou
Level 87
God Stats
6W - 2L
1,830 SR
Queue Stats
224W - 198L
1,501 Elo+
Party 1
Chang'e
Chang'e
scaredbear38
Chang'e
Level 108
God Stats
4W - 2L
1,605 SR
Queue Stats
131W - 135L
1,500 Elo+
Party 1
Tyr
Tyr
xGEMx Angel
Tyr
Level 160
God Stats
1W - 1L
1,765 SR
Queue Stats
652W - 657L
1,492 Elo+
Solo
Team Averages
Level 125
1,654 SR
1,515 Elo+

VS

Team Averages
Level 113
1,594 SR
1,605 Elo+
Vulcan
Vulcan
Crustyt0ny
Vulcan
Level 160
God Stats
6W - 2L
1,605 SR
Queue Stats
601W - 451L
1,620 Elo+
Party 3
Nu Wa
Nu Wa
SmiterMcGavin
Nu Wa
Level 29
God Stats
3W - 0L
1,729 SR
Queue Stats
100W - 48L
1,764 Elo+
Party 3
Geb
Geb
TheClutchDoink
Geb
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,517 Elo+
Party 3
Xbalanque
Xbalanque
Valv3tronic
Xbalanque
Level 146
God Stats
4W - 0L
1,901 SR
Queue Stats
145W - 106L
1,602 Elo+
Party 3
Chang'e
Chang'e
fleximus22
Chang'e
Level 125
God Stats
2W - 3L
1,233 SR
Queue Stats
439W - 461L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 12
11,538
679
8,056
24,091
25,799
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baba Yaga
DroopyEmperor73
Baba Yaga
20
7 / 6 / 5
12,372
728
23,360
18,200
7,650
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Slade_WilsonDS
Danzaburou
17
1 / 7 / 7
10,525
619
17,202
24,451
8,550
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
scaredbear38
Chang'e
18
3 / 7 / 9
10,646
626
11,673
22,892
9,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 8 / 7
10,468
616
9,552
29,303
37,358
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Crustyt0ny
Vulcan
20
12 / 4 / 14
14,468
851
36,352
16,236
8,414
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
8 / 6 / 18
13,116
772
27,713
16,417
8,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
3 / 3 / 22
12,540
738
8,101
24,824
29,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
Valv3tronic
Xbalanque
20
6 / 5 / 12
12,548
738
26,123
21,496
11,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
fleximus22
Chang'e
20
4 / 2 / 18
12,103
712
12,917
15,870
10,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
117
19
Kills
33
33
Deaths
20
40
Assists
84
Player
Kills
Deaths
Assists
KDA
L
5
5
12
2.2
W
Vulcan
Crustyt0ny
Vulcan
12
4
14
4.75
L
Baba Yaga
DroopyEmperor73
Baba Yaga
7
6
5
1.58
L
Danzaburou
Slade_WilsonDS
Danzaburou
1
7
7
0.64
W
8
6
18
2.83
W
3
3
22
4.67
W
Xbalanque
Valv3tronic
Xbalanque
6
5
12
2.4
W
Chang'e
fleximus22
Chang'e
4
2
18
6.5
L
Chang'e
scaredbear38
Chang'e
3
7
9
1.07
L
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,843
Damage
111,206
118,937
Taken
94,843
88,975
Mitigated
68,158
44,921
Healing
36,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,056
352
1,663
4,728
24,091
25,799
0
16,898
6,502
96
17,891
W
Vulcan
Crustyt0ny
Vulcan
36,352
14,775
1,931
2,163
16,236
8,414
637
7,938
7,969
60,979
0
L
Baba Yaga
DroopyEmperor73
Baba Yaga
23,360
444
2,453
5,669
18,200
7,650
0
14,089
3,838
48,147
0
L
Danzaburou
Slade_WilsonDS
Danzaburou
17,202
3,303
1,515
7,080
24,451
8,550
0
20,117
3,920
527
49,971
W
27,713
6,077
80
1,127
16,417
8,713
2,427
4,719
11,478
45,721
0
W
8,101
710
4,662
5,626
24,824
29,039
52
8,682
15,773
11,518
0
W
Xbalanque
Valv3tronic
Xbalanque
26,123
12,620
1,008
2,971
21,496
11,838
3,854
8,031
13,209
0
48,421
W
Chang'e
fleximus22
Chang'e
12,917
362
10,235
6,674
15,870
10,154
1,690
4,901
10,758
33,484
0
L
Chang'e
scaredbear38
Chang'e
11,673
307
7,505
6,973
22,892
9,618
0
15,815
6,813
32,753
0
L
9,552
341
2,037
5,298
29,303
37,358
0
16,030
12,781
0
30,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,549
Gold Earned
64,775
198
Minions Killed
203
0
Camps Cleared
0
1,540,545
Distance Traveled
1,539,728
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,538
679
20
1
0
341,654
1
W
Vulcan
14,468
851
62
4
0
321,145
1
L
Baba Yaga
12,372
728
51
3
0
317,185
3
L
Danzaburou
10,525
619
63
4
0
282,595
0
W
Nu Wa
13,116
772
36
2
0
275,152
0
W
Geb
12,540
738
4
0
0
343,664
0
W
Xbalanque
12,548
738
46
3
0
280,043
0
W
Chang'e
12,103
712
55
3
0
319,724
0
L
Chang'e
10,646
626
37
2
0
304,608
0
L
Tyr
10,468
616
27
2
0
294,503
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role