Player Matchup

Mulan
Mulan
Bryanbm123
Mulan
Level 159
God Stats
7W - 9L
1,647 SR
Queue Stats
83W - 65L
1,616 Elo+
Party 1
Ne Zha
Ne Zha
YisúsCrist
Ne Zha
Level 93
God Stats
3W - 0L
1,604 SR
Queue Stats
17W - 14L
1,669 Elo+
Party 1
Hera
Hera
exos24
Hera
Level 127
God Stats
1W - 1L
1,340 SR
Queue Stats
44W - 46L
1,496 Elo+
Solo
Team Averages
Level 126
1,530 SR
1,593 Elo+

VS

Team Averages
Level 88
1,491 SR
1,431 Elo+
Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
MisfortuneMaven
Cerberus
Level 8
God Stats
0W - 1L
1,711 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
RevyaCunning
Medusa
Level 99
God Stats
0W - 1L
1,260 SR
Queue Stats
6W - 6L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
4 / 1 / 6
7,878
788
7,557
8,669
6,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ne Zha
13
3 / 0 / 6
7,751
775
10,463
6,803
4,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
exos24
Hera
12
4 / 1 / 4
7,644
764
5,302
5,268
2,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
2 / 4 / 0
6,680
668
7,678
7,827
2,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
11
0 / 2 / 2
6,796
680
2,086
9,879
7,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Medusa
9
0 / 5 / 1
5,842
584
2,610
8,561
2,441
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
11
Kills
2
2
Deaths
11
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
4
0
0.5
W
Mulan
4
1
6
7
L
Cerberus
0
2
2
0.5
L
Medusa
0
5
1
0.1
W
Ne Zha
3
0
6
6
W
Hera
exos24
Hera
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,322
Damage
12,374
20,740
Taken
26,267
13,059
Mitigated
12,060
8,833
Healing
2,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,678
137
0
135
7,827
2,597
0
1,925
5,566
21,166
0
W
Mulan
7,557
845
0
4,353
8,669
6,398
0
3,925
4,386
192
16,339
L
Cerberus
2,086
219
0
2,518
9,879
7,022
0
3,025
6,236
7,012
0
L
Medusa
2,610
1,237
0
322
8,561
2,441
0
813
7,286
0
13,914
W
Ne Zha
10,463
2,576
0
3,540
6,803
4,398
531
2,881
3,794
53
32,917
W
Hera
exos24
Hera
5,302
1,822
0
940
5,268
2,263
36
2,886
2,168
27,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,273
Gold Earned
19,318
109
Minions Killed
86
9
Camps Cleared
1
545,281
Distance Traveled
555,230
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,680
668
41
4
1
194,850
7
W
Mulan
7,878
788
24
2
4
188,798
4
L
Cerberus
6,796
680
21
2
0
199,826
1
L
Medusa
5,842
584
24
2
0
160,554
2
W
Ne Zha
7,751
775
47
5
3
196,126
2
W
Hera
7,644
764
38
4
2
160,357
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role