Player Matchup

Vamana
Vamana
Aquaticdigi
Vamana
Level 158
God Stats
2W - 3L
1,629 SR
Queue Stats
109W - 86L
1,637 Elo+
Party 1
Sol
Sol
Koryie
Sol
Level 142
God Stats
1W - 2L
1,816 SR
Queue Stats
66W - 75L
1,519 Elo+
Solo
Cthulhu
Cthulhu
LuigiisGOOD
Cthulhu
Level 160
God Stats
4W - 4L
1,768 SR
Queue Stats
87W - 67L
1,673 Elo+
Party 1
Scylla
Scylla
Phxchino
Scylla
Level 117
God Stats
1W - 2L
1,891 SR
Queue Stats
90W - 65L
1,654 Elo+
Party 1
Amaterasu
Amaterasu
Zakeeking2
Amaterasu
Level 105
God Stats
19W - 8L
1,826 SR
Queue Stats
63W - 40L
1,673 Elo+
Party 1
Team Averages
Level 136
1,786 SR
1,631 Elo+

VS

Team Averages
Level 130
1,602 SR
1,642 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Dimadome
Morgan Le Fay
Level 126
God Stats
8W - 4L
1,745 SR
Queue Stats
630W - 257L
1,775 Elo+
Party 3
Jing Wei
Jing Wei
Finnbhear
Jing Wei
Level 84
God Stats
5W - 6L
1,502 SR
Queue Stats
91W - 95L
1,482 Elo+
Party 2
Sun Wukong
Sun Wukong
JulieItasha
Sun Wukong
Level 133
God Stats
15W - 18L
1,530 SR
Queue Stats
64W - 69L
1,568 Elo+
Solo
Maui
Maui
TheNoLifeGamer
Maui
Level 156
God Stats
9W - 2L
1,732 SR
Queue Stats
606W - 179L
1,884 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
15
0 / 1 / 1
8,327
694
7,519
21,331
12,490
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sol
Koryie
Sol
16
2 / 4 / 4
8,836
736
13,274
10,056
5,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
LuigiisGOOD
Cthulhu
15
1 / 3 / 5
8,747
729
11,792
18,822
20,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Phxchino
Scylla
16
3 / 6 / 2
9,305
775
7,683
9,745
4,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Amaterasu
Zakeeking2
Amaterasu
14
2 / 2 / 2
8,930
744
5,159
13,949
12,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
0 / 2 / 6
7,968
664
9,219
7,491
4,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Dimadome
Morgan Le Fay
18
9 / 0 / 4
10,319
860
17,340
6,002
3,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Finnbhear
Jing Wei
15
0 / 3 / 4
8,425
702
5,880
11,922
5,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
JulieItasha
Sun Wukong
16
5 / 3 / 8
9,621
802
13,420
18,319
16,372
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
2 / 0 / 13
10,059
838
7,516
18,757
19,372
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
51
8
Kills
16
16
Deaths
8
14
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
2
6
1.5
L
Vamana
0
1
1
0.5
W
Morgan Le Fay
Dimadome
Morgan Le Fay
9
0
4
11
W
Jing Wei
Finnbhear
Jing Wei
0
3
4
0.67
W
Sun Wukong
JulieItasha
Sun Wukong
5
3
8
3
L
Sol
Koryie
Sol
2
4
4
1
L
Cthulhu
LuigiisGOOD
Cthulhu
1
3
5
1.17
L
Scylla
Phxchino
Scylla
3
6
2
0.67
W
2
0
13
8.5
L
Amaterasu
Zakeeking2
Amaterasu
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,427
Damage
53,375
73,903
Taken
62,491
55,184
Mitigated
48,712
17,393
Healing
17,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
9,219
485
2,320
1,693
7,491
4,354
352
4,645
2,526
25,689
0
L
Vamana
7,519
3,135
0
7,596
21,331
12,490
440
5,892
15,439
0
31,375
W
Morgan Le Fay
Dimadome
Morgan Le Fay
17,340
1,449
0
253
6,002
3,036
0
2,825
3,049
50,987
0
W
Jing Wei
Finnbhear
Jing Wei
5,880
5,370
0
750
11,922
5,578
2,031
9,532
1,950
0
31,081
W
Sun Wukong
JulieItasha
Sun Wukong
13,420
2,633
0
4,647
18,319
16,372
26
5,116
12,915
0
28,277
L
Sol
Koryie
Sol
13,274
1,185
0
1,818
10,056
5,332
455
6,498
3,558
38,976
0
L
Cthulhu
LuigiisGOOD
Cthulhu
11,792
862
1,111
1,786
18,822
20,172
0
9,813
9,009
22,989
0
L
Scylla
Phxchino
Scylla
7,683
719
0
140
9,745
4,588
348
5,429
4,316
48,032
0
W
7,516
1,989
0
8,193
18,757
19,372
0
9,025
9,302
16,348
0
L
Amaterasu
Zakeeking2
Amaterasu
5,159
2,104
1,668
3,274
13,949
12,602
450
6,443
7,506
0
15,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,145
Gold Earned
46,392
245
Minions Killed
229
0
Camps Cleared
0
1,266,356
Distance Traveled
1,286,842
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,968
664
17
1
0
236,868
3
L
Vamana
8,327
694
40
3
0
274,118
4
W
Morgan Le Fay
10,319
860
85
7
0
292,310
2
W
Jing Wei
8,425
702
69
6
0
227,263
1
W
Sun Wukong
9,621
802
39
3
0
267,130
2
L
Sol
8,836
736
60
5
0
214,867
3
L
Cthulhu
8,747
729
27
2
0
265,689
2
L
Scylla
9,305
775
98
8
0
221,502
2
W
Maui
10,059
838
19
2
0
263,271
0
L
Amaterasu
8,930
744
20
2
0
290,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role