Player Matchup

Baba Yaga
Baba Yaga
NampleClaps
Baba Yaga
Level 29
God Stats
2W - 1L
1,735 SR
Queue Stats
35W - 32L
1,481 Elo+
Party 1
Jormungandr
Jormungandr
Shmaxis
Jormungandr
Level 14
God Stats
3W - 3L
1,706 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Chang'e
Chang'e
Zimah
Chang'e
Level 65
God Stats
0W - 1L
1,555 SR
Queue Stats
12W - 18L
1,398 Elo+
Party 1
Set
Set
thehorizon
Set
Level 146
God Stats
9W - 17L
1,425 SR
Queue Stats
283W - 304L
1,464 Elo+
Solo
Ishtar
Ishtar
tiddlytime
Ishtar
Level 108
God Stats
1W - 2L
1,587 SR
Queue Stats
15W - 18L
1,482 Elo+
Party 1
Team Averages
Level 72
1,602 SR
1,465 Elo+

VS

Team Averages
Level 99
1,704 SR
1,592 Elo+
Agni
Agni
Lloyddehimos
Agni
Level 105
God Stats
4W - 0L
1,889 SR
Queue Stats
438W - 296L
1,596 Elo+
Party 2
Danzaburou
Danzaburou
Take-ABigWhiff
Danzaburou
Level 160
God Stats
5W - 4L
1,439 SR
Queue Stats
82W - 88L
1,493 Elo+
Solo
Ganesha
Ganesha
Tols8189
Ganesha
Level 65
God Stats
80W - 24L
1,738 SR
Queue Stats
207W - 104L
1,632 Elo+
Party 2
Kukulkan
Kukulkan
moonshock
Kukulkan
Level 127
God Stats
12W - 3L
1,787 SR
Queue Stats
276W - 174L
1,592 Elo+
Party 2
Mercury
Mercury
tradejack
Mercury
Level 40
God Stats
55W - 35L
1,668 SR
Queue Stats
167W - 99L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
NampleClaps
Baba Yaga
18
4 / 5 / 3
10,759
672
18,896
18,285
10,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Shmaxis
Jormungandr
16
0 / 6 / 2
9,813
613
4,419
23,295
23,499
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chang'e
Zimah
Chang'e
15
0 / 5 / 3
9,234
577
4,832
15,494
5,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
4 / 1 / 1
12,019
751
11,115
16,793
13,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ishtar
tiddlytime
Ishtar
17
1 / 7 / 5
10,224
639
14,337
21,368
9,270
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 8
11,461
716
12,112
15,029
8,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Take-ABigWhiff
Danzaburou
20
4 / 1 / 7
12,294
768
11,254
10,858
5,645
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
Tols8189
Ganesha
18
0 / 2 / 20
11,901
744
10,418
16,756
26,926
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
moonshock
Kukulkan
20
14 / 1 / 6
14,105
882
33,504
11,196
6,913
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
tradejack
Mercury
18
5 / 1 / 7
12,019
751
9,389
13,127
7,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
72
9
Kills
24
24
Deaths
9
14
Assists
48
Player
Kills
Deaths
Assists
KDA
W
1
4
8
1.25
L
Baba Yaga
NampleClaps
Baba Yaga
4
5
3
1.1
L
Jormungandr
Shmaxis
Jormungandr
0
6
2
0.17
W
Danzaburou
Take-ABigWhiff
Danzaburou
4
1
7
7.5
W
Ganesha
Tols8189
Ganesha
0
2
20
5
L
Chang'e
Zimah
Chang'e
0
5
3
0.3
W
Kukulkan
moonshock
Kukulkan
14
1
6
17
L
4
1
1
4.5
L
Ishtar
tiddlytime
Ishtar
1
7
5
0.5
W
Mercury
tradejack
Mercury
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,599
Damage
76,677
95,235
Taken
66,966
63,327
Mitigated
55,150
21,488
Healing
9,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,112
1,467
0
740
15,029
8,066
1,899
7,943
7,086
47,075
0
L
Baba Yaga
NampleClaps
Baba Yaga
18,896
442
0
2,506
18,285
10,825
0
10,387
7,898
48,672
0
L
Jormungandr
Shmaxis
Jormungandr
4,419
1,167
0
1,783
23,295
23,499
0
15,211
8,084
28,411
0
W
Danzaburou
Take-ABigWhiff
Danzaburou
11,254
4,247
0
2,943
10,858
5,645
3,736
3,756
7,102
0
46,258
W
Ganesha
Tols8189
Ganesha
10,418
503
256
2,163
16,756
26,926
279
6,383
10,373
22,895
0
L
Chang'e
Zimah
Chang'e
4,832
442
5,716
4,212
15,494
5,933
0
9,550
5,944
15,589
0
W
Kukulkan
moonshock
Kukulkan
33,504
4,969
0
2,022
11,196
6,913
2,309
4,354
6,842
89,839
0
L
11,115
3,659
0
4,669
16,793
13,800
0
9,354
7,439
0
54,391
L
Ishtar
tiddlytime
Ishtar
14,337
7,654
0
2,602
21,368
9,270
0
11,532
9,836
0
42,902
W
Mercury
tradejack
Mercury
9,389
4,508
0
1,542
13,127
7,600
4,443
5,711
7,416
0
37,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,049
Gold Earned
61,780
295
Minions Killed
342
0
Camps Cleared
0
1,496,049
Distance Traveled
1,676,366
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,461
716
79
5
0
331,939
3
L
Baba Yaga
10,759
672
60
4
0
314,931
2
L
Jormungandr
9,813
613
56
4
0
242,801
0
W
Danzaburou
12,294
768
79
5
0
249,500
1
W
Ganesha
11,901
744
0
0
0
353,354
6
L
Chang'e
9,234
577
21
1
0
309,184
2
W
Kukulkan
14,105
882
124
8
0
354,050
4
L
Set
12,019
751
110
7
0
358,904
1
L
Ishtar
10,224
639
48
3
0
270,229
1
W
Mercury
12,019
751
60
4
0
387,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role